Posted: Mon Jun 27, 2016 2:09 pm
Oh I am referencing everyone.In post 1596, Dunnstral wrote:I hope you're referencing podo right now and not me...
https://forum.mafiascum-staging.net/
Oh I am referencing everyone.In post 1596, Dunnstral wrote:I hope you're referencing podo right now and not me...
...?In post 1598, Almost50 wrote:Jah! Please don't pull a Ranger on us now. Just use your magic to get more votes on PV already.In post 1483, Dunnstral wrote:Like I'm dead tonight anyway
Or, you let scum deal with the problem and all is revealed...ike every other time masons are claimed.In post 1603, podoboq wrote:Would one of the four claimed masons like to explain to me the problem with wagoning one of the four claimed masons? It seems like a win-win situation for town.
I'm going to start keeping a counter here, because I feel like this isn't the last time.In post 1605, Dunnstral wrote:Wake, you agree that Zach and Varsoon are fake claiming masons, and that doesn't necessarily mean they're mafia, right?
I wouldn't have had to if town had actual intelligence this game.In post 1602, Wake1 wrote:This is why we don't claim Masons unprovoked Day 1.
I don't believe any of them, but theirs less so.In post 1605, Dunnstral wrote:Wake, you agree that Zach and Varsoon are fake claiming masons, and that doesn't necessarily mean they're mafia, right?
How so? Seems to me like scum would just ignore the mason claims and let town lynch one of them as the tension rises, and it becomes more and more obvious that one of them is definitely lying.In post 1606, Titus wrote:Or, you let scum deal with the problem and all is revealed...ike every other time masons are claimed.In post 1603, podoboq wrote:Would one of the four claimed masons like to explain to me the problem with wagoning one of the four claimed masons? It seems like a win-win situation for town.
Your moment of foolishness doesn't excuse your moment of ego.In post 1608, Titus wrote:I wouldn't have had to if town had actual intelligence this game.In post 1602, Wake1 wrote:This is why we don't claim Masons unprovoked Day 1.
Is this craziness typical of this sort of game?In post 1405, Boem_u_dusi wrote:I think I won't be playing closed setups until I get more experience, this is ridiculous
I made these arguments you are making in a prior game. The mason pairs lived longer. Let's suppose one is scum for a moment, not a chance they live to lylo without being cleared. They'd be lynched before tat and twice as many links.In post 1610, podoboq wrote:How so? Seems to me like scum would just ignore the mason claims and let town lynch one of them as the tension rises, and it becomes more and more obvious that one of them is definitely lying.In post 1606, Titus wrote:Or, you let scum deal with the problem and all is revealed...ike every other time masons are claimed.In post 1603, podoboq wrote:Would one of the four claimed masons like to explain to me the problem with wagoning one of the four claimed masons? It seems like a win-win situation for town.
You don't let scum deal with town problems. It always benefits scum.
The Large Theme I just got out of, Musical Mafia, was nowhere near this level of crazy. I think it's the players involved, not the setup, that has made this day one so stupid.In post 1613, shannon wrote:Is this craziness typical of this sort of game?
Or we could save the cop the check, and let him check somewhere else, because (assuming Varsoon and Zach don't come back in and admit that it's a fake claim) we know that either you and Dunn are both scum, or Varsoon and Zach are both scum. I'd rather let our PRs use their night more valuably, since we can sort the four of you by lynching any one of you. Plus, lynching scum earlier removes their night actions, which could totally be relevant.In post 1615, Titus wrote:I made these arguments you are making in a prior game. The mason pairs lived longer. Let's suppose one is scum for a moment, not a chance they live to lylo without being cleared. They'd be lynched before tat and twice as many links.In post 1610, podoboq wrote:How so? Seems to me like scum would just ignore the mason claims and let town lynch one of them as the tension rises, and it becomes more and more obvious that one of them is definitely lying.In post 1606, Titus wrote:Or, you let scum deal with the problem and all is revealed...ike every other time masons are claimed.In post 1603, podoboq wrote:Would one of the four claimed masons like to explain to me the problem with wagoning one of the four claimed masons? It seems like a win-win situation for town.
You don't let scum deal with town problems. It always benefits scum.
No it doesn't, any way you slice itIn post 1617, podoboq wrote:However, lynching among you four gives us two confirmed scum.
This does not factor into.. anything unfortunatelyDunnstral wrote:Zach has never played in a game with a mason in it.In post 1593, podoboq wrote:Zach has enough experience to know this. I shouldn't have to explain this to you.
In post 1593, podoboq wrote:This legit looks like playing dumb. Zach has enough experience to know this. I shouldn't have to explain this to you.In post 1590, Dunnstral wrote:In post 843, Zachstralkita wrote:By the way, do mason partners die if the other is killed, or is that just lovers?
If they are fake claiming as town, one or both will not allow you to get lynched and will admit that it's a fake claim. If they are fake claiming as scum, accept the two-for-one.
This is rich lol. When you lynch someone Titus doesn't want you to or oppose her points you're either dumb town or scum then she accuses us of " not working together "In post 1570, Titus wrote:This has got to be the stupidest game of mafia ever.
Scum please dayvig me and save me from this. This game is a chore given scum and dumb town spam.
Getting anyone to work together in this is impossible.