Page 78 of 197
Posted: Mon Oct 20, 2008 11:10 am
by skitzer
Xtoxm: somehow it's different. Isn't doubleheading where both people play under the same name? Everyone plays under their own account.
farside22! You have a child! jk...
Posted: Mon Oct 20, 2008 11:13 am
by farside22
skitzer wrote:Xtoxm: somehow it's different. Isn't doubleheading where both people play under the same name? Everyone plays under their own account.
farside22! You have a child! jk...
And he will never ever be able to watch that show till he is 15.
Posted: Mon Oct 20, 2008 11:16 am
by dahill1
skitzer wrote:I had a crazy idea.
What if you take a simple 12 player setup (basic 12 player, etc.) and made it so that each role was played by 2 people. Everyone knew who the pairs were, and each pair of players shared a vote, role, and were lynched/killed together. The pairs could talk anytime they wanted to, but mafia (or masons) would talk at night like usual.
I'd call it "Siamese Twin Mafia". Ask if you have any confusions,
http://www.mafiascum.net/forum/viewtopic.php?t=4007
Posted: Mon Oct 20, 2008 11:20 am
by skitzer
Oh. No fun.
farside: I was 15 one month ago...I didn't even know it was a show.
Posted: Mon Oct 20, 2008 11:24 am
by farside22
skitzer wrote:Oh. No fun.
farside: I was 15 one month ago...I didn't even know it was a show.
Well let me educate you.
http://en.wikipedia.org/wiki/Drawn_Together
Show is on comedy central and wrong doesn't even describe this show.
Posted: Mon Oct 20, 2008 11:28 am
by nonny
I watched that show before I was 15 I think.....But totally looking forward to it farside
Posted: Tue Oct 21, 2008 4:03 am
by Korts
skitzer wrote:I was 15 one month ago...
No shit? I dunno why I thought you'd be around 20...
Posted: Sun Oct 26, 2008 12:30 am
by militant
When I am able I would like to mod a themed game based on the manga series "Priest".
Posted: Sun Oct 26, 2008 8:27 am
by dahill1
i was thinking about doing Communique Mafia 2
i'd probably need some help though
Posted: Tue Oct 28, 2008 3:37 am
by OhGodMyLife
drawn together yessss
Posted: Tue Oct 28, 2008 12:04 pm
by chenhsi
dahill1 wrote:skitzer wrote:I had a crazy idea.
What if you take a simple 12 player setup (basic 12 player, etc.) and made it so that each role was played by 2 people. Everyone knew who the pairs were, and each pair of players shared a vote, role, and were lynched/killed together. The pairs could talk anytime they wanted to, but mafia (or masons) would talk at night like usual.
I'd call it "Siamese Twin Mafia". Ask if you have any confusions,
http://www.mafiascum.net/forum/viewtopic.php?t=4007
I played a similar version of that, but quite different. It was also a 12 player setup, with 3 cop pairs, 1 vig pair, and 1 doc pairs. The remaining 2 were doublevoters + masons. There were 3 mafia. We didn't know that it was a setup like this though, except for ourself, and we didn't share a vote, nor lynch/kill together. Basically, either of us could send in a target for our action; the action would only be made if both people targeted the same person.
Problem was, the 3 scum were in different power pairs. They were in 2 of the cop pairs, and in the vig pair. There was also no reason in the role to suspect that our ally was scum.
http://www.artofproblemsolving.com/Foru ... p?t=209921
It really has nothing to do with this, but I'm still annoyed about the unfairness of that game.
Posted: Tue Oct 28, 2008 1:17 pm
by iLord
Chenhsi, for the last time, that set-up was not broken:
iLord wrote:There were 12 pairs - of course at least one person had to have a scum mason, unless I was forcing the mafia to be screwed with having to claim their partner when the town claimed theirs.
Scum winning Night 2 was because of a weak town, and an easily swayed vig.
Generally, both townmasons should have submitted the same target. This actually increased the power of those roles because they had "two lives."
The only control the scum had over the power roles is how skilled they were at convincing the other mason. If they submitted a different action and nullified the power, they should've been under instant suspicion.
Unfortunately, the town played pretty messily (some people didn't even claim their list before being lynched), messing up night actions and the such, and the scum were able to easily win, explaining your skewed opinion of the set-up.
Posted: Tue Oct 28, 2008 1:54 pm
by Porochaz
farside22 wrote:Fyi: Claiming Drawn Together Mafia. Next mini mafia in the works. This is many months away. (about 3 to 4 months) Sex, drugs, nudity and racial comments. Don't play if you are easily offended.
