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Posted: Sun Mar 29, 2015 6:04 pm
by Cheetory6
@Titus,
Cheetory6 wrote:But I feel like something else worth considering is that we don't get a Boon if we don't use a Bane.
I also feel like being able to create wagons via Bane/Boon is also super useful and we lose out if we just say "nah" in all cases because of worrying about just the worst case scenario.
Thoughts on these aspects to following through with banes?

Posted: Sun Mar 29, 2015 6:10 pm
by fferyllt
Cheetory6 wrote:@Titus,
Cheetory6 wrote:But I feel like something else worth considering is that we don't get a Boon if we don't use a Bane.
I also feel like being able to create wagons via Bane/Boon is also super useful and we lose out if we just say "nah" in all cases because of worrying about just the worst case scenario.
Thoughts on these aspects to following through with banes?

why do you need motivation to post?

Posted: Sun Mar 29, 2015 6:14 pm
by Cheetory6
Playing in too many games and school is hectic.

Posted: Sun Mar 29, 2015 6:20 pm
by Titus
Cheetory6 wrote:@Titus,
Cheetory6 wrote:But I feel like something else worth considering is that we don't get a Boon if we don't use a Bane.
I also feel like being able to create wagons via Bane/Boon is also super useful and we lose out if we just say "nah" in all cases because of worrying about just the worst case scenario.
Thoughts on these aspects to following through with banes?


Wagon analysis is good but not at higher KPN. Plus, it requires us to submit a choice. Why can't that choice be "no bane"?

Mod: If we submit no bane as our choice would we still be eligible to get a boon or do we have to bane someone?


I never considered the boon as it is a future promise of something for antitown action now.

Posted: Sun Mar 29, 2015 6:37 pm
by Aronis
Hey guys, I'll read this tomorrow.

Posted: Sun Mar 29, 2015 9:56 pm
by T S O
Deas - why do you prefer 1 over 2?

Posted: Sun Mar 29, 2015 10:09 pm
by DeasVail
The annoying thing about protection in this set-up is that you have no idea whether you actually stopped someone from being killed or not. It could have been some sort of roleblock, or the scum not knowing how to tell the difference between candle and stone or some other weird complicated theme thing. The great thing about choice 1 though, is that the successfully protected person is informed of the fact that they were successfully protected! Now the first thought from this is that scum can just claim to have been successfully protected ----> TOTES CONFTOWN, but this carries a great degree of risk for scum, because you know, someone actually needs to have protected you for you to have been successfully protected. I'm pretty sure there's quite a low chance that scum making up the fact that they'd been protected would have happened to be protected that night, so chances are scum are going to be all cowardly and cautious and not make up anything. But this means that town who have actually been successfully protected can claim so, and thus be pretty certainly town, especially since there'll be someone alive who in fact did protect them, which sort of helps matters.

Without Choice 1, we'll have no idea what even happened at night due to the complicated nature of the theme.

When I look at Choice 2 I just find it incredibly underwhelming. I mean, sure, if scum try to kill this protected person with two people it makes a difference, but I figure that if scum are desperate enough to have someone dead that they'd kill them twice, choice 2 will just mean they'll kill them three times. So, the difference doesn't seem that great to me?

As I said though, this is only my opinion and I very well could be missing some disadvantage to choice 1 or some benefit to choice 2. If such things exist, don't hold back!

Posted: Sun Mar 29, 2015 10:13 pm
by T S O
hitogoroshi wrote:
Alquin ro Said

You are
Alquin ro Said
, the
Inhibitor.


While you are alive,
Annihilation
will only be able to target up to two players each night with Unmake. This does not limit the number of uses of Unmake
.

Posted: Sun Mar 29, 2015 10:14 pm
by DeasVail
(Does not limit the number of uses of unmake)

Posted: Sun Mar 29, 2015 10:15 pm
by T S O
Yeah, you're right - I was taking that to mean they only had 2 uses of Unmake, not that they couldn't hit more than 2 targets.

Posted: Sun Mar 29, 2015 10:16 pm
by T S O
Feel mildly less enthusiastic about 2 right now.

Posted: Sun Mar 29, 2015 10:17 pm
by DeasVail
I feel that I could have developed really bad tunnel-vision in regard to the choice though, so I really want to be challenged.

Posted: Sun Mar 29, 2015 10:53 pm
by Shadoweh
Bane: Mastin2
Choose: One


Hi every1 i was totally into posting like 7 hours abgo and then i couldn't and it was sad. Tokens basically turn all of Team Mafia into a CYS game so yeah. Like how I spent 5 tokens to be town! Choice is obvious imo the only reason to submit two unmakes on one person is to pick different signs.

