Execution Mafia: Days of the Cold War GAMEOVER


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Post Post #1375 (ISO) » Tue Sep 13, 2011 4:16 am

Post by IceGuy »

MagnaofIllusion wrote:
Actually I think you are being too hard on Vezok and SK. Vezok was the one Town player outside Zang who saw through Quilford's "I'm a Miller" claim.


Vezok immediately voted you on D4 thus allowing jason and Quil to quickhammer you. Fucking
three hours
into LyLo day. He also managed to get through the game without providing any content, except for D1.

SK's worst action was allowing Implosion to almost fulfill his win-condition.


SK wasn't playing the game, he was trolling the game thread. We worked for hours on our cases against you, Scumhunter and jason, and he just responded with one-liners like "tl;dr" and "so much bullshit". I doubt he read or even skimmed through them.

Seriously ... if you are ever Town and in a position where someone claims Miller in response to a Cop Guilty hang them. That article that he provided isn't good IMO.


I would've considered executing Quilford if I wouldn't have been sure you were scum. Because of the Night Executioner voting mechanics I thought scum wouldn't bus that hard. Didn't consider the recruitment possibility, obviously.

Scumhunter was the only Town who I think played directly against their win condition. Thus he's on my Mod blacklist this game. Because had he not pulled that crap Zang most likely gets another scan off and I doubt that we would have worked to kill / block him in the Night at that stage.


Scumhunter definitely deserved the modkill and blacklist.
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Post Post #1376 (ISO) » Tue Sep 13, 2011 4:38 am

Post by MagnaofIllusion »

IceGuy wrote:SK wasn't playing the game, he was trolling the game thread. We worked for hours on our cases against you, Scumhunter and jason, and he just responded with one-liners like "tl;dr" and "so much bullshit". I doubt he read or even skimmed through them.

I would've considered executing Quilford if I wouldn't have been sure you were scum. Because of the Night Executioner voting mechanics I thought scum wouldn't bus that hard. Didn't consider the recruitment possibility, obviously.


Here's the thing - the hours you spent on cases was self-defeating when you consider that anything you brought up about Day 1/ Night 1 was wrong since I was playing 100% Town during that period. And it showed to players reading your cases. It also made it easier for me to put holes in your cases that prevented them from getting traction.

I fully admit my play radically changed Day 2. I had changed alignment. I haven't made much of a fuss about it since Mallow clearly advertised Bastard elements in the game but I hate having to shift my play to accomodate a new win-con mid-stream. It would have been doubly damaging had I gone with my "Jason's end of Day 1 play is scum Jason" gut Night 1.

And I don't buy the second sentance since you spent most of Day 2 going on about a Scum-hunter / MoI prepared bus.
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Post Post #1377 (ISO) » Tue Sep 13, 2011 5:10 am

Post by IceGuy »

MagnaofIllusion wrote:
Here's the thing - the hours you spent on cases was self-defeating when you consider that anything you brought up about Day 1/ Night 1 was wrong since I was playing 100% Town during that period. And it showed to players reading your cases. It also made it easier for me to put holes in your cases that prevented them from getting traction.


You didn't attack us on what we said about Day 1 (which was mostly irrelevant except for what we thought was a jason-coach and the night execution). We actually had you down as town until you started your attack on us on D2; when compiling the case we noticed several things from day 1 which fitted perfectly with our jason scumread and your "Why didn't I kill a claimed power role if I was scum" WIFOM.

Mostly, you claimed we were scum over and over and hoped your reputation would do the rest. Sadly, it did for the likes of SK and vezok.

And I don't buy the second sentance since you spent most of Day 2 going on about a Scum-hunter / MoI prepared bus.


As I said, I
would've
considered it but quickly threw it away because a MoI-Quilford bus didn't make sense to me. We had you down as scum before the guilty claim on Quilford by cop-Zang.
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Post Post #1378 (ISO) » Tue Sep 13, 2011 5:23 am

Post by MagnaofIllusion »

IceGuy wrote:You didn't attack us on what we said about Day 1 (which was mostly irrelevant except for what we thought was a jason-coach and the night execution). We actually had you down as town until you started your attack on us on D2; when compiling the case we noticed several things from day 1 which fitted perfectly with our jason scumread and your "Why didn't I kill a claimed power role if I was scum" WIFOM.

Mostly, you claimed we were scum over and over and hoped your reputation would do the rest. Sadly, it did for the likes of SK and vezok.


I disagree. I many times over pointed out where what you said wasn't logical. You may be entrenched in your "I'm right, he's just calling us scum" mentality but I hardly just said "Cosca is scum" over and over.

I certainly did accent my arguments with you with rhetoric. It helped pull you off arguing the facts and instead pushed you to an emotionally based attack which damaged your chances IMO.

