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Posted: Wed May 01, 2013 7:27 am
by Jake from State Farm
GAME OVER



Thank you all for playing.

Posted: Wed May 01, 2013 7:28 am
by Bacde
woo

Posted: Wed May 01, 2013 7:30 am
by Zoidberg
Good game, everybody.

Posted: Wed May 01, 2013 7:30 am
by Bacde
kudos to absta101 for calling me out and being willing to claim a guilty

dude i KNEW you weren't a cop

there was NO WAY, since we had 3 goons

it sucked that I couldn't use that extra info to convince the town that you weren't a cop though

Posted: Wed May 01, 2013 7:31 am
by Human Destroyer
#YOLO HAMMER FOR THE WIN

also why the hell did scum have no power

Posted: Wed May 01, 2013 7:32 am
by Bacde
also lol @ AP for expecting me to catch your hider breadcrumbs

I literally had no idea

In fact, in the scum QT the night after you breadcrumbed, I specifically said in the scum QT "There's no way that there is a hider in this game"

I think I'm good at figuring out game balance/setup spec, but I guess I don't have practice at catching breadcrumbs

Posted: Wed May 01, 2013 7:35 am
by DrippingGoofball
In post 2028, Bacde wrote:it sucked that I couldn't use that extra info to convince the town that you weren't a cop though
At l

Ah you're funny.

Thanks Jake for modding and everyone for playing.

I'm glad AP can now stop torturing himself ;-) and I'm sorry for any contribution I might have added to said torture. :lol:

Posted: Wed May 01, 2013 7:35 am
by Jake from State Farm
Setup

Spoiler:
Goon: 6. Bacde
Goon: 10. JKMatthews
Goon: 11. Xegarus
SK: 7. Lurker
Doctor: 13. BrightEyedFish
Nurse: 12. Keybladeweilder
Tracker:3. Hiraki
VT: 1. HadMatter
VT: 8. absta101
VT: 4. Ms Marangal
VT: 5. Dr Zoidberg MD
VT: 9. SafetyDance
VT: 2. Deltabacon


Night Actions

Spoiler:
Night 1

Hiraki - Tracks Bacde
IFM - protects AP
Mafia - no action submitted

Night 2

Hiraki - Tracks Revenus
IFM - protects AP
Mafia - kills RachMarie

Night 3

Hiraki - Tracks IFM
IFM - protects Hiraki
Mafia - kills Absta

Night 4

Hiraki - Tracks HD
IFM - protects Hiraki
mafia - kills IFM


My Thoughts

Spoiler:
I hated the fact this game had so many replacements, I felt overall the game went well once the replacements got settled in and I think hands down Absta nailed this game. I believe he nailed all 3 scum on day 1 and was basically able to get them lynched before he was killed. If I had to pick an MVP of the game it would have to be him. The battle between AP & Dr. Z was annoying and I feel like AP was definitely off his game this time around. I also don't like people lying about their roles, but that's a personal preference. The fact that AP figured out that the neighbors really helped town, I do not think the original members would have figured it out. The unknown about neighbors was supposed to be the wild card. Contrary to what Safety was talking about in the thread, Neighbors are not always randomized, they absolutely can be hand picked.

Nice job by everyone, Scum not getting in their kill night 1 I think hurt them a lot. Depending who they chose could have really changed the game.

Thanks everyone for playing and hopefully I will get my Goonies Theme game in a micro soon. I appreciate any feedback to help me run the game better next time

Posted: Wed May 01, 2013 7:36 am
by Zoidberg
Bacde you played a good scum game. DGB and I were split on your alignment for most of it.

Posted: Wed May 01, 2013 7:37 am
by DrippingGoofball
In post 2030, Bacde wrote:also lol @ AP for expecting me to catch your hider breadcrumbs
Poor AP was basing a lot of his reads on the assumption that you would have picked up his breadcrumbs; ironically I might have been the only player that did.

Posted: Wed May 01, 2013 7:38 am
by Bacde
yeah I could have improved my scum game by submitting a night kill on n1 I'm aware of that :P

Posted: Wed May 01, 2013 7:38 am
by DrippingGoofball
In post 2033, Zoidberg wrote:Bacde you played a good scum game. DGB and I were split on your alignment for most of it.
For sure, you totally had me going.

"I'm not feeling the suspicion on me right now" - that was such a great line. I totally feel for it.

