Page 67 of 149
Posted: Thu Jun 04, 2020 4:00 am
by Albert B. Rampage
Cheetory is not Maria.
But maybe the setup didnt give mafia a nightkill at all. Or conditional NK.
Posted: Thu Jun 04, 2020 4:01 am
by springlullaby
Pointing out that the best way to deal with the quiz since we know now that its size changes is elimination process.
D1 team
D2 team = D1 team - 1 player
I working with the theory that there was scum on the D1 team. (Undecided yet).
> Assuming that unwnd is town and telling the truth, the scum team pre-existing tampering power can't exceed 1 shot. (Or else too scumsided) Perhaps renewable with the advantage.
Posted: Thu Jun 04, 2020 4:02 am
by Albert B. Rampage
This is the worst idea I've ever read in my life
Posted: Thu Jun 04, 2020 4:03 am
by beeboy
In post 1649, beeboy wrote:I don't see why we would assume that information is definitive when the reward for passing the quiz is so absurdly powerful (conf town + power role), it definitely feels like pass/fail takes priority over the information behind who is in the team from a game design point of view. Are you all just assuming MariaR, the list mod whose been dedicated to this game for years wouldn't realize the quiz creates conf town?
The thought process being it sure would be unreasonable if scum could tamper with this is incredibly wack to me. It makes perfect sense given town can tamper with scums ability to fail the quiz... :/
I edited my post to account for your criticism. I stand by everything in this post, the reward for passing the quiz is nuts, by passing the quiz a singular time we win the game.
conf town group of 5.
lynch + kill on conf town
quiz group of 4 (still conf town)
lynch + kill on conf town
quiz group of 3 (still conf town)
The game is just won on the back of a successful quiz group round 1 since we create conf towns and power roles all game? What part of this do you guys not see.
Posted: Thu Jun 04, 2020 4:04 am
by beeboy
I don't get how you can look at this game and actually think its balanced if scum can't tamper with the teams.
The conf town team would decrease at the same rate scum can shoot into it.
Scum _can't_ win if they don't have the ability to tamper with the result.
Posted: Thu Jun 04, 2020 4:06 am
by midwaybear
I agree with ABR
@beeboy Ok, but scum doesn't always fail the quiz(if the reward is bad). We only have one conf town.
Posted: Thu Jun 04, 2020 4:08 am
by midwaybear
I'm fine with assuming that scum has the ability to tamper, but I don't like assuming everyone in the quiz group is town just because scum might have that ability.
Posted: Thu Jun 04, 2020 4:11 am
by beeboy
In post 1656, midwaybear wrote:I'm fine with assuming that scum has the ability to tamper, but I don't like assuming everyone in the quiz group is town just because scum might have that ability.
I am not assuming that because scum can no kill.
Posted: Thu Jun 04, 2020 4:14 am
by Albert B. Rampage
Passing the quiz in no way creates conftown. Zero.
Posted: Thu Jun 04, 2020 4:17 am
by beeboy
But what if it was a group of all town and we kept giving the same town the quiz group powers?
How does scum interact with that? They literally can't and that's the point I am making.
If 1 scum is in the group and decide it's ok to create a single actual conf town each day, then that scum is misplaying and town will continue to put that scum in the group.
From a balance standpoint scum have to be able to interact with the quiz group.
Posted: Thu Jun 04, 2020 4:18 am
by beeboy
The point is less about a group of conf town and more about how scum can never make a group fail if it succeeds the first time.
Which is just broken game design.
Posted: Thu Jun 04, 2020 4:37 am
by Pink Ball
Posted: Thu Jun 04, 2020 5:02 am
by farside22
In post 1653, beeboy wrote: In post 1649, beeboy wrote:I don't see why we would assume that information is definitive when the reward for passing the quiz is so absurdly powerful (conf town + power role), it definitely feels like pass/fail takes priority over the information behind who is in the team from a game design point of view. Are you all just assuming MariaR, the list mod whose been dedicated to this game for years wouldn't realize the quiz creates conf town?
The thought process being it sure would be unreasonable if scum could tamper with this is incredibly wack to me. It makes perfect sense given town can tamper with scums ability to fail the quiz... :/
I edited my post to account for your criticism. I stand by everything in this post, the reward for passing the quiz is nuts, by passing the quiz a singular time we win the game.
conf town group of 5.
lynch + kill on conf town
quiz group of 4 (still conf town)
lynch + kill on conf town
quiz group of 3 (still conf town)
The game is just won on the back of a successful quiz group round 1 since we create conf towns and power roles all game? What part of this do you guys not see.
In post 1654, beeboy wrote:I don't get how you can look at this game and actually think its balanced if scum can't tamper with the teams.
The conf town team would decrease at the same rate scum can shoot into it.
Scum _can't_ win if they don't have the ability to tamper with the result.
In post 1659, beeboy wrote:But what if it was a group of all town and we kept giving the same town the quiz group powers?
How does scum interact with that? They literally can't and that's the point I am making.
If 1 scum is in the group and decide it's ok to create a single actual conf town each day, then that scum is misplaying and town will continue to put that scum in the group.
From a balance standpoint scum have to be able to interact with the quiz group.
Okay so this i get.
I can wrap my head around a continuous town circle jerk in the quiz.
Can this theory be tested? As i said put players out that are scum reads and see what happens.
Ugh i realize if something like that exists it could be a 1 shot or 2 shot ability.
