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Posted: Thu May 22, 2008 12:26 pm
by Porochaz
I like the idea, I dont know of the books but the conceot is interesting...

Posted: Thu May 22, 2008 12:35 pm
by shaft.ed
I'm going to reserve Monty Python Mafia. It'll be a somewhat large game so I can a feel for mod'ing large's prior to doing a very large Diablo game.

Posted: Fri May 23, 2008 11:01 pm
by mith
My next mini theme will probably be Eddie Izzard Mafia (assuming there are enough people familiar/interested). So consider that reserved.

I guess I'm going to have to start figuring out where to go in the large games after the California Trilogy finishes...

Posted: Fri May 23, 2008 11:20 pm
by The Jester
I would definitely be interested and familiar with Eddie Izzard and would enjoy playing a mafia based on that theme. :D

Puberty is the sickest joke God plays on us. So you're just noticing members of the opposite sex: "Girls girls, ooo". Naturally you want to look your best, and God says "No! You will look the worst you've ever looked in your life!"

Posted: Sat May 24, 2008 2:55 am
by Mr. Flay
mith wrote:My next mini theme will probably be Eddie Izzard Mafia (assuming there are enough people familiar/interested). So consider that reserved.

I guess I'm going to have to start figuring out where to go in the large games after the California Trilogy finishes...
/in - we're going to see him next week.

Posted: Sat May 24, 2008 5:09 am
by ChannelDelibird
mith wrote:My next mini theme will probably be Eddie Izzard Mafia (assuming there are enough people familiar/interested). So consider that reserved.
Definitely interested.

Posted: Sat May 24, 2008 6:46 am
by Dean Harper
The Jester wrote:I would definitely be interested and familiar with Eddie Izzard and would enjoy playing a mafia based on that theme. :D

Puberty is the sickest joke God plays on us. So you're just noticing members of the sex: "Girls girls, ooo". Naturally you want to look your best, and God says "No! You will look the worst you've ever looked in your life!"
I think this should be nominated for funniest comment

Posted: Mon May 26, 2008 7:55 am
by ChannelDelibird
I'm working on a Star Wars-themed game for when I eventually get back to modding, so consider that reserved (covers all 6 episodes).

Posted: Mon May 26, 2008 5:00 pm
by Mr. Flay
ChannelDelibird wrote:I'm working on a Star Wars-themed game for when I eventually get back to modding, so consider that reserved (covers all 6 episodes).
Pretty sure you can't reserve an entire series here for "whenever I get back", but good luck with that game/series.

Posted: Mon May 26, 2008 8:33 pm
by Guardian
I'm going to mod a star wars themed game just to spite CDB.

Posted: Mon May 26, 2008 9:52 pm
by ChannelDelibird
Mr. Flay wrote:
ChannelDelibird wrote:I'm working on a Star Wars-themed game for when I eventually get back to modding, so consider that reserved (covers all 6 episodes).
Pretty sure you can't reserve an entire series here for "whenever I get back", but good luck with that game/series.
Well, to be fair, I
do
have a timeframe in mind, but I can't actually confirm that for legal reasons, so, y'know... =/

Posted: Tue May 27, 2008 8:58 am
by skitzer
I have an interesting concept...

Turntable Mafa


There is a somewhat normal setup, like C9 or such...

but all the players are put around a table in random seats (the order and postion is known to all) Each night, players that have a night choice perform their nightchoice, and then pass that information left or right any number of spaces.

Example:

1
2 3
4

Johnny, a Townie, sits at 1
Bob, a Mafia Goon, sits at 2
Joan, a Townie, sits at 3
Larry, a Doctor, sits at 4

Night 1:
Bob chooses to kill Joan. He passes this information 1 seat left.
Larry chooses to protect Johnny. He passes this information 1 seat left as well.

So:
Bob knows that someone protected Johnny.
Johnny knows that someone attempted to kill Joan.

Of course, I think the setup would work better if there were multiple Mafia that did not know each other, and had to have a plurality to kill someone. Also, there could be roles like Reversers that reverse all passes, and Nullifiers that nullify all passes.

Posted: Fri May 30, 2008 5:10 am
by JDodge
Looking for another co-mod/co-writer for Walk In the Park Mafia. Must be able to create vivid mental images as well as engaging and impressive puzzles, as well as be willing to do vote counts/other administrative tasks for the actual game (when actual game is run). AIM recommended but not required, PM/IM me for info.

Posted: Sun Jun 01, 2008 4:15 pm
by stark
Has anyone thought of The Fifth Element mafia?

Posted: Sun Jun 01, 2008 6:59 pm
by Adel
stark wrote:Has anyone thought of The Fifth Element mafia?
why not just go with the source material, and make it Heavy Metal mafia?

Posted: Mon Jun 02, 2008 12:15 am
by stark
Heavy Metal mafia?

Posted: Mon Jun 02, 2008 2:30 am
by Mr. Flay
No, we had that already, it was the Guitarists mini, from back before cubsfan lost his mind. :)

She means
Heavy Metal
Mafia.

