Posted: Sun Sep 28, 2014 4:45 pm
@Ktx - what if I had been scum and there had been no redirector? I agree with d3x, you played that poorly. As a claimed Hider you *have* to stick to your claimed targets - as otherwise it can lead to mislynches.
I will admit that the setup was built to screw your role over and hand scum a mislynch, but...even without that you could have done the same if I was scum. The only way your action was remotely justified was if you were pretty darn certain I was town...and at that point you shouldn't be hiding behind me anyway.
@Lynx - for the record, I'm not even as angry as d3x appears to be. But if town is confused by your claim (as I blatantly was) it is on you and only you to keep explaining it till they understand. I would point out that Konowa also clearly was in the same boat as me or he wouldn't have voted the way he did - so that's at least two of us (also known as 'every living town player') you didn't reach and Konowa, unlike me, wasn't even advertising that he didn't understand your role. That is why it is so painfully on you to claim, claim clearly, and keep claiming until all is understood, because it can mess up your team if you are misunderstood. There is a reason I kept repeating my understanding of your role and also how I as using it to clear Ansuz.
@ffrey - I still don't think the NAR thing is that bad, though I am not that pleased with the flips and some other mechanics. It was on town to figure out the NAR thing or ask, I don't think NAR is required for themes. I would note that I figured out a lot of your tricks just fine, and did it by analysis. So I think that's okay. I do think your role names were flat out bad - if someoen is strong willed only on certain nights - that should be reflected in their role name instead of how it was reflected. The same thing with the Inventor/Bodyguard thing - I really shouldn't, as town, have to be asking 'what even is this role' when the roles are, at the end of the day, conventional. I also think that if you design a game like this, that you should expect role and setup spec to matter more - if you don't want that then include less PRs. When there is so much role interaction then town will examine the role interaction for info - that's the way the game works. It's like in that all cop setup, there's a reason scumhunting is secondary - same thing here. I'll also admit I was not a fan of you making an anti-town role like Konowa's whose pro-town play started to be 'don't post much' in lylo. That was kind of a kick to the junk for town in my opinion.
I will admit that the setup was built to screw your role over and hand scum a mislynch, but...even without that you could have done the same if I was scum. The only way your action was remotely justified was if you were pretty darn certain I was town...and at that point you shouldn't be hiding behind me anyway.
@Lynx - for the record, I'm not even as angry as d3x appears to be. But if town is confused by your claim (as I blatantly was) it is on you and only you to keep explaining it till they understand. I would point out that Konowa also clearly was in the same boat as me or he wouldn't have voted the way he did - so that's at least two of us (also known as 'every living town player') you didn't reach and Konowa, unlike me, wasn't even advertising that he didn't understand your role. That is why it is so painfully on you to claim, claim clearly, and keep claiming until all is understood, because it can mess up your team if you are misunderstood. There is a reason I kept repeating my understanding of your role and also how I as using it to clear Ansuz.
@ffrey - I still don't think the NAR thing is that bad, though I am not that pleased with the flips and some other mechanics. It was on town to figure out the NAR thing or ask, I don't think NAR is required for themes. I would note that I figured out a lot of your tricks just fine, and did it by analysis. So I think that's okay. I do think your role names were flat out bad - if someoen is strong willed only on certain nights - that should be reflected in their role name instead of how it was reflected. The same thing with the Inventor/Bodyguard thing - I really shouldn't, as town, have to be asking 'what even is this role' when the roles are, at the end of the day, conventional. I also think that if you design a game like this, that you should expect role and setup spec to matter more - if you don't want that then include less PRs. When there is so much role interaction then town will examine the role interaction for info - that's the way the game works. It's like in that all cop setup, there's a reason scumhunting is secondary - same thing here. I'll also admit I was not a fan of you making an anti-town role like Konowa's whose pro-town play started to be 'don't post much' in lylo. That was kind of a kick to the junk for town in my opinion.