Posted: Wed Jul 17, 2013 5:15 am
Sorry I don't always get my shit that I want done-done, life has been hectic X_x.
https://forum.mafiascum-staging.net/
Yeah. This pinged hard. I can move my vote to TSO.In post 1797, Varsoon wrote:@TSO: Probably isn't a good strategy to subtly suggest you are on a scum-team with NS...
FTR.In post 1801, Yates wrote:Yeah. This pinged hard. I can move my vote to TSO.In post 1797, Varsoon wrote:@TSO: Probably isn't a good strategy to subtly suggest you are on a scum-team with NS...
VOTE: TSO
Nice case work. Doubt we can get here today. I'm still leery of Rubicon and Varsoon (maybe a little less) but still...both have good claims that scums could exploit.In post 1799, TiphaineDeath wrote:Rubicon-Post-Thingy
#5: RVS normally not a thing, but voting scum in RVS with the "boxxy is scum" could very easily be a cheeky boxxy buddy knowing he won't be noticed because "it's RVS" and he can pass it off easily later.
#75, this-post-is-bullshit. It looks really good on the surface but check out level two folks, scum city. At this point we had no idea multi ball was a thing. And rubicon is already saying that psyche is scum for weak pressure on, wait for it, someone he thinks is scum. Scum light pressure-scum doesn't happen when people know what they're doing, it's too bloody obvious. Heavy pressure or no pressure, distancing or bussing, ignoring their very existence, yes. Light pressure is almost always bad play, rubicon should know this. This post is a very subtle scumslip, rubicon knew we were in multiball all the way back here.
#282, TIP's case was decent? LOL. I couldn't even understand a goddamn word he was saying. Rubicon trying to pass this off as me intentionally flubbing to avoid a real case is, once again, bullshit, and scummy.
#593 does not contain a psyche vote, this is odd from a town perspective. From a scum perspective it's easy because he thinks he can get me lynched easier.
#713 is the PGO claim. As someone who knows the game is multiball, this claim makes an AWFUL lot of sense for scum.
#727 "Jailkeeper doesn't seem to prove multiball"-"Let's try to keep the town in the dark as long as possible"
#777 no, actually, lets talk about how you're protecting your buddy. The temporary, but heavy, pressure on varsoon, is exactly what I would expect from experience scum players who want to put some distance between them.
Lots of PGO discussion about how I should be dead except my stupid role doesn't "target" its targets, mumble grumble.
#1260, I would not be surprised as to a rubi-vars-TSO scumteam. TSO is already pretty bad without this connection.
#1272 base covering before it actually becomes an issue, classic scum paranoia.
#1301 "look how town I am, all of you get up off your asses- I'm LEADING!" Omg, the PGO claim combined with being town leader is going to take this scum all the way to the endgame.
#1323, I wonder why rubs hasn't mentioned dante today.... Oh wait, it's because all of his scumhunting is fake.
#1469, Hammer on boxxy, I might be wrong, he might be part of that scum team instaid of with TSO vars.
#1555 "You didn't sheep me when you said you woul, must be scum" Lolno
#1591 setting up future lynches or putting off lynching a scumbuddy 4 ever?
I had it wrong it's TSO-Dante-Rubicon Vars is probably the last of the slimy girls.
VOTE: Rubicon
I look at it again and wonder why you'd try to initiate another train when TSO (in your top 4 for scum) is so close to lynch.In post 1799, TiphaineDeath wrote:Rubicon-Post-Thingy
#5: RVS normally not a thing, but voting scum in RVS with the "boxxy is scum" could very easily be a cheeky boxxy buddy knowing he won't be noticed because "it's RVS" and he can pass it off easily later.