Posted: Mon Jun 02, 2008 2:33 pm
by stark
Nono, I mean The Fifth Element

Posted: Mon Jun 02, 2008 2:45 pm
by Iron Man
So, what are you including in this theme? One power role for each of the five elements each with it's own ability?

Posted: Mon Jun 02, 2008 2:51 pm
by Adel
stark wrote:Nono, I mean The Fifth Element
I learned something today. I was under the impression that
Luc Besson (the writer/director of The Fifth Element) was not only greatly influenced by
Heavy Metal
(the magazine, not the movie) he hired several of the contributers to
Heavy Metal
for the artistic direction and development of the movie.

As it turns out Besson was greatly influenced by
Métal Hurlant
, but
Métal Hurlant
is not the same as
Heavy Metal
-- some of the sories are recycled, but HM is not simply a translated MH as I previously thought.

Métal Hurlant
was greatly influenced by the work of Jean-Claude Mézières, specifically his Valérian and Laureline series, and Jean-Claude Mézières is the person Besson hired as the conceptional designer.

Posted: Mon Jun 02, 2008 3:36 pm
by Toaster Strudel
Adel is now officially honorary French.

Posted: Mon Jun 02, 2008 3:42 pm
by Adel
My francophone ancestors must be relieved.

Posted: Mon Jun 02, 2008 4:26 pm
by The Jester
Toaster Strudel wrote:Adel is now officially honorary French.
Ergo Adel is now a frenchman chasing after DGB in the spring and fall.

Posted: Fri Jun 13, 2008 3:48 am
by Cybele
Weep not for me, for I am dead.

Posted: Fri Jun 13, 2008 4:04 am
by gorckat
I believe zombie based games have been run before, but this is an idea I had awhile back and thought I might 'give' to someone, but have since decided to throw my hat in the modding ring. If I run a theme after my first normal, it'd probably be based on this very rough, unresearched and not fully fleshed out flavor:
rough idea wrote: Dynaplex: End of the World Zombie Mafia

A plague of zombies has overtaken the world. Huddled in civilised locations are pockets of humanity. In some, the best of people are brought to the fore. In others...the worst.

Nestled just of the I-70 corridor in Maryland is the Dynaplex compound. Specializing in something secret, unknown to the general public, and shielded even from most government interference is a 6 story X,XXX sq ft office building. It has its own maintenance facility and motor pool, wind and solar power generation, radio tower and, most importantly given the ongoing apocalypse, food stores.

When news of the zombie uprising came, most employees left the facility. Those that stayed behind activated the "Terrorist Attack Protocol" (TAP), a series of security measures that included raising steel barriers out of the ground and over the first two floors exterior doors and windows. Forty-five "essential" personnel remained at the facility- monitoring outbreak reports across the globe, listening in on doomed military action radio reports, cursing the TAP lockdown on cell phone transmissions inside the building. A few "I love you"s were snuck out via email.

During the next six weeks after the world's collapse, a half dozen Dynaplex employees, previously infected with and incubating whatver it is that makes man into a flesh-eating zombie, turned and took down another twenty employees. Five more committed suicide.

The Dynaplex survivor community had occupied offices on the sixth floor of the main building, rearranging cubicles to make room for a common area. They often gathered in the floor's largest break room for meals, playing board and card games found stashed in departed worker's offices. Life developed a rhtyhm and even as the zombie hoards destroyed the world, few zombies were seen in the foothills of the Blue Ridge Mountains at the Dynaplex compound.

However, no one wanted to brave the world beyond the complex's outer fence. They'd seen, before broadcasting stopped almost six weeks earlier, the carnage on roadways and in population centers worldwide.

The sounds of a struggle and two gunshots woke the survivors seven weeks after Z-Day. The remaining 12 Dynaplex survivors walked into one of the smaller, infrequently used, breakrooms on the sixth floor, where the struggle had occured. The two most repsected, formerly executive level, survivors (Guy Touchstone and Darren Lasker) were sprawled over each other, their blood pooling on the floor beneath them, both of them clutching pistols.

During the clean-up and body disposal, one of the remaining 12 picked up a blood covered paper on Guy Touchstone's letterhead. It had two columns labeled "With Me" and "Against Me". It was unclear how many names were in each column- the blood had permanently obscured the lists. The second page, stapled to the first, was similarly obscured except for parts of a gruesome to-do list: "Kill those aga././.-" and "Use fresh bod././.bait if atta././."

It was clear that some of the survivors had made an alliance. People began to recall Guy was asking "loyalty" questions in the preceding week. Would they be willing to die for a cause? Would they kill if their life depended on it? One survivor shared that Guy mentioned people who used to work with him planning to leave the facility.

For the good of the last 12, it's time to root out those who would use your flesh as bait.
A little bit Planet Terror and a little bit Resident Evil. I've thought through a few roles, but haven't worked out any surprises or "kink" yet.

Is this too similar to anything done before?