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Posted: Mon Apr 29, 2019 5:28 am
by NanceFloor
In post 2447, Ankamius wrote:I thought Shoshin was scum, I didn't push her because of info
Your objection to lynching Creature was low info, iirc.

And we probably would have lost if that had happened.

Posted: Mon Apr 29, 2019 5:33 am
by NanceFloor
In post 2448, Ankamius wrote:The more important thing anyways was that I wanted a non-Creature lynch because we would've traded two town for literally outed scum

It turned out to be good for town in the end because of what his role was, but from a day play perspective do you really think trading two NKs for scum!creature is worth it
I think Shoshin mislynch would have been terrible for town. Nico squandered cop on me. TPFKAP was also good lynch but based on the redirector thing and since RC has yet to release the scum PT, I still have no idea why my jailkeep on Shoshin was redirected to Saj.

Posted: Mon Apr 29, 2019 5:37 am
by NanceFloor
In post 2003, BNL wrote:
Vote Count 1.2.15BrightEyedFish (7): , , , , , ,
(L-2)

Fuscosco (4): , , ,
themilkcartonkid (2): ,
chennisden (1):
OkaPoka (1):

Not Voting (3): ,

With 17 players alive, it takes 9 to eliminate a player.

The deadline for elimination is 27 April 12:00pm UTC-4, or in
(expired on 2019-04-27 12:00:00)
Mod Notes:
In post 1969, OkaPoka wrote:
@mod, are treestumped players flipped?
Yes.
In post 1969, OkaPoka wrote:
@mod can treestumped players still use their ability?
No.
I’m thinking Protect might be best because it permanently eliminates NKs, right?

Posted: Mon Apr 29, 2019 5:40 am
by NanceFloor
Spoiler: Protect
Choose by majority vote a player to make immune to one nightkill for the rest of the game. This immunity will fail if the player is non-Vanilla or has been targeted with the Reveal power. The Mafia may not kill after this.


@mod, are NKs stopped irrespective whether or not the selected player is vanilla or not?

Posted: Mon Apr 29, 2019 5:43 am
by Ankamius
Cool

That was also based on info that I didn't have, and in a situation where town did not lynch anybody during the actual day one, so scum had a head start in nightkills.

I did say that about 90% of the time it's bad, that was one of the instances where it turned out not to be, and even then town had to majorly struggle and flail their way to a victory.

Nonreviewed had a scum lynch day 1 and town literally only won because of broken roles. Town definitely did not win by play. Anime upick was a day one scum lynch followed by town being so wrong that they only won because of bad NKs and luck with who had the strong PRs.

Every other game recently I've played with a day one scum lynch was a scum stomp. Fallout 4 had a scum lynch day one and town immediately imploded. Fire on the mountain had a day one scum lynch and scum were in no danger for the rest of the game. Catloaves had a day one scum lynch and scum massively outplayed town.

I don't remember a single instance in recent memory outside of that one game where town won by day play after a day one scum lynch. I see a lot of examples of town playing badly after a day one scum lynch. Even labyrinth has a complication in that the scumteam overall were hideously weak in day play compared to town, which is the ONLY instance where that was the case. And I think I've pretty much proven by this point that I've taken the macro lesson from that game to heart.

Posted: Mon Apr 29, 2019 5:45 am
by Ankamius
and to bring this to relevance to the current game?

a TvT Mbaki/RC is exactly how town will fall apart if that is truly the case.

Posted: Mon Apr 29, 2019 6:50 am
by Titus
In post 2421, Creature wrote:
In post 2416, Ankamius wrote:imo D1 scum lynches are antitown
Wouldn't be surprised if it was a massive bus.
In post 2423, Creature wrote:
In post 2100, BNL wrote:Fuscosco (7): mbaki, RadiantCowbells, NanceFloor, OkaPoka, BrightEyedFish, themilkcartonkid, JohnnyEnglish
This is why I want Veto and pick the major wagons from yesterday since no game break option exists.

