In post 1471, Hectic wrote:I may as well post my thoughts on this now. There's no way of knowing when Waka Waka will waka up and full claim, and I think he's probably just a normal watcher. My role is ridiculously overpowered, and I wouldn't blame you all if you wanted to policy lynch me for possessing such a role. It's honestly just a spit in the face for scum.
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I think the fact Gamma claimed Ascetic after I softed I was some kind of PR is very telling. I think he couldn't risk claiming regular VT, since if I had targetted and failed last night, that would make him confscum. I was also likely to target him if any kind of investigative since I've suspected him for the entire game.
So, I believe he's some kind of ascetic mafia rolecop/other PR, and he claimed the ascetic part of his role alone. I don't think he could've claimed an ascetic town PR as scum, since once again it doesn't make sense with the power level of the game; especially since I was implying I wasanotherPR.- clidd
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Which one of the scenarios you like ?In post 1474, LuckyLuciano wrote:I don't see how us both visiting Hectic means she is not scum.
- 2 PRs visiting a VT
- 1 PR/1 scum visiting a VT
- 2 PRs visiting a scum.- bob3141
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Morning's a neighbouriser and we're in a hood together. Even Holden's joined us since the other day! He's not the same since the trip to the Pet Sematary, but I think he's basically like his old self again.
So she can't have been targeting me with a nightkill as scum.- LuckyLuciano
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How is there 3 people in the hoodIn post 1484, Hectic wrote:Morning's a neighbouriser and we're in a hood together. Even Holden's joined us since the other day! He's not the same since the trip to the Pet Sematary, but I think he's basically like his old self again.
So she can't have been targeting me with a nightkill as scum.- bob3141
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I will be exercising my hammer when he gets to L-1 because I was deprived of that on D2.In post 1483, bob3141 wrote:VOTE: gamma
Im thinking i was right at the start of day 2 thinking that gamma was demoralized scum. But his active responses to my questions threw me.
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Holden's dead. He's memeing.In post 1486, profii wrote:
How is there 3 people in the hoodIn post 1484, Hectic wrote:Morning's a neighbouriser and we're in a hood together. Even Holden's joined us since the other day! He's not the same since the trip to the Pet Sematary, but I think he's basically like his old self again.
So she can't have been targeting me with a nightkill as scum.- Hectic
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Technically, she could be a scum neighbouriser, but the basis of my townread on her is down to how she's been interacting and solving with me in the hood.In post 1485, LuckyLuciano wrote:Cool. I figured out that she was the neighborizer this morning from setup spec. Can you explain to me why the neighborizer is town in this setup?
But overall, I think town enabler + town neighbouriser is far more common and makes a lot more than town enabler + scum neighbouriser. Just because the enabler is a common way to nerf a town role since either of the neighbouriser/enabler dying deactivates the power from the game.
Why do you think town has too much power?- LuckyLuciano
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I have some reasons to consider Morning's slot as town too:In post 1491, Hectic wrote:
Technically, she could be a scum neighbouriser, but the basis of my townread on her is down to how she's been interacting and solving with me in the hood.In post 1485, LuckyLuciano wrote:Cool. I figured out that she was the neighborizer this morning from setup spec. Can you explain to me why the neighborizer is town in this setup?
But overall, I think town enabler + town neighbouriser is far more common and makes a lot more than town enabler + scum neighbouriser. Just because the enabler is a common way to nerf a town role since either of the neighbouriser/enabler dying deactivates the power from the game.
Why do you think town has too much power?
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Also, your logic on enabler + neighborizer both being town makes sense to nerf the town also explains why town!enabler + mafia!neighborizer makes sense to buff mafia. The death of the enabler may hurt mafia, but neighborizer isn't a mechanically empowering role for mafia anyway so there's not really a power loss for mafia when the enabler dies, but it does legitimize the neighborizer and makes them appear town in setup spec.- Hectic
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I wholeheartedly agree, clidd. Also, just a heads up, none of the post tags work, because you probably quoted it straight from your PT, and they would be linked to posts in that PT (even if the post number doesn't exist).- profii
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I'm saying the scum neighborizor is there for scum to try and add themselves into their own day talk if they fancy itIn post 1496, LuckyLuciano wrote:Also, your logic on enabler + neighborizer both being town makes sense to nerf the town also explains why town!enabler + mafia!neighborizer makes sense to buff mafia. The death of the enabler may hurt mafia, but neighborizer isn't a mechanically empowering role for mafia anyway so there's not really a power loss for mafia when the enabler dies, but it does legitimize the neighborizer and makes them appear town in setup spec.- LuckyLuciano
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Mod Psych:
Klick's last mini normal: There was an encrypter to compensate for no day talk.
https://forum.mafiascum.net/viewtopic.php?f=53&t=24395
RadiantCowbell's last mini normal: There was a mafia neighborizer (and mafia won)
https://forum.mafiascum.net/viewtopic.php?f=53&t=81972 - LuckyLuciano
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