Others can weigh in if they want but this at this point its not going to be productive to argue about this further.
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Post Post #1379 (ISO) » Tue Sep 13, 2011 5:46 am

Post by Amrun »

SCUM REIGNS SUPREME ONCE MORE. THE LEGACY OF EXECUTION LIVES ON.

HEHAHAHAHAHA
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Post Post #1380 (ISO) » Tue Sep 13, 2011 8:30 am

Post by Tragedy »

GG.
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
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Post Post #1381 (ISO) » Tue Sep 13, 2011 10:01 am

Post by SleepyKrew »

Good game scum. I wholeheartedly agree that there were several town players that played worse than vezok.

I will be the first to admit I played like shit. But I was NOT trolling. You (Cosca) were making long-ass cases that nobody but MoI read (hint: making cases easily readable helps expound on them). You were ignoring simple questions. And you WERE full of bullshit.

Good modding mallow.
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Post Post #1382 (ISO) » Tue Sep 13, 2011 10:11 am

Post by Junpei »

So, anyone else laughing now that me and Iceguy were 66% right?

SK you played terrible.

Vezok you played terrible.

Jason got carried hard.
The melody of logic always plays the notes of truth.

https://www.youtube.com/watch?v=iA41ggsdeXE
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Post Post #1383 (ISO) » Tue Sep 13, 2011 10:15 am

Post by Junpei »

SleepyKrew wrote:Good game scum. I wholeheartedly agree that there were several town players that played worse than vezok.

I will be the first to admit I played like shit. But I was NOT trolling. You (Cosca) were making long-ass cases that nobody but MoI read (hint: making cases easily readable helps expound on them). You were ignoring simple questions. And you WERE full of bullshit.

Good modding mallow.


So, you're saying that because you have the attention span of a four year old, we should dumb ourselves down to your level? Sorry, but that's not quite how it works, and how dare you even consider saying..

SleepyKrew wrote:Tragedy and Cosca should feel really bad about themselves if they aren't scum. Which appears to be the case, because Quil basically claimed scum with MoI. Ah fuck.
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Post Post #1384 (ISO) » Tue Sep 13, 2011 10:15 am

Post by mallowgeno »

Night Actions


Night 1

Votes:
implosion-MOI
Jason-MOI (2x)
MOI-Vezok
Zang-MOI
Ice-MOI
Sleepy-MOI
having-MOI
Tragedy-MOI
SH-MOI
Quilford-MOI (2x)
CC-MOI (2x)

MOI-14
Vezok-1
MOI is elected Night Executioner

Abilities:
MOI--Kills-->havingfitz
implosion--Steals-->CC (fails because CC no longer has document)
Jason--Brainwash-->MOI
Sleepy--Gives Document-->CC (fails because RBed)
Zang--Investigates-->Quilford (receives "witch" result)
CC--Gives Document-->Sleepy
Quilford-Role Blocks-->Sleepy



Night 2

Sleepy-implosion
ML-implosion (2x)
SH-ML
Cosca-implosion
implosion-ML
Tragedy-Cosca
Vezok-MOI (2x)
MOI-MOI (2x)
Jason-MOI (2x)

MOI-6
implosion-4
ML-2
Cosca-1
MOI is elected Night Executioner

Abilities:
MOI--Kills-->ML
implosion--Steals-->Sleepy (success, 2 documents)
Quilford--Role Blocks-->Cosca



Night 3

MOI-MOI (2x)
Jason-MOI (2x)
Vezok-implosion
Sleepy-implosion
Tragedy-Cosca
Cosca-implosion
Quilford-MOI (2x)
implosion-Cosca

MOI-6
implosion-3
Cosca-2
MOI once again is elected Night Executioner

Abilities:
Quilford--Roleblocks-->Sleepy
implosion--Steal-->Quilford
MOI--Kills-->implosion
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Post Post #1385 (ISO) » Tue Sep 13, 2011 10:16 am

Post by Amrun »

The night one actions made me laugh so hard.

What a perfect clusterfuck!
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Post Post #1386 (ISO) » Tue Sep 13, 2011 10:18 am

Post by SleepyKrew »

Junpei, a perfect case means nothing if nobody understands it or cares to understand it.
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Post Post #1387 (ISO) » Tue Sep 13, 2011 10:23 am

Post by Junpei »

MagnaofIllusion wrote:
IceGuy wrote:You didn't attack us on what we said about Day 1 (which was mostly irrelevant except for what we thought was a jason-coach and the night execution). We actually had you down as town until you started your attack on us on D2; when compiling the case we noticed several things from day 1 which fitted perfectly with our jason scumread and your "Why didn't I kill a claimed power role if I was scum" WIFOM.

