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Posted: Sun Apr 28, 2019 5:10 pm
by NanceFloor
In post 2298, OkaPoka wrote:No it's two separate pools of 4?
In post 2, BNL wrote:Town by majority vote choose a majority group of players
(half living players rounded down plus one, equal to power selection threshold)
in the game. If all chosen players are town, town immediately win. Otherwise, the game continues into Night phase with no deaths, and the Mafia cannot kill that Night.

Posted: Sun Apr 28, 2019 5:10 pm
by OkaPoka
oh wait wtf

nvm im dumb

bye

Posted: Sun Apr 28, 2019 5:11 pm
by OkaPoka
ok fuck coalition let's just start genociding

Posted: Sun Apr 28, 2019 5:11 pm
by Titus
In post 2292, RadiantCowbells wrote:because you can 100% guarantee that we won't win off of the coalition if we're doing it like that
and if mbaki is going to prevent my being prevented i either need to seriously invest into this game and be willing to toxic it up to get myself prevented and murder him or accept that i'm going to be nightkilled and he's going to win

i'd rather just win the game with minimal interplayer bloodshed today with coalition.

Then just put your suggested pools up. Don't waste time bickering. Like mbaki out.

I'm half convinced you two are S v S melodrama similar to what we pulled in that open game with a hard bus.

Posted: Sun Apr 28, 2019 5:11 pm
by RadiantCowbells
In post 2303, Titus wrote:Then just put your suggested pools up. Don't waste time bickering. Like mbaki out.

I'm half convinced you two are S v S melodrama similar to what we pulled in that open game with a hard bus.
this is a terrible read

Posted: Sun Apr 28, 2019 5:12 pm
by RadiantCowbells
i've already given 6/9 of my suggested pool. i'm still deciding on the remainder.

Posted: Sun Apr 28, 2019 5:12 pm
by RadiantCowbells
there's still a legitimate case for doubling up one 1 of 4 because if we hit scum it basically free wins the game.

Posted: Sun Apr 28, 2019 5:13 pm
by 0verki11
VOTE: Coalition
we always do this today, as we cant do it tommorow if we dont mislynch.

Posted: Sun Apr 28, 2019 5:14 pm
by Titus
Let's double Dance. We did well with the 8 ball. Plus, we can use the data as suggestions.

Posted: Sun Apr 28, 2019 5:15 pm
by RadiantCowbells
double dance?

Posted: Sun Apr 28, 2019 5:15 pm
by Titus
In post 2307, 0verki11 wrote:VOTE: Coalition
we always do this today, as we cant do it tommorow if we dont mislynch.
We could have on Dance too.

Posted: Sun Apr 28, 2019 5:16 pm
by Titus
In post 2309, RadiantCowbells wrote:double dance?
Yeah. It has no large pool requirement. Mafia pair us and themselves off. We lynch a pair. No nightkill. Tmck protected.

Posted: Sun Apr 28, 2019 5:17 pm
by RadiantCowbells
oh actually

dance is not-terrible at this stage of the game because it lets us postpone coalition

Posted: Sun Apr 28, 2019 5:17 pm
by RadiantCowbells
sure

VOTE: dance

Posted: Sun Apr 28, 2019 5:17 pm
by OkaPoka
double dance and then veto would delete 6

Posted: Sun Apr 28, 2019 5:18 pm
by RadiantCowbells
we're not doubling dance

just single dance

Posted: Sun Apr 28, 2019 5:19 pm
by Titus
Hmm...why would you want to postpone coalition if you thought you had 3 scrums pegged?

Posted: Sun Apr 28, 2019 5:19 pm
by NanceFloor
Isn't Dance somewhat bad because mafia is almost always going to pair with obv town or strong town and there's enough LHF in this game that trading 1 for 1 isn't guaranteed?

Posted: Sun Apr 28, 2019 5:20 pm
by 0verki11
no no no dance is not exactly the best, we probably lose at least 1 town from it.

Posted: Sun Apr 28, 2019 5:20 pm
by OkaPoka
we should coalition with an odd number of players right

Posted: Sun Apr 28, 2019 5:20 pm
by 0verki11
In post 2317, NanceFloor wrote:Isn't Dance somewhat bad because mafia is almost always going to pair with obv town or strong town and there's enough LHF in this game that trading 1 for 1 isn't guaranteed?
this

Posted: Sun Apr 28, 2019 5:20 pm
by NanceFloor
Like I feel like mafia having control over the pairs is bad

but maybe I just have Merchant's Daughter ptsd

Posted: Sun Apr 28, 2019 5:21 pm
by 0verki11
In post 2319, OkaPoka wrote:we should coalition with an odd number of players right
yes however we need to coalition before killing another scum

Posted: Sun Apr 28, 2019 5:22 pm
by OkaPoka
Since coalition size changes based on playerlist

It would be best if we shrunk down the playerlist a bit before we coalitioned

But we want to shrink it as much as possible without having nk's happen

Which is the theory behind dance first i think

Posted: Sun Apr 28, 2019 5:22 pm
by 0verki11
like not using coalition now is probably not the right play here