In post 49, ulyana wrote:multiple volunteers seems so odd to me,
it is like, what is it you are hoping will occur when chosen?
i think throne implies the person chosen will become king
since it is an execution throne. i think maybe the person chosen will get to choose who dies?
could we be electing a king?
DANM he's good
Posted: Sat Oct 02, 2021 5:43 am
by Morning Tweet
In post 163, PookyTheMagicalBear wrote:my guess for this game is that the chair gives the player the ability to pick today's elimination
my guess for the scum sabotage is that they can make it so the chair is a death trap and kills the person who sits in it.
Fun fact, original sabotage for this event was "Chair kills the player sitting in it, a new vote is called for a different person". But I thought it dumb, why would scum want to nightkill the elim target?
Now it disqualifies the chair player as well as up to 3 others from being chaired. It's not super good but definitely a mindgame tool
Spoiler: You don't have to read this if you don't want to read SetupSpec
In post 2, Morning Tweet wrote:The Main Events
This game has no daytime or nighttime! Instead, we will play through event phases. There will be at least five, but no more than ten events played!
Events are like mini-games and typically involve all living players making a big decision or many small ones! If the game doesn't involve all living players, the deadlines will be made as short as possible as to mimick a typical night-phase.
I want to talk about some of the setup spec I've done cuz I'm like super pumped about this game.
Let's take a look at the "Events"
Now I'm assuming events have to advance the game state because otherwise this game would not go anywhere so minimum we probably get 1 elimination per event - possibly more.
The numbers 5 and 10 are also very relevant. I assume Tweetie has already mapped out the 10 events, as in the last event must end the game if it has not ended by then.
Why is 5 relevant? Well we have 4 scum, if we eliminate 1 scum per event - then we could be done with the game in 4 events no?
Now since Tweetie has said there must be five events played - I think it makes sense that the sabotage can alter the event in such a way that the event will result in a town death instead of a scum death - otherwise we should be able to force a win inside 4 events rather than needing five.
Hence why I said I think the sabotage for the first event would be to change the Throne Activation from King Powers to a normal Electric Chair of sorts - it would make sense to me because it would be totally mindfucky.
Like imagine if we put the towniest townie in the chair and it killed them, wouldn't you think the people who put the townie in that chair might be baddies?
Also imagine if we used the chair like an execution device, we throw some universal scumread in the chair and they become king, the people who scumread mr baddie suddenly look bad.
Total mind fuck I know.
Which is why Prism's question to Tweet is a good one, about
WHEN
the scum have to decide on the sabotage, can they wait until the town makes a decision or would it have to be done prior to the event?
I believe due to the fact we must play at least 5 events, scum have increased agency and are able to make meaningful diversionary changes even after the town decision, because otherwise they would not be able to gurantee reaching the 5th event.
Due to the game having a limit of 10 events, I assume some events will have to involve mass casualties - as in multiple deaths if we are going to get to forced Elo at 10
Working backwards, assuming tweet has set things up so at Event 10 we must have 3 players (forced Elo), that works out to 13 deaths between events (1-9. For the sake of symmetry I am going to guess that the events are staggered as 1/2/1/2/1/2/1/2/1 deaths because it would look pretty.
Also I just wanted to say if there's a dance mini game I want to dance with Saber.
5 events minimum because event #1 kills nobody! The fastest way the game can end is if scum busses in guillotine, gets chopped, a scum dies in duel, and then a scum dies in split decision. Almost impossible, though.
So good deduction that it's impossible for scum to die once each event. But sabotages don't quite play into it the way you think.
Mass casualties in some events -- correct. However, you don't need 3 players at event 10, event 10 adapts to the player count!
Deaths are highly variable and chaotic. No 1/2/1/2/1 etc guaranteed -- there's less method to the madness than normal. Sabotages throw the game out of whack and the minigames are highly variable in death counts
No dancing this game, maybe in the future, who knows!
In post 653, Cephrir wrote:ah, that makes it way less interesting for me to suggest cakez is scum. darn.
FIGHT ME MMA DEATHMATCH
that.. can be arranged
Posted: Sun Oct 03, 2021 3:15 pm
by Morning Tweet
In post 685, Cephrir wrote:yeah, de-facto trust tells are kinda tanking games lately
leave it all on the field. mafia aren't really bad guys, they just want to provide a credible enough threat to make the victory or defeat feel worth it
yes they are
Posted: Sun Oct 03, 2021 3:40 pm
by Morning Tweet
In post 702, petapan wrote:might fuck around and townread skitter on day 1
i laughed
Posted: Sun Oct 03, 2021 5:08 pm
by Morning Tweet
In post 761, Gamma Emerald wrote:a) who says I’ve stopped acting deliberately scummy, b) you might wanna rethink that line of logic lmao, if I’m pretending to be scum that means I’m town
i give gamma a maximum of 24 hours to live
Posted: Mon Oct 04, 2021 7:20 am
by Morning Tweet
In post 896, ulyana wrote:i don't really understand how prism replaces out as opposed to gamma is replaced ended up occurring here
Prism PMed a request to replace out.
I haven't seen Gamma's posts yet
Posted: Mon Oct 04, 2021 7:26 am
by Morning Tweet
.
Posted: Mon Oct 04, 2021 7:32 am
by Morning Tweet
I think Gamma's initial response of not taking it seriously was really bad but again not really out of malice
Posted: Mon Oct 04, 2021 7:35 am
by Morning Tweet
I feel really bad that my players are displeased and I haven't really done anything to help other than rep out Prism who honestly didn't do anything wrong
(Obviously I didn't replace out prism, she asked for it, but still)
Posted: Mon Oct 04, 2021 7:37 am
by Morning Tweet
Kinda shitty yeah, do I force replace Gamma for it though, sigh
In order to force replace I would need Gamma to be continuing to make the game insufferable for the playerlist. He stopped his behaviour, but too late for Prism who repped out.
i don't know. Obviously if Gamma doesn't want to play I'll rep him but forcing a replacement still seems like overreaching
Posted: Mon Oct 04, 2021 7:39 am
by Morning Tweet
I have a lot of info that suggests Gamma feels like an awful person at the moment, it's not like he is continuing to stick to his viewpoint
In post 911, Toogeloo wrote:It's important to understand if it's malicious intent. I don't feel that anyone has crossed that line. We're human, we make mistakes.
this is fair if you give an apology, which gamma hasn't for the all caps post
He has, but i suppose the players don't know that.
Posted: Mon Oct 04, 2021 8:20 am
by Morning Tweet
In post 921, Cephrir wrote:if you want to make an apology, apologize for your actions, not for the other person's feelings, imo.
if you can't do that, you probably aren't sorry and i don't think there's too much value in an insincere apology
This is a very good way of explaining how to make sincere apologies
Posted: Mon Oct 04, 2021 9:33 am
by Morning Tweet
I'm getting pretty upset over this, I hope the game progresses past this. Gamma airing this stuff out is really bad for that. If he continues to do so I will replace because he is continually hurting the game for me and the players at that point