Mostly, you claimed we were scum over and over and hoped your reputation would do the rest. Sadly, it did for the likes of SK and vezok.


I disagree. I many times over pointed out where what you said wasn't logical. You may be entrenched in your "I'm right, he's just calling us scum" mentality but I hardly just said "Cosca is scum" over and over.

I certainly did accent my arguments with you with rhetoric. It helped pull you off arguing the facts and instead pushed you to an emotionally based attack which damaged your chances IMO.

Others can weigh in if they want but this at this point its not going to be productive to argue about this further.


Honestly, in the end our cases were mostly right, and our logic was mostly good. I think you played well, but you weren't playing exceptional, and if we didn't have SK and Vezok then you would have died.

And the supposed rhetoric you "tricked us" into didn't damage our chances. The reason being that pretty much NO ONE read our case. Scum read it, Implosion (3rd party) read it. Scumhunter called bs on it as we implicated him at one point. Tragedy, SK, Vezok are left and 2 of those are mindless drones.

SK, oh god... It was with BULLET POINTS and SEPERATED SECTIONS. Anyone with a fourth grade education could read that! No, the issue is that you don't care enough about mafia to put forth any effort.

MoI, if you were in mine and Iceguy's place, would you be angry with SK for saying these things he is saying? That it is our fault he didn't read it because it was too hard to read?


I have a two step process SK for you to get better at mafia.

1) Read everything

2) Make decisions based on what you read, not based on your horrible gut.
The melody of logic always plays the notes of truth.

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Post Post #1388 (ISO) » Tue Sep 13, 2011 10:30 am

Post by mallowgeno »

Overall Thoughts on the Game

I thought both sides played very well. Implosion, you had probably the hardest role and yet you were probably the most trusted player, as seen with the night votes. You probably would have won if it weren't for the mafia finally gaining the night kill.

Mafia got very lucky in several places:
MOI getting brainwashedThe mafia grabbed probably the best town PR that they could have gotten to be converted. With the ability to overthrow any elected executioner one time, the mafia could easily get rid of the cop. Now some of you might wonder, what would have happened if a different role was converted. Well, let's see:

Vanilla Townie-->Godfather
Cop-->Cop (would get "Town" "Not Town" results)
Town Leader-->Twisted Leader (Day vote would be worth 2x, night vote would be worth 4x)
Ballot Trustee-->Ballot Searcher (Would know who voted for who each night)
Spy-->Thief (Same abilities, just sided with witches now)


Zang Getting killedSoon after the game started I was like "Oh Crap" because the cop could easily just claim and stay alive in this setup. The thought soon dissipated because I realized that was only possible if the mafia converted either the town leader or trustee, and neither happened.

Good to note if I plan on doing future games like this.


Not one mafia was killed AGAINNot one single mafia was killed this game. If one had been killed, the NK would practically have been impossible for the mafia to obtain. However, they remained strong with 3.



Implosion got a little unlucky too with that one roleblock and then doing too good of a job being town which got him killed by the mafia.






I really enjoyed running this (except for the 10 million replacements and the 1 mod-kill) and I hope you guys enjoyed playing it. Thank you all!
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Post Post #1389 (ISO) » Tue Sep 13, 2011 10:31 am

Post by SleepyKrew »

Too funny.
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Post Post #1390 (ISO) » Tue Sep 13, 2011 12:15 pm

Post by Zang »

1. Scumhunter was an idiot.
2. I can't believe Quilford got away with a fake miller claim.
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Post Post #1391 (ISO) » Tue Sep 13, 2011 12:16 pm

Post by Tragedy »

The only problem is, that at Lylo (Today), mafia would gain majority vote, since it requires 3 people.
Basically, end of game. No need to continue through Day 4. :X

I just realized that this Execution Mafia was slightly more imbalanced; I wonder why was a Third Party role in a game of Witches Vs Humans, I don't quite understand, really.

What if implosion won the game, would the game continue? :o
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Post Post #1392 (ISO) » Tue Sep 13, 2011 12:26 pm

Post by SleepyKrew »

Holy shit. Twisted Leader is so unbalanced. The rest seem reasonable though.
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Post Post #1393 (ISO) » Tue Sep 13, 2011 2:09 pm

Post by implosion »

Why did you kill me :(

I was calling quilford town and giving no real reads on jason or magna :( I was actually explicitly ignoring giving a read on magna because I thought he was scum and didn't want him to turn against me :( although to be fair a lot of why i thought he was scum was the havingfitz kill, which was made when he was town. But still.

