Posted: Mon Jul 08, 2019 2:52 pm
Wrong, there'd be no laughter from you--only sadness.In post 1311, Arkham Asylum wrote:laughing my ass off at how badly town wants to lose rn
Wrong, there'd be no laughter from you--only sadness.In post 1311, Arkham Asylum wrote:laughing my ass off at how badly town wants to lose rn
whyIn post 1350, mastina wrote:Wrong, there'd be no laughter from you--only sadness.In post 1311, Arkham Asylum wrote:laughing my ass off at how badly town wants to lose rn
In post 1351, Arkham Asylum wrote:tbh I'm mostly just upset at this game because I've been trying to revive it all day and nobody is really biting
and then it gets undercut by random bs
~ Poison Ivy
In post 1337, Arkham Asylum wrote:literally THE ONLY reason to massclaim on day two after a very probably scum lynch
is to keep the option of solving the game by mechanics open
there is literally no day play advantage to massclaiming because mechanics are a ~D I S T R A C T I O N~ to scumhunt with
~ Poison Ivy
(I should clarify. My mindset for a game is multi-layered. There's no single town mindset; there's no single scum mindset. There are energetic towngames/energetic scumgames, and there's apathetic towngames/apathetic scumgames. But what I do between the four is vastly different. There are towntells for me that exist across energetic/apathetic towngames; there are scumtells that exist between energetic/apathetic scumgames; there are things which point to me being energetic; there are things which point me to being apathetic. But each of them has their own unique quirks and are instantly identifiable by what traits can be seen.)In post 1346, mastina wrote:Honestly if you can't tell that this isn't how I approach a game as scum then you just really don't know how to read me at all.In post 1289, Arkham Asylum wrote:Mastina goes tomorrow unless she towns the hell up.
"mastina is busy regardless of her alignment and thus doesn't do much" only works for so much; past a certain point there's shit to evaluate beyond that for determining my alignment. And there is nothing about my mindset this game which is remotely my scumgame.
Sorry.In post 1351, Arkham Asylum wrote:tbh I'm mostly just upset at this game because I've been trying to revive it all day and nobody is really biting
Because you're not the kind of person to laugh their ass off at the town's incompetence; you're more the type to siiiiiiiiigh at it and if there's any laughter to be had it's of the "misery laughter" kind where it's actually painful for you to watch the town implode but you can't stop them because it's against your alignment...or maybe you try to stop them even knowing it's against your alignmentIn post 1352, Arkham Asylum wrote:whyIn post 1350, mastina wrote:Wrong, there'd be no laughter from you--only sadness.In post 1311, Arkham Asylum wrote:laughing my ass off at how badly town wants to lose rn
This is not one of those times.In post 1356, Flavor Leaf wrote:people are always so opposed to mass claiming, but thre comes a time when it benefits town knowing everything more, and this is one of those time. lack of flips makes it so the gap between town and scum info is just that much larger.
hard disagree. town get the info in a flipless game where they dont get info anywhere elseIn post 1337, Arkham Asylum wrote:literally THE ONLY reason to massclaim on day two after a very probably scum lynch
is to keep the option of solving the game by mechanics open
there is literally no day play advantage to massclaiming because mechanics are a ~D I S T R A C T I O N~ to scumhunt with
~ Poison Ivy
disagree.In post 1361, mastina wrote:This is not one of those times.In post 1356, Flavor Leaf wrote:people are always so opposed to mass claiming, but thre comes a time when it benefits town knowing everything more, and this is one of those time. lack of flips makes it so the gap between town and scum info is just that much larger.
If I thought massclaiming at this stage was beneficial, I'd be spearheading the charge.
It isn't.
So we don't.