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Posted: Mon May 31, 2021 2:59 am
by humaneatingmonkey
i dont think lynching vfp today is the mechanically right way to play the game

Posted: Mon May 31, 2021 3:08 am
by Anya
we can't have this much cop type power in the town though

no way that's balanced against 2 wolves + 1 traitor

Posted: Mon May 31, 2021 3:09 am
by Anya
2 masons and neighbour friend are confirmed town

and then PT cop potentially creates more confirmed towns

Posted: Mon May 31, 2021 3:10 am
by Anya
it is just gera if not vfp i think

Posted: Mon May 31, 2021 3:21 am
by humaneatingmonkey
that's why i think 2 traitors 2 mafia, could make it possible.

Posted: Mon May 31, 2021 3:40 am
by Dunnstral
In post 1650, humaneatingmonkey wrote:i dont think lynching vfp today is the mechanically right way to play the game
It isn't

Posted: Mon May 31, 2021 4:21 am
by humaneatingmonkey
if i were to believe VFP's claim here, I 100% think there's 2 more scum.

Posted: Mon May 31, 2021 4:23 am
by humaneatingmonkey
let me gather my thoughts for a bit

Posted: Mon May 31, 2021 9:13 am
by InsidiousLemons
In post 1656, humaneatingmonkey wrote:if i were to believe VFP's claim here, I 100% think there's 2 more scum.
if there are 4 scum out of 12 players with no protective roles, that means that if town miseliminates once, we're in ELo (6v4)
with no way of knowing it
and thus no impetus not to eliminate. miseliminate once more, and we instantly lose. with a PT cop who can get 2 false guilties and 1 false innocent, a friendly neighbour who isn't allowed to reveal himself until N2, a mafia rolestopper who can theoretically nullify any of these actions, and a pair of masons who can only be confirmed via each other's elimination, does this sound like a setup that ever passes review?

Posted: Mon May 31, 2021 9:15 am
by InsidiousLemons
VFP is never the correct choice here. i don't believe ivy or monkey are ever valid either. we lim in {lemons, gerain, dunn, T3, egix}

Posted: Mon May 31, 2021 9:22 am
by InsidiousLemons
addendum: assumes scum doesn't hit their traitors either night. i still think it makes a valid point, because even with a random choice there's only a 2/9 chance N1 and a 2/7 chance N2 that scum would indeed hit one of their traitors.

Posted: Mon May 31, 2021 9:38 am
by humaneatingmonkey
If that's true, then VFP is the remaining scum here.

Posted: Mon May 31, 2021 9:39 am
by humaneatingmonkey
In that case, why would the mafia be so underpowered? There's multiple non-rand ways to confirm yourself as town here.

Posted: Mon May 31, 2021 9:40 am
by humaneatingmonkey
I don't do setup speculation. Maybe Dunnstral or geraintm can help out here.

Posted: Mon May 31, 2021 9:53 am
by humaneatingmonkey
VOTE: VFP Maybe this wins the game, again.

Posted: Mon May 31, 2021 9:53 am
by humaneatingmonkey
VFP is at E-1.

Posted: Mon May 31, 2021 10:16 am
by Anya
think this wins us the pinata

Posted: Mon May 31, 2021 10:21 am
by humaneatingmonkey
I wonder who would alley-oop the ball to the basket.

Posted: Mon May 31, 2021 10:23 am
by InsidiousLemons
In post 1662, humaneatingmonkey wrote:In that case, why would the mafia be so underpowered? There's multiple non-rand ways to confirm yourself as town here.
i like, adamantly believe VFP is town here. i don't see why you guys are so determined that this is the winning play. scum were informed of PTs, have a rolestopper who could halt checks without having to risk stopping the NK, a fruit vendor who, if they successfully passed themself off as town, could cast extreme doubt on an even-night FN claim, and who knows whether the final scum has a non-factional ability as well. i don't see a compelling case for why PT cop is so unrealistic given the rest of the claims

Posted: Mon May 31, 2021 10:26 am
by humaneatingmonkey
but Lemons, I already think VFP is scum by play and if you're right about the setup, I already know he's lying about being a PT cop. A fruit vendor isn't a friendly neighbor. Also, the traitor can't coordinate kills with mafia.

Posted: Mon May 31, 2021 10:28 am
by humaneatingmonkey
2.5 scum on town that can identify each other both by play, by massclaim, and by night action? it's a tough sell.

Posted: Mon May 31, 2021 10:33 am
by InsidiousLemons
who do you think it is if VFP does flip PT cop?

Posted: Mon May 31, 2021 10:36 am
by humaneatingmonkey
Town Mason
Town Mason
Even-Night Friendly Neighbor
Town PT Cop
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Mafia Informed Rolestopper Traitor
Mafia Informed Fruit Vendor
Mafia ?

Is this a setup that makes sense to you? Whatever multi-tasking role that last mafia has, it's still underpowered vs. a town that just confirms itself.

Posted: Mon May 31, 2021 10:37 am
by humaneatingmonkey
The traitor can't even coordinate with his team.

Posted: Mon May 31, 2021 10:42 am
by InsidiousLemons
you may be right that i'm overestimating the value of a fruit vendor. this is my first game featuring one, so i'm not really familiar with how their night actions tend to be interpreted.

so then would you replace PT cop with VT? i feel like it doesn't make sense for the rolestopper's only utility to be in preventing an even-night friendly neighbour's target from receiving the message