In post 2424, Nancy Drew 39 wrote:Bad for town or antitown? Not always. Town should always try to lynch scum, anything else is gamethrowing.In post 2416, Ankamius wrote:imo D1 scum lynches are antitown
~N
Gameshow Mafia (Reroll): Game Over
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In post 2412, Taly wrote:Ehh, 2410 was too tongue-in-cheek.
Let's do an exercise here,TMCK. Let's say you're hypothetical scum.
Who would scum-you want to pair with?
1)LHF or someone scumread
2)Someone highly townread
3)Someone conftowned by role or other mechanic
Now, who do you think scum would like to get a lynch on?
1)2 LHF/lynchbaity town
2)1 LHF and 1 buss-able scum
3)That pair nobody would throw rope at... most likely because of only one person.
Dancegives scum control.
Yes, there is valid information to be gained through flips fromDance, but does1of4,Coalition, or evenRevealnot qualify as a good alternative?
Also, we don't get an NK at all if we useDance:
Somewhat givingSelectable only with an even number of players alive.
The game will have a 48 hour commercial break, in which the Mafia must pair all living players. The pairs will be announced, and town must choose a pair by majority vote. Both players in that pair will be eliminated from the game. The Mafia cannot kill after this power.kittybells"the eye"for his vote there at the moment because he knows better. 2313
Anyway, I need to go for real now. See ya in a bit guys
Is there anyone in their right mind not townreading Taly yet?In post 2419, Taly wrote:...did you even do the exercise?
and there's a lot better ways to get info.
if we dodance, my motivation is taking a hit.
why iscoalitionbad here? why is1of4andrevealnot something you've evaluated specificallytmck?
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IIn post 2424, Nancy Drew 39 wrote:
Bad for town or antitown? Not always. Town should always try to lynch scum, anything else is gamethrowing.In post 2416, Ankamius wrote:imo D1 scum lynches are antitown
~N
see
town
almost
exclusively
lose
games
with
a
D1
scum
lynch-
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Hi, can you try to do something useful?In post 2417, JohnnyEnglish wrote:Salutations!
I'm just here to feed the finest premium sardines straight out of London to my precious seal. We had an amazing catch yesterday.
Cheers.Hydra of Dannflor and Nancy Drew 39-
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ftr here's several reasons I don't think d1 scum lynches are good for town
1. Less associatives, scum that are pretty much fucked D1 are also very likely the scum weakest at manipulating associatives so you're cutting off that possibility already
2. Less information, scum have no reason to defend scum that they can't save
3. Towns have the amazing ability to assume that catching one scum means they caught them all, so towns are likely to be stupid for 3-4 days with lollynches before giving up and not caring to scumhunt properly anymore
4. Scum on this site are competent enough to manipulate themselves into looking good with scum lynches. Town on this site for some reason don't ever expect this.
so yeah scum lynches d1 are a big nope from me dawg- NanceFloor
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In post 2421, Creature wrote:
Wouldn't be surprised if it was a massive bus.In post 2416, Ankamius wrote:imo D1 scum lynches are antitownIn post 2422, Creature wrote:Actually I'd be pretty surprised if it wasn't a bus.
I don’t really know how this is useful unless you have some theories on who bussed.In post 2423, Creature wrote:In post 2100, BNL wrote:Fuscosco (7): mbaki, RadiantCowbells, NanceFloor, OkaPoka, BrightEyedFish, themilkcartonkid, JohnnyEnglishHydra of Dannflor and Nancy Drew 39-
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and btw
the reason I'm stepping back and not planning on doing much for 2 or so day phases (other than because I'm overgamed) is because there's actually a nonzero chance that the scumteam already is just lolfucked, and I'd rather let the other powertowns absorb whatever NKs so I can force town back on track later on if that is not the case- Creature
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I was hoping to sort this right now.In post 2433, NanceFloor wrote:I don’t really know how this is useful unless you have some theories on who bussed.Sigh- NanceFloor
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In post 2427, Ankamius wrote:
IIn post 2424, Nancy Drew 39 wrote:
Bad for town or antitown? Not always. Town should always try to lynch scum, anything else is gamethrowing.In post 2416, Ankamius wrote:imo D1 scum lynches are antitown
~N
see
town
almost
exclusively
lose
games
with
a
D1
scum
lynchI don’t disagree but are you suggesting we vote a player we don’t think is scum?
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Still salty from our open game huhIn post 2432, Ankamius wrote:ftr here's several reasons I don't think d1 scum lynches are good for town
1. Less associatives, scum that are pretty much fucked D1 are also very likely the scum weakest at manipulating associatives so you're cutting off that possibility already
2. Less information, scum have no reason to defend scum that they can't save
3. Towns have the amazing ability to assume that catching one scum means they caught them all, so towns are likely to be stupid for 3-4 days with lollynches before giving up and not caring to scumhunt properly anymore
4. Scum on this site are competent enough to manipulate themselves into looking good with scum lynches. Town on this site for some reason don't ever expect this.
so yeah scum lynches d1 are a big nope from me dawg-
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Why dance is the best: we probably get rid of two lynchbait (pairs down scumreads) we identify scum by looking at the pairs with town (scum are more likely to pair with town because to do otherwise is stupid and would get themselves lynched everytime)In post 2419, Taly wrote:...did you even do the exercise?
and there's a lot better ways to get info.
if we dodance, my motivation is taking a hit.
why iscoalitionbad here? why is1of4andrevealnot something you've evaluated specificallytmck?
There is no way we get 9 town this round and I'd rather save coalition as a game ender once town is decided.
1 of 4 is another good option though. It just is risky because I might die- themilkcartonkid
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That was a good example of that happening thoughIn post 2440, Ankamius wrote:let me amend that
I'm mad about insomnia tactically replacing
that's all I'm mad about though- NanceFloor
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One word: LabrynthIn post 2437, Ankamius wrote:I predominantly think that maximizing information should be the focus on D1 rather than lynching the player with the highest scum equity but good luck getting 90% of the site to even humor that
I also disagree that Fucosco was scum’s weakest link. I still think that is probably overkill11.
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You can’t. We can only select coalition when less than three mafia are dead.In post 2441, themilkcartonkid wrote:
Why dance is the best: we probably get rid of two lynchbait (pairs down scumreads) we identify scum by looking at the pairs with town (scum are more likely to pair with town because to do otherwise is stupid and would get themselves lynched everytime)In post 2419, Taly wrote:...did you even do the exercise?
and there's a lot better ways to get info.
if we dodance, my motivation is taking a hit.
why iscoalitionbad here? why is1of4andrevealnot something you've evaluated specificallytmck?
There is no way we get 9 town this round and I'd rather save coalition as a game ender once town is decided.
1 of 4 is another good option though. It just is risky because I might dieHydra of Dannflor and Nancy Drew 39- NanceFloor
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But only because of the Underground mechanic. You wanted us to mislynch Shoshin for informational purposes rather than obvscum Creature. The worst was the one who pushed for that and we all know how that turned out.In post 2444, Ankamius wrote:Day 1 was a no lynch in LabyrinthHydra of Dannflor and Nancy Drew 39-
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The more important thing anyways was that I wanted a non-Creature lynch because we would've traded two town for literally outed scum
It turned out to be good for town in the end because of what his role was, but from a day play perspective do you really think trading two NKs for scum!creature is worth it- NanceFloor
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