a small notch, groove, chip, or the like, cut into or existing in something.
Deadline is in
(expired on 2013-11-07 00:03:00)
Posted: Fri Oct 25, 2013 7:42 pm
by BBmolla
In post 1647, ooba wrote:#198 - @BBM: "Revelations have me believing SK's role for the moment." - what revelations were these?
Assumed he was a miller, and a miller made sense with me and RC as it would indicate a setup revolving around cop sanities.
I know that seems far fetched now, but it's what I thought at the time.
Posted: Fri Oct 25, 2013 10:41 pm
by Rail Tracer
mit's #1646 saddens me because it completely rules out the possibility that varsoon is scum. that's what irks me about varsoon, not the possibilities that include him being town.
Posted: Fri Oct 25, 2013 10:41 pm
by Rail Tracer
also pretty sure bb is town. don't be scum, bb. it would sadden me more than i am already saddened this game.
Posted: Fri Oct 25, 2013 10:48 pm
by Rail Tracer
rc + bb town?
sp town?
majify town? but lazy as all fuck!
hm
i think luna is a good lynch today. need to check something.
Posted: Sat Oct 26, 2013 12:11 am
by Rail Tracer
votecounts coloured in, no analysis yet. going to come back to it later after a break. or tomorrow if i cbf.
D1 votecounts suggest to me that peace has a decent chance of being scum. luna maybe as well. there's a lot of wagons that sprouted that i want to look at a bit more.
also. luna is probably scum but he's right that it's probably a good idea to cut off scum daytalk.
Posted: Sat Oct 26, 2013 2:43 am
by RadiantCowbells
Luna is town or SK. Either way, let Mafia deal with it.
That last post by Mit wasn't towny at all. It assumes 100% that Varsoon is town. That's not likely to come from a town PoV.
Posted: Sat Oct 26, 2013 3:49 am
by Mitillos
Varsoon's alignment is irrelevant. My post was the way it was because I think someone suggested that being hated would mean he'd be an easy scum-lynch during LyLo, causing us to lose. I wanted to show you why this is not the case. But even if he is scum himself, that shouldn't be enough to cause worry. Because the same issues come up:
If there's an odd number of players left (n), without a double-voter it takes (n + 1)/2 people to lynch someone. With a double-voter, since there are n + 1 total votes instead, it takes (n + 3)/2 votes to lynch, instead. Even if Varsoon is on the lynch wagon, it still takes a total of (n + 1)/2 people to lynch. Additionally, it takes (n + 1)/2 people to lynch Varsoon, unless he self-votes and it takes (n + 3)/2 people to lynch anyone else, if Varsoon doesn't vote that person. There is nothing in his power that makes it easier than normal to lynch anyone, when n is odd.
He only becomes a possible liability if the number of players left is even and he's scum. In that case, he takes the number of people needed for a wagon that he is participating in from (n + 2)/2 to n/2 (and the same is true of the number of people needed to lynch him). But even then, that's not enough to give mafia an easy victory. Because, if the mafia made up half the people in the game, they would have already won.
Furthermore, I don't think he is scum, unless the mafia team is particularly small, since town seems to have only crappy roles. But, if you think he is, just make sure we keep the number of players odd for the dayphases and then his power works for us, irrespective of his alignment. And even in the case where the number of players is even, just don't rush into a vote and mafia can't pile on someone and get a victory.
tl;dr Again, the analysis for Varsoon's power works the same way as in my previous post, even if he is scum. Odd number of players = good, even number of players = potentially bad, but probably not really.
In post 1658, Mitillos wrote:Varsoon's alignment is irrelevant. My post was the way it was because I think someone suggested that being hated would mean he'd be an easy scum-lynch during LyLo, causing us to lose. I wanted to show you why this is not the case. But even if he is scum himself, that shouldn't be enough to cause worry. Because the same issues come up:
If there's an odd number of players left (n), without a double-voter it takes (n + 1)/2 people to lynch someone. With a double-voter, since there are n + 1 total votes instead, it takes (n + 3)/2 votes to lynch, instead. Even if Varsoon is on the lynch wagon, it still takes a total of (n + 1)/2 people to lynch. Additionally, it takes (n + 1)/2 people to lynch Varsoon, unless he self-votes and it takes (n + 3)/2 people to lynch anyone else, if Varsoon doesn't vote that person. There is nothing in his power that makes it easier than normal to lynch anyone, when n is odd.
He only becomes a possible liability if the number of players left is even and he's scum. In that case, he takes the number of people needed for a wagon that he is participating in from (n + 2)/2 to n/2 (and the same is true of the number of people needed to lynch him). But even then, that's not enough to give mafia an easy victory. Because, if the mafia made up half the people in the game, they would have already won.
Furthermore, I don't think he is scum, unless the mafia team is particularly small, since town seems to have only crappy roles. But, if you think he is, just make sure we keep the number of players odd for the dayphases and then his power works for us, irrespective of his alignment. And even in the case where the number of players is even, just don't rush into a vote and mafia can't pile on someone and get a victory.
tl;dr Again, the analysis for Varsoon's power works the same way as in my previous post, even if he is scum. Odd number of players = good, even number of players = potentially bad, but probably not really.
If Varsoon is scum and it's 7-4 right now, then it's really LYLO. If we mislynch today and Varsoon is scum,
scum win
.
And how about this? Lynch scum, NK town, lynch scum, NK town, lynch town, no on dies--it's 4-2 with a scum Varsoon and
scum still wins
.
How on earth is a scum Varsoon "probably not that bad" with an even number of players?
- Des
Posted: Sat Oct 26, 2013 4:34 am
by Shadowy Poison
"Just don't rush into a vote and mafia can't pile on"
If every town followed that one rule they would never lose.
- Des
Posted: Sat Oct 26, 2013 4:35 am
by Shadowy Poison
In post 1652, Rail Tracer wrote:mit's #1646 saddens me because it completely rules out the possibility that varsoon is scum. that's what irks me about varsoon, not the possibilities that include him being town.
This is probably a good thing though because Mit is town, so he's probably just trying to tell us we can stop being paranoid about Varsoon's slot.
Mit, too, but I am feeling the Dante scum more than anything right now.
Sorry I stress you guys out.
In post 1646, Mitillos wrote:I'm not sure why people are getting stressed about Varsoon. There are 11 of us. With his power, this means 12 votes. A lynch requires 7 votes. Instead he needs 6. Now, suppose he wasn't a hated double voter. 11 total votes, everyone would need 6 to be voted. His effect is a positive one. It makes everyone else harder to get voted out, making it less likely that mafia can band enough of the town together for a mislynch, since they need one more town for that, than normal.
The only case in which Varsoon becomes a bit of a liability is when there is an even number of us left. If there are 10 of us, everyone will need 6 votes to get lynched, except Varsoon will need 5. Which still doesn't allow mafia to just outright win by piling on him. It takes 50% of the players to lynch him, in that situation, but mafia can't be 50% of us, or they will have already won, anyway.
In post 1670, Majiffy wrote:If Mit is a double-voter, why hasn't he been showing up as a double-voter in VCs?
If Mit is a scum double-voter, why would he claim about it?