Last Will Mafia (Over)


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Post Post #1775 (ISO) » Mon May 03, 2010 10:34 am

Post by LlamaFluff »

Shotty to the Body - Vanilla Townie -
..survived..

hp [leaves] - Town Neighbor -
..survived..

DocPotter - Vigilantee -
..survived..


danakillsu -
Town Gunsmith....
- survives and wins

........The Town........
wins

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http://www.quicktopic.com/43/H/MzUZbqe3UiqAg

Mafia and Neighbors may post their topics if they see fit

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Post Post #1776 (ISO) » Mon May 03, 2010 10:43 am

Post by Parama »

GG guys.
Doc, why did you shoot me?
Also I love how every single one of the Egyptians was vigged and how every one of the Swiss cracked under pressure.
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Post Post #1777 (ISO) » Mon May 03, 2010 10:44 am

Post by Parama »

Fun fact: My slot was never voted for - neither me or Socrates ever received a vote!
I feel accomplished.
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Post Post #1778 (ISO) » Mon May 03, 2010 10:54 am

Post by LlamaFluff »

Night One

~Town~
DocPotter (Vig) - Kills tatetothetot
Yosarian2 (RB) - Blocks Gayle
danakillsu (Gunsmith) - Checks RayFrost
TheLonging (Doc) - Does not submit action

~Swiss~
ortolan (strongman) - kills RayFrost
dr pepper (tracker) - tracks tatetothetot

~Egyptian~
tatetothetot (goon) - kill yosarian2
animorpherv1 (doctor) - protect the1fifi

--------------

Night Two

~Town~
DocPotter (vig) - kill the1fifi
danakillsu (gunsmith) - does not submit
DeathRowKitty (doc) - protect netopalis

~Swiss~
ortolan (strongman) - kill DeathRowKitty
dr pepper (tracker) - track ZEEnon

~Egyptian~
the1fifi (godfather) - kill vikingfan
amished (doctor) - protect netopalis

----------------------------------------------

Night Three

~Town~
DocPotter (vig) - kill amished
danakillsu (gunsmith) - does not submit

~Swiss~
CryMeARiver (goon) - kill amished
nachomamma8 (tracker) - track netopalis

~Egyptian~
Amished (doctor) - kill netopalis

---------------------------

Night Four

~Town~
DocPotter (vig) - kill parama
danakillsu (gunsmith) - check Steam-Powered Shovel

~Swiss~
ortolan (strongman) - kill sorasgoof
nachmamma8 (tracker) - track fishythefish

-------------------------------------

Night Five

~Town~
DocPotter (vig) - kill Ojanen
danakillsu (gunsmith) - check nachomamma8

~Swiss~
nachomamma8 (tracker) - kill SPS, track danakillsu
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Post Post #1779 (ISO) » Mon May 03, 2010 10:57 am

Post by Fishythefish »

GG. Excellent shooting from DP.

I enjoyed this mechanic. Really encourages actively looking town, which is nice. I'd definitely be up for any more games with the last will voting system.
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Post Post #1780 (ISO) » Mon May 03, 2010 10:58 am

Post by LlamaFluff »

Now, any input on the balance of this game would be appreciated. It was a new concept so I really did not know how it was going to work out in the end. I went with a scumteam that was offensively powered, and defenseively powered, then the large group of all town neighbors to see what paranoia that would start.

I am going to eventually run a sequal to this, probably late may/early june will put it in the queue. If anyone would rather review then play it would be good to have someone that has played it looking to review it I believe.

Any input appreciated on any aspects of the game. Thanks to everyone who played, and thanks for all of the replacements.
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Post Post #1781 (ISO) » Mon May 03, 2010 11:11 am

Post by Amished »

I hate you, vig!

Also, why did the swiss kill me N3? Though I was correct about Dr. Pepper/nacho and CMAR right on the swiss scum...

http://www.quicktopic.com/43/H/F6SDChV9es7. is the egyptian QT; I was relatively right about how everything turned out...

Most curious about why DRK was killed, I can't remember anything that was really said in the QT...
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Post Post #1782 (ISO) » Mon May 03, 2010 11:20 am

Post by Fishythefish »

Balance - I think that the voting system probably tends to give a bit of an advantage to the town, compared to traditional. Two points really - it forces the scum's nightkills in directions they might not want to go, and rewards good townreads as well as good scumreads.