That is all.
I would prein for this if it was closer... and as long as I could make the role like the character.
Posted: Tue Oct 28, 2008 3:51 pm
by chenhsi
iLord wrote:Chenhsi, for the last time, that set-up was not broken:
iLord wrote:There were 12 pairs - of course at least one person had to have a scum mason, unless I was forcing the mafia to be screwed with having to claim their partner when the town claimed theirs.
Scum winning Night 2 was because of a weak town, and an easily swayed vig.
Generally, both townmasons should have submitted the same target. This actually increased the power of those roles because they had "two lives."
The only control the scum had over the power roles is how skilled they were at convincing the other mason. If they submitted a different action and nullified the power, they should've been under instant suspicion.
Unfortunately, the town played pretty messily (some people didn't even claim their list before being lynched), messing up night actions and the such, and the scum were able to easily win, explaining your skewed opinion of the set-up.
It was too broken!
Posted: Wed Oct 29, 2008 1:54 pm
by iLord
Chenhsi wrote:It was too broken!
Answer the arguments I quoted.
Posted: Thu Oct 30, 2008 10:27 am
by SpyreX
I'm working my way through the queues so i can finally do my great idea(s):
Star Control II Mafia(s)!
I'm hoping to run a couple minis, a normal and a large with tied in flavor and a few unique mechanics.
I haven't seen anything about it on here so I'd thought i'd give a litmus test.
Posted: Sat Nov 01, 2008 1:07 am
by gorckat
Key Party Mafia
Takes place at a motel in the middle of nowhere. A group of couples have gathered for a week of fun and games (orgies and partner swaps). Days take place in the lobby. Nights take place in rooms that people have drawn keys for.
Rooms with two people may night talk. Most likely ~half the people end up in the orgy room and are too "busy" to talk.
Posted: Sat Nov 01, 2008 2:33 am
by Korts
gorckat wrote:Key Party Mafia
Takes place at a motel in the middle of nowhere. A group of couples have gathered for a week of fun and games (orgies and partner swaps). Days take place in the lobby. Nights take place in rooms that people have drawn keys for.
Rooms with two people may night talk. Most likely ~half the people end up in the orgy room and are too "busy" to talk.
I like. Possibly pre-in?
News Mafia
Famous real and fictional journalists fight an unknown gang of reporters writing under an as yet undisclosed alias who take all the good scoops and stories. Possible roles include Photographer, Editor, Field Reporter.
Posted: Sat Nov 01, 2008 2:58 am
by iLord
Korts wrote:News Mafia
Famous real and fictional journalists fight an unknown gang of reporters writing under an as yet undisclosed alias who take all the good scoops and stories. Possible roles include Photographer, Editor, Field Reporter.
Not to copy you, but that actually sounds pretty cool.
Some Ideas I've been throwing around.
Stock Market Mafia!
Complete with bidding money on players instead of votes!
Berserk Mafia
You can turn Berserk for greater power - but at what cost?
Posted: Sat Nov 01, 2008 3:03 am
by gorckat
Korts wrote:gorckat wrote:Key Party Mafia
Takes place at a motel in the middle of nowhere. A group of couples have gathered for a week of fun and games (orgies and partner swaps). Days take place in the lobby. Nights take place in rooms that people have drawn keys for.
Rooms with two people may night talk. Most likely ~half the people end up in the orgy room and are too "busy" to talk.
I like. Possibly pre-in?
LOL- I'll stick in my Notes- I still have to get in on the Mini Theme Queue
Posted: Sat Nov 01, 2008 8:08 am
by chenhsi
iLord wrote:Stock Market Mafia!
Complete with bidding money on players instead of votes!
You mean like the one that failed at AoPS? Like the game 32 or something...
Posted: Sat Nov 01, 2008 1:10 pm
by iLord
Chenhsi wrote:You mean like the one that failed at AoPS? Like the game 32 or something...
The bidding system is similar.
The role and mechanics would be different.
Posted: Sat Nov 01, 2008 5:27 pm
by chenhsi
Yeah, I meant the bidding system.
Posted: Sun Nov 02, 2008 7:54 am
by Lord Gurgi
MS Paint Adventures Mafia.
Posted: Sun Nov 02, 2008 10:26 am
by Max
I had a plan for stock market mafia, I will compare notes with you if you like.