Posted: Sun Nov 17, 2013 9:15 pm
why am i awake at 3am
SERIOUSLY GUYS
SERIOUSLY GUYS
Finally a sane fucker. Hi tippy.In post 1776, TheIrishPope wrote:Unvote orcinus please
Do you only have those two scumreads?In post 1780, RadiantCowbells wrote:Then we're at an impasse.
In post 688, goodmorning wrote:Votecount 1.25
Guyett [L-3] - PeregrineV, Sakura Hana,, TheIrishPope, Toomai,orcinus_theoriginalAngry Frat BROs
In post 895, goodmorning wrote:JacobSavage [L-4] - sangres,,MC Maraca, Cephrir, Hermyorcinus_theoriginal
In post 1100, goodmorning wrote:JacobSavage [L-4] - sangres,, Cephrir, Hermy,MC MaracaAngry Frat BROs
In post 1401, goodmorning wrote:RadiantCowbells [L-4] -, TheIrishPope, RadiantCowbells, Cephrir,MC Maracaorcinus_theoriginal
4 potentially viable wagons for today, outside of FratBros and Orcinus for today. Look at who is on most of them. This isn't rocket science. Orcinus has been on ALL of them. FratBros and McMaraca on 3 each.In post 1775, goodmorning wrote:caledfwitch [L-3] -, Guyett, Cephrir, sangres,MC Maraca,orcinus_theoriginalAngry Frat BROs
In post 1354, goodmorning wrote:Angry Frat BROs [L-4] - likeabauss, Toomai, Hermy, RadiantCowbells, PeregrineV
In post 1485, goodmorning wrote:orcinus_theoriginal [L-1] - Sakura Hana, sangres, Guyett, PeregrineV, Toomai, likeabauss, yessiree, TheIrishPope
In post 1775, goodmorning wrote:orcinus_theoriginal [L-2] - PeregrineV, likeabauss, Hermy, RadiantCowbells, MVP, yessiree, Sakura Hana
Dear Cabd,In post 1762, MC Maraca wrote:This is a method of dealing with cop claims that come early in games that works really well. It's adapted mostly from a player's notes on my homesite (Her name is gaia) but several other players use it; most recently, prohawk used it to great success to deal with the cop claim and counterclaims from Notscience and Sven in Skype mafia.
1. When two players claim the role of Cop, they are lynch immune for at least one Day, No Vote (Vote: Nobody) should be made that Day. (Cabd note: I prefer a PL on day one)
2. When more than two players claim the role of Cop, lynch any one of them immediately. You are more likely to lynch scum than town. Then, play out the previous dot point. If you lynch the Cop, the other two are scum.
3. When more than two players claim the role of Cop, and then players retract their claims, players who retracted are null reads.
4. When multiple results give a Guilty result, the named player is considered Guilty beyond all doubt.
5. When multiple results give a Clear result, the named player is Clear beyond all doubt and should be considered so for the rest of the game except when a Godfather may exist, Clear results must be considered null or tentative.
6. When two Cops claim Roleblocked at any time, a Roleblocker is said to exist.
Fact of the matter is, a counterclaim would shift this into a prisoner's dilemma for the scumteam, no matter which of the claim or the counterclaim is not legitimate. (I personally substitute policy lynches for a no lynch but eh) If anyone wants me to explain why this works I can but I think it is kind of self explanatory when we go at it. Fact of the matter is, I'm not lynching a cop claim on day one when it'll work itself out at night by itself, and if he is a cop we've denied ourselves the chance at results.
The point of leaving the cops alive is that someone gets killed and the cops get more results. So when you do eventually flip one, more results are available, more analysis can be done etc. Plus it can force the mafia to confirm a Townie. And it means that one mafia vote is basically forced to vote with Town which can help and also be analysed. There are more setup-specific reasons why it's best to keep Cops alive for a while and in particular in closed setups, Cops should always be alive.
I'm looking this over and I think it works even if orcinus does end up being a fake cop and a real one is hiding somewhere. (For the record, I think he's legit and you guys are letting scum push a cop lynch)