I suspect that protective roles are going to be particularly hard to balance out - while it never arose here, a doc + any confirmed townie is going to be a very dangerous combination.
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Post Post #1783 (ISO) » Mon May 03, 2010 11:21 am

Post by raider8169 »

Good job guys, Doc was a killing role. I figured that much but at least I wasnt right about thinking he was scum.
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Post Post #1784 (ISO) » Mon May 03, 2010 11:54 am

Post by Ojanen »

GG. Very good vigging.

There's not much to see in the neighbourhood.
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Post Post #1785 (ISO) » Mon May 03, 2010 12:10 pm

Post by DocPotter »

Actaully Parama, at that point I was floundering. I was so convinced that there was only one scum group that CMAR flipping Swiss threw me completely and wiped out what hits I had planned.
So Iwent hunting through the voting records and thought yours was the most scummy. I should have done a no-action.
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Post Post #1786 (ISO) » Mon May 03, 2010 2:16 pm

Post by Parama »

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Post Post #1787 (ISO) » Mon May 03, 2010 5:30 pm

Post by Netopalis »

Woot! Well done, town. Sorry about my misplaced will - I forgot to update it after replacements. Luckily, it turned out not to be a big deal...
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Post Post #1788 (ISO) » Mon May 03, 2010 9:32 pm

Post by Steam-Powered Shovel »

Victoire!

I like the fact that the Swiss mafia got lynched and the Egyptian mafia got vigged.

The set-up seems pretty balanced to me. It just went well for the town.
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Post Post #1789 (ISO) » Mon May 03, 2010 10:00 pm

Post by ortolan »

damn Nacho, you were cruising for an easy win until that horrible and unnecessary claim
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Post Post #1790 (ISO) » Mon May 03, 2010 10:55 pm

Post by Steam-Powered Shovel »

What? Dana had a guilty on him, ortolan. He was doomed.

Nacho was trying to imply that Shotty was a Framer of sorts.
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Post Post #1791 (ISO) » Mon May 03, 2010 11:36 pm

Post by ortolan »

oh right. did I mention I should have paid more attention to this game?
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Post Post #1792 (ISO) » Mon May 03, 2010 11:36 pm

Post by ortolan »

bad luck Nacho, very close buddy
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Post Post #1793 (ISO) » Mon May 03, 2010 11:44 pm

Post by DocPotter »

If he'd gone the dbl vig/NK report on the Amish report it might have worked better.
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Post Post #1794 (ISO) » Tue May 04, 2010 3:43 am

Post by hp [leaves] »

I thought Nacho was vig til he claimed ._. Everything was so smooth. At day, he says he was suspicious of someone, in night the mentioned player dies. He was also aggressively attacking doc about his claim. Then he went and claimed watcher :D
Parama wrote:Fun fact: My slot was never voted for - neither me or Socrates ever received a vote!
I feel accomplished.
But you got vigged. lol.

Also this is the best town play I've ever done :DD
We must embrace the pain and burn it as fuel for our journey.
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Post Post #1795 (ISO) » Tue May 04, 2010 4:48 am

Post by danakillsu »

Dana had a guilty on him, ortolan. He was doomed.
Actually I didn't have a guilty on him, just a "gun" result. If he had claimed vig, things would have been very different, although I still probably would have eventually voted for him. Nachomamma was doomed when I found in thread how scummy he was and he had no defense to make. Great Game, town! :)
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Post Post #1796 (ISO) » Tue May 04, 2010 4:48 am

Post by Shotty to the Body »

Nacho was my target no matter what that day, his claim just made it easier. GG all, I'll have more comments once finals are over.
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Post Post #1797 (ISO) » Tue May 04, 2010 11:18 am

Post by Nachomamma8 »

Okay, the ridiculous watcher claim was to suggest Shotty as a framer, yes. I saw myself as screwed no matter what I did >.>. The two biggest threats (namely, Dana and Doc) had 2 votes between them, so... what else could I have done?
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Post Post #1798 (ISO) » Tue May 04, 2010 11:41 am

Post by LlamaFluff »

Nachomamma8 wrote:Okay, the ridiculous watcher claim was to suggest Shotty as a framer, yes. I saw myself as screwed no matter what I did >.>. The two biggest threats (namely, Dana and Doc) had 2 votes between them, so... what else could I have done?
This ended up being what killed scum. They players that ended up with lots of votes had no useful roles. The ones with the dangerous roles had no votes.
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Post Post #1799 (ISO) » Tue May 04, 2010 12:03 pm

Post by Amished »

Actually, what killed scum was the vig....

The town just played really well this game as a whole. I was able to mislead people while I was alive but after the Egyptians all were killed, the town well... went to town..
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