Quilford I did think was town. I kind of figured jason was scum but wanted to keep pushing SH. I did think he was scum, and I wanted to execute scum because i figured it was the best odds of survival... I was trying to play like a survivor sort of, except I was trying to act town because obviously a higher proportion of kills would be town-motivated.

I had no way to guess that Jason had the last document and not quilford, so yeah, i was probably somewhat screwed near the end.
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Post Post #1394 (ISO) » Tue Sep 13, 2011 2:12 pm

Post by implosion »

Tragedy wrote:The only problem is, that at Lylo (Today), mafia would gain majority vote, since it requires 3 people.
Basically, end of game. No need to continue through Day 4. :X

I just realized that this Execution Mafia was slightly more imbalanced; I wonder why was a Third Party role in a game of Witches Vs Humans, I don't quite understand, really.

What if implosion won the game, would the game continue? :o

The mafia doublevote was only active at night. As for my role, read the full title, lol...

if I won, i would have been removed from the game, which would mean the witches immediately winning.
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Post Post #1395 (ISO) » Tue Sep 13, 2011 2:23 pm

Post by MagnaofIllusion »

Jun wrote:Honestly, in the end our cases were mostly right, and our logic was mostly good. I think you played well, but you weren't playing exceptional, and if we didn't have SK and Vezok then you would have died.


Honesty if you believe this I think you lack a little bit of ability to step away from the game objectively.

Your cases were mostly right? You spent a ton of time on ‘Scumhunter and MoI was major bussing action’ which was so outlandishly ludicrous it killed your credibility. And I could go to your ‘Big Wall Case’ and point out every little thing that was wrong. I’m not going to but I could.

I completely acknowledge I played at best an above average game. When you have to change Wincons mid-stream it is a tricky thing to do. That said the fact that you couldn’t actually convince Town that your reads were in fact right says something about the quality of your combined play as well.

Jun wrote:MoI, if you were in mine and Iceguy's place, would you be angry with SK for saying these things he is saying? That it is our fault he didn't read it because it was too hard to read?


I’ve learned in my year plus here that it as important a skill to tailor your play to the audience as it is to be able to put together a nicely formatted case. True story. It’s a frustrating, annoying thing but in the end if you are appealing to SK to lynch Jason and I and his playstyle is lazy then you need to be able to accommodate that. It’s not your fault that he doesn’t like to read. But it is a failing on your part not to work towards making something he would accept as opposed to calling him stupid.

--

Implosion wrote:Why did you kill me

I was calling quilford town and giving no real reads on jason or magna I was actually explicitly ignoring giving a read on magna because I thought he was scum and didn't want him to turn against me although to be fair a lot of why i thought he was scum was the havingfitz kill, which was made when he was town. But still.

Quilford I did think was town. I kind of figured jason was scum but wanted to keep pushing SH. I did think he was scum, and I wanted to execute scum because i figured it was the best odds of survival... I was trying to play like a survivor sort of, except I was trying to act town because obviously a higher proportion of kills would be town-motivated.

I had no way to guess that Jason had the last document and not quilford, so yeah, i was probably somewhat screwed near the end.


You were killed because too many people put their faith in you, however misplaced it was. I do have to admit I wondered why in the heck you were so eager to believe Quilford’s claim and suspicious because of it.

Yes, Jason’s decision to hide his paper ownership was an awesome move. It didn’t hurt that Quilford decided to fake-claim having them as a survival tactic Day 2.

You played a good game Implosion. I applaud your near victory and would have certainly nominated you for a scummy had you won.
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Post Post #1396 (ISO) » Tue Sep 13, 2011 2:25 pm

Post by SleepyKrew »

There's a losing cause scummy :P
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Post Post #1397 (ISO) » Tue Sep 13, 2011 2:27 pm

Post by MagnaofIllusion »

SleepyKrew wrote:There's a losing cause scummy :P


Yeah but I see that as more a Team thing myself ... for the Town / scum player who drags the deadweight to the edge of victory before finally being defeated despite horrendus odds .... just like I had to in Liten :D
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Post Post #1398 (ISO) » Tue Sep 13, 2011 2:30 pm

Post by implosion »

In terms of the game itself, it was very enjoyable. I like the mutation a lot. It's kind of sad that a role like ballot trustee died so early, it could have seen a lot of interesting utility.

It was fun having everyone call me town without me being entirely sure why everyone was calling me town. I think me tunneling scumhunter gave me town points in a lot of peoples' eyes for some reason.
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Post Post #1399 (ISO) » Tue Sep 13, 2011 2:38 pm

Post by Tragedy »

Actually, to be honest, based on seeing that if implosion won, then it'd leave the point of Scum having more chances to win than Town would.
In all cases, it's more Scum sided, unless you get rid of implosion first.
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
Tragedy
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