Posted: Wed May 01, 2013 7:38 am
by Jake from State Farm
In post 2029, Human Destroyer wrote:also why the hell did scum have no power
tbh I am not sure i ever got a clear explanation from the review team as I definitely tried to get scum a power role, but nobody would go for it. They kept pushing for all goons. I am assuming the fact that the doc/nurse being unknown to each other and the fact that town was very light in the PR department was the main reason.

Posted: Wed May 01, 2013 7:39 am
by Jake from State Farm
Dead qt - http://www.quicktopic.com/50/H/hE7t5HJCva6

I will let Mafia and the Neighbors decide if they want to post their QTs

Posted: Wed May 01, 2013 7:39 am
by DrippingGoofball
Why did you kill RachMarie? That was another thing that bugged AP.

Posted: Wed May 01, 2013 7:40 am
by Zoidberg
In post 2032, Jake from State Farm wrote:I hated the fact this game had so many replacements, I felt overall the game went well once the replacements got settled in and I think hands down Absta nailed this game. I believe he nailed all 3 scum on day 1 and was basically able to get them lynched before he was killed. If I had to pick an MVP of the game it would have to be him. The battle between AP & Dr. Z was annoying and I feel like AP was definitely off his game this time around. I also don't like people lying about their roles, but that's a personal preference. The fact that AP figured out that the neighbors really helped town, I do not think the original members would have figured it out. The unknown about neighbors was supposed to be the wild card. Contrary to what Safety was talking about in the thread, Neighbors are not always randomized, they absolutely can be hand picked.

Nice job by everyone, Scum not getting in their kill night 1 I think hurt them a lot. Depending who they chose could have really changed the game.

Thanks everyone for playing and hopefully I will get my Goonies Theme game in a micro soon. I appreciate any feedback to help me run the game better next time
You did a good job modding and overall it was an enjoyable game. Thanks for modding :cool:

I agree that no scum NK on the first night hurt a lot. Also the SK getting lynched so early really made this game town-sided but that's not really a problem with the balance.

Posted: Wed May 01, 2013 7:41 am
by Bacde
In post 2036, DrippingGoofball wrote:
In post 2033, Zoidberg wrote:Bacde you played a good scum game. DGB and I were split on your alignment for most of it.
For sure, you totally had me going.

"I'm not feeling the suspicion on me right now" - that was such a great line. I totally feel for it.
lol thanks

Posted: Wed May 01, 2013 7:42 am
by Jake from State Farm
Yeah, town just rolled through. I kind of felt bad for mafia and I really felt bad for pirate. She did me a favor and got a shit spot.

Hopefully I can make it up to her sometime.

Posted: Wed May 01, 2013 7:42 am
by Bacde
I think having 3 goons made the game slightly town-favored but not game-breakingly so

the thing that destroyed us was the combo of lynching the SK d1, and also the NK on n1

oh and also absta being willing to fakeclaim cop

Posted: Wed May 01, 2013 7:43 am
by Bacde
In post 2039, DrippingGoofball wrote:Why did you kill RachMarie? That was another thing that bugged AP.
everyone elses reads were really bad (with the sole exception of absta, who completely blindsighted me. I did NOT expect him to play as powerfully as he did on d3)

in rachmarie I saw the potential for town to come together (she didn't have any strong reads, but she also didn't have any incorrect reads)

Posted: Wed May 01, 2013 7:44 am
by Human Destroyer
I was a bad replacement cause I really didn't do much of anything :(

It was fun to just be in this game though lol

Posted: Wed May 01, 2013 7:46 am
by Bacde
In post 2045, Human Destroyer wrote:I was a bad replacement cause I really didn't do much of anything :(

It was fun to just be in this game though lol
lol I was so upset with you

"this situation is EXACTLY like when Nacho said I was fakeclaiming cop"

I just wanted to be like

"Yeah but in that situation YOU WERE ACTUALLY A COP!"

Posted: Wed May 01, 2013 7:50 am
by Zoidberg
Also, sorry about this.

We felt that if we stopped posting, someone would realize that all that needed to be said had already been said and finally hammer mollie.

Posted: Wed May 01, 2013 7:50 am
by absta101
Gg all, was fun.

Thanks to Jake for the game.


Thanks to AP for making me lol with all the fake claims.
I won't be claiming Cop anymore. (I explained why I did it in the dead QT if anyone wants to know).

@Bacde - You probably would've survived if AP hadn't conf me town and I hadn't fake claimed.

Posted: Wed May 01, 2013 7:51 am
by Zoidberg
I was flabbergasted when you flipped vanilla.