Mini Theme 1629: Guardians of the Galaxy II - Game Over


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DrippingGoofball
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Post Post #1500 (ISO) » Tue Jan 13, 2015 6:44 pm

Post by DrippingGoofball »

PLEASE STOP NEIGHBORHOODS

I'M REALLY FED UP WITH THEM

THANKS
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Post Post #1501 (ISO) » Tue Jan 13, 2015 7:39 pm

Post by Ankamius »

Oh, before I forget, I have some words for MonkeyMan too:

I still have no idea what you were thinking during our fight on Day 1. The biggest problem I could never get over was that you were more than happy to engage with pieguy, but suddenly lost all interest once I took over. Since pieguy is more prone to get into long debates/is easier to forge an attack on and I'm deceptively difficult to attack as town, it gave both of us a major red flag.
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Post Post #1502 (ISO) » Wed Jan 14, 2015 3:03 am

Post by Albert B. Rampage »

Titus wrote:
Albert B. Rampage wrote:Titus trying to get me lynched. Ugh. Yeah, this game is like everything bad that could happen, happened.


You dayvigged a PR with no warning after scum shot him... and you are upset I wanted you lynched?


Scum didn't shoot him, what are you talking about?
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Post Post #1503 (ISO) » Wed Jan 14, 2015 4:00 am

Post by davesaz »

I was really suspicious of the neighborhood setup, and it turns out that was justified. A guardian and two scum in the hood called Guardians.
I really had no clue who the scum were, even in the dead thread.
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Post Post #1504 (ISO) » Wed Jan 14, 2015 4:05 am

Post by Albert B. Rampage »

I was suspicious of the neighborhoods too. I really dislike neighborhood mechanics where you don't get to choose who your neighbors are.
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Post Post #1505 (ISO) » Wed Jan 14, 2015 7:36 am

Post by DrippingGoofball »

davesaz wrote:I was really suspicious of the neighborhood setup, and it turns out that was justified. A guardian and two scum in the hood called Guardians.
I really had no clue who the scum were, even in the dead thread.


Scum played well. I really had no idea who the scum were, and some players thought I was scum for that reason, LOL.
Paraphrasing a role PM takes seconds, fabricating a good fakeclaim takes an eternity.

"Metadiving DGB is like playing Roblox" - T3
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Post Post #1506 (ISO) » Wed Jan 14, 2015 9:36 pm

Post by MonkeyMan576 »

Nice game. I have no problems with neighbors myself. Probably makes things easier for scum since it adds confusion, and right for the town to pretty much ignore them.

@ank - I think pieguy was the less reasonable of the two of you, so it easier for me to counter his arguments. I'm trying to work on having different kinds of interactions in future games, not just confrontational ones.
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Post Post #1507 (ISO) » Fri Mar 13, 2015 10:50 am

Post by Equinox »

Mine?
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