Posted: Tue Apr 06, 2021 11:12 am
Skitt can read me well I think but she's gonna say I'm town
Maybe more importantly, is it true for any combo in the big group...In post 173, Vanderscamp wrote:I think the strategy for this (if scum were thinking about it) is likely going to have been pretty player dependent.In post 164, Bingle wrote:It's pretty surface level, tbh.
Of the players on this list, skitts and I are two of the people who are seen as particularly good at scum and skitts is literally the only person in the list who I would say is scary as town. Infinity putting herself in a neighborhood with both of us is pretty ballsy.
Ofc, skitts always scumreads townme.
It's also backwards. I'd totally have put a weak link into the little hood, because a weak link getting limmed in the big hood is game over for scum, and there's actually quite a bit of talent in this list, at least amongst those I recognize.
I'd imagine if there's a scum here who is typically read very accurately by a town in this roleset, they would have been both put in the small neighborhood.
Is that true for any combo of you three?
I still don't understand this:In post 172, Bingle wrote:I'm down to make this step 1, but we need to discuss afterwards.In post 117, PookyTheMagicalBear wrote:we should actually have the elim be decided by the 3p hood onto the 6p hood
because the scum in the 3p hood can't bus.
because if they bus the game is over
Agreed that we're 100% killing in the big group today though.
Correctly limming in the pool of 3 D1 makes this a functionally a mountainous setup. It's not terrible, but it's also not great. OTOH, correctly limming in the big pool wins us the game. Also, limming in the big pool means scum is likely to shoot in the big pool. In the case that skitts is town, letting her have multiple phases to solve the game is a dangerous proposition. Similarly with me. Leaving both of us alive means that there is a decent chance that one of the two of us destroys the shit out of the gamestate, which is a risky proposition all around. If scum is going to shoot in the little group regardless, we want to force them to make that decision later. If we conftown people in the little group, doing so late game is inarguably the stronger move.In post 177, Vanderscamp wrote:I still don't understand this:In post 172, Bingle wrote:I'm down to make this step 1, but we need to discuss afterwards.In post 117, PookyTheMagicalBear wrote:we should actually have the elim be decided by the 3p hood onto the 6p hood
because the scum in the 3p hood can't bus.
because if they bus the game is over
Agreed that we're 100% killing in the big group today though.
Can't we just lynch into the group of 3, potentially have NKs that make our decision into the group of 6, and then win just as easily by killing the scum in the group of six as we would have if we'd done it earlier?
I don't really care about how long the game goes, I'd just rather win.
said they were a communist in the neighborhood chat
This makes sense, you sold meIn post 182, Bingle wrote:In the case that skitts is town, letting her have multiple phases to solve the game is a dangerous proposition. Similarly with me.
Yes, but as I've said already, the chances of those two things happening are not equally likely, and maybe more importantly, if we kill the 6p scum immediately we win on the spot regardless of how many lynches we've spent up until that point in the 3p group.In post 179, PookyTheMagicalBear wrote:if we kill the 6p scum d1 we win the game on the spot
if we kill the 3p scum d1 we do not win the game on the spot, we still have to go find the 6p scum.
If your argument is "the two of us are better than the other players" I'm probably going to go with that if the rest of the thread confirms that the two of you are really that good, because I don't know well enough how true that is.In post 182, Bingle wrote:Correctly limming in the pool of 3 D1 makes this a functionally a mountainous setup. It's not terrible, but it's also not great. OTOH, correctly limming in the big pool wins us the game. Also, limming in the big pool means scum is likely to shoot in the big pool. In the case that skitts is town, letting her have multiple phases to solve the game is a dangerous proposition. Similarly with me. Leaving both of us alive means that there is a decent chance that one of the two of us destroys the shit out of the gamestate, which is a risky proposition all around. If scum is going to shoot in the little group regardless, we want to force them to make that decision later. If we conftown people in the little group, doing so late game is inarguably the stronger move.In post 177, Vanderscamp wrote:I still don't understand this:In post 172, Bingle wrote:I'm down to make this step 1, but we need to discuss afterwards.In post 117, PookyTheMagicalBear wrote:we should actually have the elim be decided by the 3p hood onto the 6p hood
because the scum in the 3p hood can't bus.
because if they bus the game is over
Agreed that we're 100% killing in the big group today though.
Can't we just lynch into the group of 3, potentially have NKs that make our decision into the group of 6, and then win just as easily by killing the scum in the group of six as we would have if we'd done it earlier?
I don't really care about how long the game goes, I'd just rather win.
tl;dr -> Catching scum on D1 is less important than setting up a winnable XLO.
Ok
I think having this read is not scum indicative from infinity because I can understand why he thinks this.In post 185, Infinity 324 wrote:This makes sense, you sold meIn post 182, Bingle wrote:In the case that skitts is town, letting her have multiple phases to solve the game is a dangerous proposition. Similarly with me.
VOTE: vander my first FoS, he's playing like he did in underage gun control (idk his town meta though)
oh my sweet summer childIn post 194, Infinity 324 wrote:we may have a 50+ page d1
I also doubt that.In post 194, Infinity 324 wrote:If you're town you shouldn't be playing this game at all like underage gun control, we may have a 50+ page d1. There's not going to be a "no improvement or better scumreads"
If we correctly elim in the small pool (1/3), we're looking at scum needing to miseliminate 3 times in the big pool to win. This is 5/6*4/5*2/3 for optimal play, or about 44%. Yes, scum wins a little bit less than half the time if we correctly eliminate in the small pool. 6:1 with a single IC is not a very strong position for town.In post 187, Vanderscamp wrote:But I think it's very conceivable that we never get confirmed towns or scum NKs in the smaller group before losing the game, why do you expect this to happen if we initially kill into the large pool?