#75, this-post-is-bullshit. It looks really good on the surface but check out level two folks, scum city. At this point we had no idea multi ball was a thing. And rubicon is already saying that psyche is scum for weak pressure on, wait for it, someone he thinks is scum. Scum light pressure-scum doesn't happen when people know what they're doing, it's too bloody obvious. Heavy pressure or no pressure, distancing or bussing, ignoring their very existence, yes. Light pressure is almost always bad play, rubicon should know this. This post is a very subtle scumslip, rubicon knew we were in multiball all the way back here.
#282, TIP's case was decent? LOL. I couldn't even understand a goddamn word he was saying. Rubicon trying to pass this off as me intentionally flubbing to avoid a real case is, once again, bullshit, and scummy.
#593 does not contain a psyche vote, this is odd from a town perspective. From a scum perspective it's easy because he thinks he can get me lynched easier.
#713 is the PGO claim. As someone who knows the game is multiball, this claim makes an AWFUL lot of sense for scum.
#727 "Jailkeeper doesn't seem to prove multiball"-"Let's try to keep the town in the dark as long as possible"
#777 no, actually, lets talk about how you're protecting your buddy. The temporary, but heavy, pressure on varsoon, is exactly what I would expect from experience scum players who want to put some distance between them.
Lots of PGO discussion about how I should be dead except my stupid role doesn't "target" its targets, mumble grumble.
#1260, I would not be surprised as to a rubi-vars-TSO scumteam. TSO is already pretty bad without this connection.
#1272 base covering before it actually becomes an issue, classic scum paranoia.
#1301 "look how town I am, all of you get up off your asses- I'm LEADING!" Omg, the PGO claim combined with being town leader is going to take this scum all the way to the endgame.
#1323, I wonder why rubs hasn't mentioned dante today.... Oh wait, it's because all of his scumhunting is fake.
#1469, Hammer on boxxy, I might be wrong, he might be part of that scum team instaid of with TSO vars.
#1555 "You didn't sheep me when you said you woul, must be scum" Lolno
#1591 setting up future lynches or putting off lynching a scumbuddy 4 ever?
I had it wrong it'sTSO-Dante-Rubicon Varsis probably the last of the slimy girls.
VOTE: Rubicon
Why don't you just bus your buddy and we can have this conversation tomorrow.In post 1803, Dante wrote:Your posting style has pinged hard as well. Metal Sonic played like bored scum...you play with an agenda. Could see a Yates, Rubicon, NS scum team.
From the pressure you put on the Doc I'd say you had more in common with TSO. Care to explain how the serves the town interest?In post 1806, Yates wrote:Why don't you just bus your buddy and we can have this conversation tomorrow.In post 1803, Dante wrote:Your posting style has pinged hard as well. Metal Sonic played like bored scum...you play with an agenda. Could see a Yates, Rubicon, NS scum team.
I laughed pretty hard when I noticed that, actually.In post 1799, TiphaineDeath wrote:#5: RVS normally not a thing, but voting scum in RVS with the "boxxy is scum" could very easily be a cheeky boxxy buddy knowing he won't be noticed because "it's RVS" and he can pass it off easily later.
yeeeah I just pressure everyone who looks scummy to me. some games are multiball, some games are oneball and you gotta work out which of the scummy people is the real scum.In post 1799, TiphaineDeath wrote:#75, this-post-is-bullshit. It looks really good on the surface but check out level two folks, scum city. At this point we had no idea multi ball was a thing. And rubicon is already saying that psyche is scum for weak pressure on, wait for it, someone he thinks is scum. Scum light pressure-scum doesn't happen when people know what they're doing, it's too bloody obvious. Heavy pressure or no pressure, distancing or bussing, ignoring their very existence, yes. Light pressure is almost always bad play, rubicon should know this. This post is a very subtle scumslip, rubicon knew we were in multiball all the way back here.
Well, no, I think that probably is what you were doing. I'd barely read TIP's case at the time, but your reaction looked identical to when I called you scum last game over an equally BS case (and was right for the wrong reasons) so I followed up on it. unfortunately I lost track of your scumminess for the next 40 pages of this thread but I'm back on track now.In post 1799, TiphaineDeath wrote:#282, TIP's case was decent? LOL. I couldn't even understand a goddamn word he was saying. Rubicon trying to pass this off as me intentionally flubbing to avoid a real case is, once again, bullshit, and scummy.