My head hurts
Posted: Thu Jun 04, 2020 6:34 am
by unwnd
Anyone who suggests to be put on the team is not getting on the team for tonight
Posted: Thu Jun 04, 2020 6:35 am
by unwnd
When it comes to the how/what of last night I just like assuming nothing because talking about it further usually gives scum info either way. If they know what happened-- then they're just going to act on that impulse. If they don't know what happened? They're going to look into what people are saying and their reaction to it. A lack of a kill for scum doesn't make sense to me frankly, given the BP mechanic.
Posted: Thu Jun 04, 2020 6:36 am
by Starbuck
In post 1663, unwnd wrote:Anyone who suggests to be put on the team is not getting on the team for tonight
You do you, boo.
Posted: Thu Jun 04, 2020 6:44 am
by unwnd
The way I see town using the quiz is basically a risk-reward system. I think it is a tool that gives us information at the cost of being wrong about an initial read. I did not like the way Spring went about the other day because her position was entirely systematic. I may be just a different player but I think discourse should be natural and people will eventually talk about the things that are important to them. The people they trust and don't trust. I haven't read back yet but I still want spring to tell me what came of her chainleader rule and how it's affecting her reads. In terms of other players, I am in no way letting midway on the team, and would like to see him later down the chain if not lynched today
Posted: Thu Jun 04, 2020 6:49 am
by unwnd
Right now my read on the quizzies looks something like this
Farside
Dunn
Springlulluaby
Starbuck
Raya
I like dunn's initiative right now and I was already tilting my head at Raya, infact I recall asking why people townread her and getting zero feedback. This is old gripes but whatever
Posted: Thu Jun 04, 2020 6:51 am
by unwnd
Another thing that I've been thinking about is the idea that two scum can be on the quiz. Does anyone think this occurred? There isn't a way to check how many fails were submitted but I'm not ruling out the possibility entirely.
Posted: Thu Jun 04, 2020 6:55 am
by beeboy
what about the chain can I ask for that?
Posted: Thu Jun 04, 2020 6:57 am
by unwnd
Yeah but are you gonna speedchain it? You're the easy chainpick for sure. What do you think about the way the chain was passed earlier? Farside I see your point about Me+Beeboy and forcing a pass from beeboy and have thought about doing this
Posted: Thu Jun 04, 2020 6:58 am
by beeboy
unwnd can force anyone to say yes.
That someone doesn't need to be me nor do I particularly care about entering the quiz PT.
MariaR just hates me and gave me the unfun role.
Posted: Thu Jun 04, 2020 7:01 am
by unwnd
In post 1604, NDMath wrote: In post 1601, springlullaby wrote: In post 1600, farside22 wrote:That would make no sense given that a least one chain leader is BP during that night/day. I wouldn't be surprised if the mod created a day vig or will be having a day vig ability as a prize at some point.
Hmm, what? These two sentences aren't contradictory.
The BP serves as protection against potential maf kill.
The prerequisite conditions are :
- previous chain-leader is not scum
- the quiz team is selected correctly
- the quiz team decides correctly
A potential vig is, as far as I can tell, obtained via quiz.
The prerequisite conditions are :
- the selecting chain-leader is not scum
- the quiz team is selected correctly
- no tempering of the quiz via pr
What you are suggesting, if I understand correctly, is that NK/DK from mafia would be counterbalanced by vig.
BUT the conditions to obtain a vig are too hard to correctly accomplish against pre-existing NK/DK, so it does not balance out.
But if you consider that NK/DK are both obtained via the same mechanism for scum, or town, then it balances out perfectly.
Unwnd should definitely be on the quiz team, I don't see how that is debatable.
-If town this is good.
-If scum he'll be able to put a buddy on anyway.
And considering the chainleader was selected to lead town not be tested.
My biggest scumread is Albert. I don't see town asking for an entirely new group since then it'll just fail to a different scum. And overall his attitude about the game doesn't come off as natural.
Of the people on the quiz I scumread starbuck, but that read isn't really compatible with the Albert one.
I never got the chance to prod you at all yesterday and I don't know how you play. Your passiveness bothered me initially and I see that you basically have a contained playstyle. Humor and go through the motions of your read on me as you were quick to decide that I was scum and now you've reluctantly backed up.
Posted: Thu Jun 04, 2020 7:03 am
by unwnd
My ABR thought is confusing, his tone is pure to me and I love his energy but then he fucks off and makes posts like #1633 that make me doubt myself as I find scum have a tendency to bitch about things like setup/whatever to fill in the holes between not needing to put in more delicate effort. That isn't the only post, it's just odd behaviors that makes me feel like ABR isn't thinking about the outcomes of what he's doing, just saying it.
Posted: Thu Jun 04, 2020 7:12 am
by beeboy
In post 1670, unwnd wrote:Yeah but are you gonna speedchain it? You're the easy chainpick for sure. What do you think about the way the chain was passed earlier? Farside I see your point about Me+Beeboy and forcing a pass from beeboy and have thought about doing this
Oh and the first half of your post.
That was a tongue and cheek comment do what you want with the chain. I think spring holding onto the chain had its benefit I wouldn't be offended if you let conversation happen for 48 hours, that was my plan upon getting the chain if I was the chain leader. I think beyond 48 hours you are hurting the game state.
When I get it I am going to likely pass it within 4-6 hours, which may or may not be a speed chain depending on your definition.