Posted: Tue Jul 06, 2021 11:51 am
So there was in fact no strongman.
Mods need to stop with this BS.
Mods need to stop with this BS.
This is fair as it "cleared" me.In post 1451, DrippingGoofball wrote:In 100% of games lately the setups have roles that deliberately mislead the town, such that ROLES ARE USELESS.
Worse than useless.
That quick hammer came real fast too, I'm honestly surprised neither of them even considered you. Egix was definitely the best kill choice, GG.In post 1444, Titus wrote:We all had reasons to be conftown which is why I was surprised I had locktown reads from both town. DGB's was particularly surprising given 1338.In post 1440, Roden wrote:Pretty sure it's because Geraint was basically confirmed town after Day 4. DGB, for all intents and purposes, was basically confirmed town yoo because of the Loyal Doc situation, but there was a chance I did get Roleblocked. Which was true, but DGB was still town anyway lol.
I actually want to know WHY Geraint still voted DGB when he didn't seem to believe I got Roleblocked.
I had the bus. Geratim had the targeting. DGB had the roleblock.
I'm not sure how I got that quickhammer.
I don't want to pick on the game, objectively the scum played a really fun game and I don't want to take away from that.In post 1452, Titus wrote:This is fair as it "cleared" me.In post 1451, DrippingGoofball wrote:In 100% of games lately the setups have roles that deliberately mislead the town, such that ROLES ARE USELESS.
Worse than useless.
I'm sure the mod team will comment on balance.
LolIn post 1420, Titus wrote:Ranny had horrible reads. If he wasn't conftown, he would likely have been in lylo for the misvote.
No way geratim's scum. The frame was too perfect.
This is a point I find worthy of comment. There are two things I want to say about it: one specific to this game, and the other more general.In post 1451, DrippingGoofball wrote:In 100% of games lately the setups have roles that deliberately mislead the town, such that ROLES ARE USELESS.
Worse than useless.
The Loyal Doctor implying the existence of a Vig and that being correct also helped solidify the idea that there was an actual Strongman. I don't think it's entirely unfair to think if the Loyal Doc was added for reason, so too was the Strongman Finder. Though I agree that shouldn't have been the only factor for determining scum, especially in a final three scenario.In post 1457, Rannygazoo wrote:There’s no way anyone can predict this at the time of setup, but due to poor communication from the doctor’s slot, it really did look like there was a strongman. It wasn’t just trying to outguess the mod.
To be fair, town lost because town kept letting themselves get mis-elim'd for three days in a row lol.Umlaut wrote:This is a point I find worthy of comment. There are two things I want to say about it: one specific to this game, and the other more general.In post 1451, DrippingGoofball wrote:In 100% of games lately the setups have roles that deliberately mislead the town, such that ROLES ARE USELESS.
Worse than useless.
The more specific point is that Egix' Strongman-Finder ability served a definite purpose in the setup, in that it motivated him to target players he suspected of being Mafia. This made his 'real' ability of catching the Encryptor one that would reward good reads on his part. (Ultimately this is not why he targeted VFP but had the game gone differently it could have been.)
The more general point is that the purpose of power roles in a Mafia game, particularly in a closed game, is to give their faction whatever benefit those roles have. It is emphaticallynotto present an "outguess the mod" puzzle wherein the town tries to discern the setup by meta-reasoning. I can honestly say I did not add that role with the hope oftrickinganyone, not only because that particular formulation was an NRG suggestion but because I never would have imagined anyone to be so confident in the first place that the presence of a Strongman-Finder implied there must be a Strongman to find. Given that you openly admit you knew no such guarantee existed, I don't think you can also seriously claim you were tricked.
In other words: the primary way the town could have caught Titus as Mafia in this setup was byscumhunting.To the extent that the town lost by disregarding scumhunting in favor of reliance on a promise that no one had ever made, I consider that loss well earned.
To be fair, I did all I could to highlight strongman wasn't confirmed without being anti-scum. I wanted DGB in the scumpool so there was a bit of self interest.In post 1457, Rannygazoo wrote:There’s no way anyone can predict this at the time of setup, but due to poor communication from the doctor’s slot, it really did look like there was a strongman. It wasn’t just trying to outguess the mod.
Also true, and why I said "to the extent that" -- because really, the direction of this game wasn't primarily about that even if the last day maybe was.In post 1458, Roden wrote:To be fair, town lost because town kept letting themselves get mis-elim'd for three days in a row lol.
I did, thanks to the scum's outstanding circus act.In post 1464, Umlaut wrote:I hope you still enjoyed the game.
200IQ strat. I figured out that you were scum and there was no strongman. I was hoping that you would kill geraint, thus confirming me as town since I couldn't have neighbourised DGB simultaneously.In post 1439, Titus wrote:@Egix, why in tarnations did you target DGB when mechanically she could not be a strongman?
No one had good reads. No one wanted to eliminate you though. You died because of being obvtown.In post 1469, Jessica Rabbit wrote:I forgot about this game and my reads were obviously bad.
If scum is still reading this, why was I the N1 kill because you all thought cw would confitown me?
I'd nominate it for Kodak moment but I figured that might be insulting.In post 1471, T3 wrote:I will never understand my own gambit.