The Ghost Train's here.
All aboard. Last Stop: End of the Life.
Gamma Emerald has been banished, he was
Plum has been banished, she was
Chemist1422 has been banished, he was
Hebi-chan has been banished, she was
The Third Party Thief identifies the REAL KEY as ORANGE. Third Party Thief, Pine, fails to obtain this key in Well Phase and LOSES.
Town fails to hold all 6 keys at any time in Well Phase and LOSES.
Scum fails to hold the ORANGE key at any time in Well Phase and LOSES.
Third Party Predictory, Skygazer, FAILED her final exam upon death and LOSES.
Third Party Kraken Kuribo WINS, as Plum ended the game with the Black Key. (Had to check time stamps from when Chemist Passed it)
Third Party Lexi, Katsuki, WINS as all living players at the end of the game had been punished by Katsuki or I. (even if the number was any of the 4 players remaining in LyLo or all of them, Katuski would have won, but as all died the number was 0).
I will post all the roles in my next post, but first I want to say a few things:
1) Thank you so much to everyone who put effort into this game. No matter how much you did or didn't do, I appreciate all of you giving what was strictly intended to be a troll game for fun (mirroring how the Atmosfear board game series is a troll game for fun) a chance. No, this was not in the strictest sense a game of Mafia, but you all gave it a shot and I hope you enjoyed yourself at least in parts.
2) Congrats to the Town Team who seriously in a flipless game identified 2 of the 3 evils in the game and power lynched them. Had Hebi not been so spectacular in fooling the rest of you, this game would have been very different and almost certainly ended in a town win, because ALL THE THIRD PARTIES were ALSO removed by Well. It was jsut 5 townies and Hebi. Seriously, if this were a real game of mafia with actual stakes you probably win this game.
3) Hebi, seriously good job fooling everyone. Not submitting kills to confuse them and realizing the kill mechanic was a trap (and a last resort) was very good. Most people had you as solidly confirmed town through the game and I'm proud of you for that.
4) Congrats to our two winners who asked for third party and got given troll roles. You guys did what you could wiht them and it worked out.
Then... let's talk about how the game ended:
I think there were a few things if I ever ran a troll game like this I would change.
Firstly, the Black Key was a cool concept and mini-game in the game but it had some problems:
1) the punishment was too harsh. Game Loss isn't fun. I just used that because it's what the Black Key does in the board game. I think something more subtle and trolly would be better. Definitely needs to impact how the game is played, but not to a game loss level.
2) players could hold onto the Key for LITERAL EVER with no punishment and pass it at the last moment or as they die. I liked the Key Willing mechanic but I applied it to Black Key thinking it would be best. All it lead to was the real dominant strategy once everyone knew it existed. Hold it and dump it.
Secondly, Flipless into Flip was fun and trolly but I think it might have killed motivation. Nothing much more to say there.
Thirdly, my life got a lot harder all of a sudden about half way through this game, as did GreyICE's. It was shitty and I tried to perservere, but the game was dragging and I found myself depressed about that fact on top of the rest of it. It was hard to come back to this game, especially when it was a nightless game that really ran by itself and was beholden to the input and play of the town.
I mean you all hit WoF phase with like what 15 TU left? And 2 people sacrificed themselves and you only managed a lynch after 0 TU hit?
After I prodded everyone and replaced someone?
Speaking of, please everyone
All in all, there was some glimmers of fun stuff in here, and some cool mechanics and things... but I think the format and the trolling and everything kind of made people give up.
In the end it is on me to make the game run and be enjoyable, so despite everything I will take responsibility for anyone who feels like they wasted their time here.
In simple words, I'm sorry if this game dragged and wasn't fun for you. Don't blame anyone but me for that.
Finally, the last thing I want to say is... thank you.
Thank you for giving me interesting roles to research and find powers for.
Thank you for giving me interesting alignment picks to try and balance.
Thank you for letting me try this fever dream of a game idea on you all.
Thank you for your consideration and time.