Posted: Sat Sep 01, 2007 11:12 pm
JD I don't remember or can find a psychic mafia style game. I like the idea a lot.
Also, I happen to LURRRVVVV Smalltown.
Also, I happen to LURRRVVVV Smalltown.
I'm quite interested in this.pablito wrote:Ever since Ultimatum Mafia, I've been toying with the idea of a Big Brother Mafia that uses the international standard rules. In the international rule set (or BBUS1) each player nominates two others and the top nomination getters overall (more than two if there's a tie for second) are up for eviction and then the public votes to eliminate one of those. Basically I was thinking of a way that the Ultimatum vote could be reversed in a way. Since there's no way to incorporate a public voting system, I'd use eliminated pro-town players to act as the public (as a note, this would be a nightless game and thus all eliminated players were lynched)
Therefore would people be interested in a game where the alive players do not ultimately decide who is lynched each cycle? And is that considered mafia then? Essentially the town can influence who is up for eviction by their nominations. And then once nominations are announced, they can bring up good cases on any of the nominated people, but the dead pro-town players would have to be watching the thread to ultimately decide who joins them. Dead players could not communicate with each other or post in thread or communicate with alive players. In its current conception, dead mafia cannot vote since that would severely unbalance the game.
I think this can be an interesting concept because lynched townspeople have the final say and continue to participate in the game, but I don't know if this qualifies as mafia.
Comments?
Using images is a great idea and works very well.undo wrote:Hey, I'm planning to illustrate all the games I host with my own drawings. Do you think people will like that?
Orbiting ran the one based on the board game: http://www.mafiascum.net/forum/viewtopic.php?t=3087Glork wrote:They have. They just used the American name for the game, Clue, as HackerHuck pointed out.Nekka-Lucifer wrote:I CALLCLUEDO MAFIA
I already got loads of roles. Possible and extra. . I can't believe no-one's thought of it so far though
MoS is currently running one which, I believe, is based on the movie. Somebody in the past year ran one based on the board game. I'm too lazy to go find the thread, but it's in the depths of Coney Island somewhere.
Maybe because the CorleoneThe Central Scrutinizer wrote:Why has no one done a "Godfather" themed?
If you don't believe in yourself who else will?The Central Scrutinizer wrote: am I worthy to mod such a game?
Oops... I only searched for CLUEDO... I didn't search Clue. Silly me. Is it allowed or not may I ask?HackerHuck wrote:Check out Coney Island. MoS is running a three part Clue mafia game (the US version of Cluedo).Nekka-Lucifer wrote:I CALLCLUEDO MAFIA
I already got loads of roles. Possible and extra. . I can't believe no-one's thought of it so far though
Ohh....Mr. Flay wrote:Orbiting ran the one based on the board game: http://www.mafiascum.net/forum/viewtopic.php?t=3087Glork wrote:They have. They just used the American name for the game, Clue, as HackerHuck pointed out.Nekka-Lucifer wrote:I CALLCLUEDO MAFIA
I already got loads of roles. Possible and extra. . I can't believe no-one's thought of it so far though
MoS is currently running one which, I believe, is based on the movie. Somebody in the past year ran one based on the board game. I'm too lazy to go find the thread, but it's in the depths of Coney Island somewhere.
There is no rule against doing again a theme that has already been done.Nekka-Lucifer wrote:
Ohh....
Again. Am I allowed to do another one?
Well, the problem with running it as a mafia game is there's a chance that terrible things might not happen to the main characters, which would totally ruin the whole point.The Central Scrutinizer wrote:Oh, hey, how about a "something positive" themed mafia?
lolYosarian2 wrote:Well, the problem with running it as a mafia game is there's a chance that terrible things might not happen to the main characters, which would totally ruin the whole point.The Central Scrutinizer wrote:Oh, hey, how about a "something positive" themed mafia?
I read that game, but I never really understood it. Mine would have much less Faye Wong in it, unless D&D has changed pretty drastically since I last played.Kelly Chen wrote:I ran a themed mini that took place in a dungeon and had character classes, monsters, a haunted chest, and Faye Wong in it.
Mini or theme?i came up w/ a Spider-Man Mafia setup a couple years ago, and i'm now thinking about running it... interested?..
right now it's a 20 player game, but that may change depending on how (un)balanced it is... also, if anyone is interested in reviewing the setup, please let me know... thanksPrimate wrote:Mini or theme?LyingBrian wrote:i came up w/ a Spider-Man Mafia setup a couple years ago, and i'm now thinking about running it... interested?..
So...everyone's a survivor/lyncher? No one really cares if the town wins, they just want to not get lynched, not get nightkilled, and hammer people?Prof. Guppy wrote:What would you guys say to a Mafia game centered around Money? After all, IRL, crime syndicates rarely kill people for the sake of murder, and the public at large probably won't try to bring them down out of sheer benevolence. No, the real motivation for both actions is the same entity: Money!
In Fortune Hunter Mafia, each player has a set amount of money to start with. Players make money by staying alive, and even more money by making kills. The Mob collects the assets of their NK victims, while the assets of lynch victims go to the player casting the lynching vote. There's also a Fortune Hunter, who's out to kill everyone and take all the money in the town. At the end of the game, only the player with the most money wins.