#593 does not contain a psyche vote, this is odd from a town perspective. From a scum perspective it's easy because he thinks he can get me lynched easier.
But also a lot of sense for someone who got a PGO role PM from Monkey!In post 1799, TiphaineDeath wrote:#713 is the PGO claim. As someone who knows the game is multiball, this claim makes an AWFUL lot of sense for scum.
well, it doesn't.In post 1799, TiphaineDeath wrote:#727 "Jailkeeper doesn't seem to prove multiball"-"Let's try to keep the town in the dark as long as possible"
#1272 base covering before it actually becomes an issue, classic scum paranoia.
Yeah TD I'm definitely scum with those two townies you're trying to mislynch. Definitely. Also I didn't hammer boxxy, although I would have of course.In post 1799, TiphaineDeath wrote:#1469, Hammer on boxxy, I might be wrong, he might be part of that scum team instaid of with TSO vars.
Expanded on this later but unfortunately you never responded!In post 1799, TiphaineDeath wrote:#1555 "You didn't sheep me when you said you woul, must be scum" Lolno
The first. Definitely the first.In post 1799, TiphaineDeath wrote:#1591 setting up future lynches or putting off lynching a scumbuddy 4 ever?
That's the goal, my friend.In post 1799, TiphaineDeath wrote:#1301 "look how town I am, all of you get up off your asses- I'm LEADING!" Omg, the PGO claim combined with being town leader is going to take this scum all the way to the endgame.
Or it allows scum to know what you're thinking and keep you alive if you're not onto them. It's happened to me before.In post 1797, Varsoon wrote:@TSO: Probably isn't a good strategy to subtly suggest you are on a scum-team with NS, shoot for town-points for calling your wagon town, and then refute most points with dismissal rather than articulation.
Also, you should regularly give reads as town in any game. It lets fellow town track your trajectory. It's important and helps people read you transparently, which is a good thing for town.
My NS wagon never left the station. I feel better about NS scum but the TSO wagon seems legit and obviously has far more traction.In post 1809, Rubicon wrote: Yates, why do you want to lynch T S O now?
In post 1575, T S O wrote:ns pls
you're town
so I don't feel like defending a player as good as you
gameface on, ja?
In post 1749, T S O wrote:poor show, NS. Alienate the one person who thinks you're Town.
Unfortunately, it actually makes you more Town.
What changed?In post 1816, T S O wrote:you know I looked through Nobody Special's ISO
and I really wanted to make a strong Town case on him.
but I just can't. I'm sorry. It doesn't exist. His posting through the game gave me a "disinterested Town" vibe but his ISO is nearly the opposite of this.
I would actually understand if you guys lynched me, not because I'm scummy, but my play has been sub-par here.
I agree with you. NS will be my target tomorrow.In post 1816, T S O wrote:you know I looked through Nobody Special's ISO
and I really wanted to make a strong Town case on him.
but I just can't. I'm sorry. It doesn't exist. His posting through the game gave me a "disinterested Town" vibe but his ISO is nearly the opposite of this.
I would actually understand if you guys lynched me, not because I'm scummy, but my play has been sub-par here.
Oh, another point against TSO, given the multiball, then.In post 1814, T S O wrote:Or it allows scum to know what you're thinking and keep you alive if you're not onto them. It's happened to me before.In post 1797, Varsoon wrote:@TSO: Probably isn't a good strategy to subtly suggest you are on a scum-team with NS, shoot for town-points for calling your wagon town, and then refute most points with dismissal rather than articulation.
Also, you should regularly give reads as town in any game. It lets fellow town track your trajectory. It's important and helps people read you transparently, which is a good thing for town.