In post 4089, Noraa wrote:nah I'm destroying it
Mini Theme 2164: Betrayal Mafia I (Game over!)
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In post 4046, I Keep Siteflaking wrote:
Sigh. Dowel joke:In post 4003, I Keep Siteflaking wrote:Who will be the guy with 1 strength we are keeping until 1v2?
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I am trying to offer a strategy which helps us win almost 100% of time. You are happily ingnoring me, so I am requoting it with jokes.In post 4104, Gamma Emerald wrote:You’re filling the thread with non-content posting. It bloats the thread. Stop it, or try to mix it in with contributions.
Obviously you are just reading these jokes.- I Keep Siteflaking
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In post 4125, I Keep Siteflaking wrote:You stole my pagedown!- I Keep Siteflaking
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Good luck with that.In post 4130, Gamma Emerald wrote:
I really don’t see why we don’t just try to keep the 3 conftown aliveIn post 4121, I Keep Siteflaking wrote:Tell me once you want to discuss post 4003.
I am trolling till then.
Beyond that I think we can just elim down everyone else- I Keep Siteflaking
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Damn, I was found.In post 4137, DkKoba wrote:Iks is spamming thread with nonsense and its probably scum motivated
GG- I Keep Siteflaking
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You just made my day.In post 4167, Gamma Emerald wrote:she has very basic levels of thinking- I Keep Siteflaking
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Scum actived labs N1.In post 4280, SirCakez wrote:why does the voice even matter anymore? from what I can tell their only advantage is reducing the number of activated labs needed for the docs by one to win
and we have enough destroyed labs to keep it under control
They went for lab win.
Voice gives almost no benefit to scum now, but we assume that scum were trying to keep the voice alive till endgame.- I Keep Siteflaking
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I fully support this idea. I also think Cakez should give his weapon to you, so you don't attack unarmed.In post 4490, Noraa wrote:If I'm attacking someone, I request that I attack a conftown. This way I can confirm I did nothing else that night. I took one damage in speed because of IKS. SO, I only have 1 night action. I'd want it to be confirmed- I Keep Siteflaking
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Someone is getting wagoned.In post 4498, CreativeMod1 wrote:Hey everyone, sorry I haven't been as active the past few days, had a bit of a rough time IRL recently
So in terms of night actions, I thought I had showed a plan in which it would've been better to get more confirmed townies? And thus having people take turns in destroying labs would be a great way of doing this
I kinda thought that what I sent you DK would be a great way to show this too. In any case, I don't think it's wise for me to be involved in this circle of death.
Actually, I think the circle of death is possibly a bad idea all round, it potentially weakens loads of people allowing for scum to potentially pick off half of us on a future night. Whilst right now we're hard to kill, we could end up in a night in which multiple townies die leaving us in a very stuck point.
I think the more confirmed players the better position we're gonna be in- I Keep Siteflaking
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+1In post 4553, Gamma Emerald wrote:FYI the true plural of hydra in Greek would be hydrae- I Keep Siteflaking
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But they are. With two unactived labs and scum with 4 speed.In post 4568, Tsunami Slayer wrote:
LAbs dont seem to be much of a threat this game.In post 3278, I Keep Siteflaking wrote:Yes. Try to deactivate lab. This way Nos might not be forced to waste his action. - I Keep Siteflaking
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