Re: Titus, I don't know any of her team members other then ABR. Titus which ones are giving you town tips? I'm pretty sure I read in a place that ABR prefers scum.

Posted: Mon Mar 30, 2015 1:09 am
by fferyllt
you kinda gave her the answer there.

Posted: Mon Mar 30, 2015 2:08 am
by hitogoroshi
VC 6 (Minor Day 1, VC 6)


Bane:
Target player's Sign is revealed.

(2)
Gammagooey:
ActionDan, vezokpiraka [L-8]
(2)
No Bane:
Titus, GuyInFreezer [L-8]
(1)
Titus:
ChannelDelibird
(1)
ChannelDelibird:
Cheetory6
(1)
Zar:
Gammagooey
(1)
Shadoweh:
Tammy
(1)
GuyInFreezer:
Marquis
(1)
Cheetory6:
Bulbazak
(1)
Untrod Tripod:
DeasVail
(1)
Mastin2:
Shadoweh

(7)
No Bane Vote:
Antihero, Aronis, Espeonage, Mastin2, T S O, Untrod Tripod, Zar
(DeasVail, Shadoweh)


Choice:
Should protection stop
one
kill, but inform players when a kill on them was prevented; or
two
kills, without this information?

(7)
One:
ChannelDelibird, ActionDan, vezokpiraka, GuyInFreezer, Marquis, DeasVail, Shadoweh [L-3]
(5)
Two:
Gammagooey, Titus, Untrod Tripod, Cheetory6, T S O [L-5]

(7)
No Choice Vote:
Antihero, Aronis, Bulbazak, Espeonage, Mastin2, Tammy, Zar
(Deasvail, Shadoweh)


With 19 votes in play, it takes 10 to Bane or Choose. Deadline is Sunday, April 5th at 9 PM CST.

Minor Day One Deadline(expired on 2015-04-05 21:00:00)


Titus wrote:
Mod: If we submit no bane as our choice would we still be eligible to get a boon or do we have to bane someone?


You have to Bane a player in the game to get a Boon.


hitogoroshi wrote:Bane and Boons are majority lynches, while Choices are plurality lynches. Thus, you may vote No Bane or No Boon but not No Choice. If a majority of players vote No Bane, the Choice is chosen by plurality if a majority hasn't been reached already and the Day ends with no Boon vote. If a majority of players vote No Boon, the day ends.


Also, I suppose I haven't given my plurality tiebreaker - seniority of the latest vote.

Posted: Mon Mar 30, 2015 2:51 am
by fferyllt
I'm wifi deficient again. might be able to post tonight.

Posted: Mon Mar 30, 2015 2:54 am
by Shadoweh
Hey. >:C
Bane: Mastin2


I'm not trying to trick her, I want an honest answer that I assume other people would be able to verify because she teamed with
weirdos
unfamiliar peeps.

Apologies for missing your Bane, the offending votecount has been updated. -hito

Posted: Mon Mar 30, 2015 4:13 am
by Titus
@Shadoweh, All my teammates prefer town, particularly ABR. ABR and I have a history of scumreading each other as town. Given I respect him as a player, teamming up made logical sense as I could tell him what I found scummy about his townplay. Plus, I was invited and I am a very pride motivated. I am the closest player to any who would prefer scum in this setting. Given how townsided most of the open setups can be, I bet practically no one preferred scum.

Also, I disagree with your post about unmaking the same person twice Shadoweh. Explaining why you are wrong would be anti town however.

Bane:CDB


Answer FFerylt please.

Posted: Mon Mar 30, 2015 4:20 am
by ActionDan
Shadoweh wrote:Like how I spent 5 tokens to be town!

Image

Posted: Mon Mar 30, 2015 5:13 am
by GuyInFreezer
fferyllt wrote:GiF, why do you think one choice is better than 2?

I prefer information over uncertainty.

Posted: Mon Mar 30, 2015 6:00 am
by Titus
Then why did you vote no bane with me GiF?

Posted: Mon Mar 30, 2015 6:09 am
by GuyInFreezer
Bc it's only day 1.

Posted: Mon Mar 30, 2015 6:16 am
by Titus
??? Explain please. Baning is information over uncertainty.

Posted: Mon Mar 30, 2015 6:46 am
by Bulbazak
@Shadoweh: Why Mastin?

Posted: Mon Mar 30, 2015 7:33 am
by T S O
Titus wrote:. Given how townsided most of the open setups can be, I bet practically no one preferred scum.


Do you think this set-up is particularly townsided?