Posted: Mon Apr 29, 2019 6:58 am
by Taly
In post 2416, Ankamius wrote:imo D1 scum lynches are antitown
Ank
is just alluding to the fact that towns become really stupid despite lynching scum.

Exhibit A:
This game thread prior to my appearance earlier this morning.

Also

You can tell
Ank
is town here because she's consistently making statements that would come as scumclaims from most other people.
In post 2422, Creature wrote:Actually I'd be pretty surprised if it wasn't a bus.
In post 2423, Creature wrote:
In post 2100, BNL wrote:Fuscosco (7): mbaki, RadiantCowbells, NanceFloor, OkaPoka, BrightEyedFish, themilkcartonkid, JohnnyEnglish
I'm not fond of this solving angle,
Creature
.

1)
Your attention is better served on townreading and thinking of the best course of action for town at the moment.

2)
You state a bus is almost guaranteed but don't even bring up people specifically. This is both vague and paranoia inducing.

3)
My gamestate and current reads disagree with much, if any, bussing on
Fusc
.

Even if they did, I'm not focused on picking part a correct lynch to find scum... I'm focused on finding town and having my current townreads work together.

So which power would you want to use
Creature
?
Ankamius wrote:and to bring this to relevance to the current game?

a TvT Mbaki/RC is exactly how town will fall apart if that is truly the case.
:EFFORT:


\o/
GIRL, LOOK AT ME.
\o/


I REALIZE THE BOLDED THE MOMENT
FUSC
FLIPPED.

I'M DOING DAMAGE CONTROL.

@


Image

~


Also,
TMCK
, you have no chance of getting me on board with
Dance
if you do not answer thoroughly. I want us to work here.

Posted: Mon Apr 29, 2019 7:04 am
by NanceFloor
In post 2455, Ankamius wrote:and to bring this to relevance to the current game?

a TvT Mbaki/RC is exactly how town will fall apart if that is truly the case.
I hope that’s not the case but I do think it’s more likely a TvT than not.

I think the upside is that Fucosco wasn’t lynched for being the most obvious scum. In a different setting, overkill11 would have probably been the lynch, so irrespective of his alignment, I very much doubt that Fucosco was the weakest member of his team.

Your theory mostly relies on the weakest scum player eating rope first. If you nail a stronger scum player, it really hurts the scumteam.

~N

Posted: Mon Apr 29, 2019 7:05 am
by Ankamius
how likely do you think a stronger scum player will let themselves be caught faster than a weaker scum player

Posted: Mon Apr 29, 2019 7:07 am
by NanceFloor
Yes @Taly, Ank is blatantly obvtown now and her vote on the arguably towniest power option, just seals it for me.

Posted: Mon Apr 29, 2019 7:08 am
by NanceFloor
In post 2459, Ankamius wrote:how likely do you think a stronger scum player will let themselves be caught faster than a weaker scum player
Not very but I don’t think Fucosco would have been the lynch, if it weren’t for 8 ball.

Posted: Mon Apr 29, 2019 7:13 am
by Taly
In post 2449, NanceFloor wrote:I think coalition and protect are the best options. If the majority were to agree tmck’s claim is true, that might be better than coalition.

~N
We can't
protect
tmck
because they aren't vanilla.

Protect
is a good power to keep if we somehow fail at
Coalition
whether it's been repicked or not.

1of4 x2
has NKs with them but NK deaths are often far less complicated in parsing versus 8 pairs and which ones have scum within them.

Plus,
1of4 x2
greatly increases our odds of lynching scum again, which make
Coalition
more effective long-term and specifically helpful for
Reveal
.

Dance
will only make this game harder for me to solve. I can digress into an essay but I really don't want to clog the thread more than I have.

I wish
Kittybells
drops their
Dance
vote or rationalizes it, but regardless I want them to put forth effort into going through the less
"bloodshed route"
in solving this game regardless of how people or
mbaki
reads them.

And I need
mbaki
to talk to me about solid strategies with powers, and specifically how he feels about my strategies in I don't want a one-sided conversation with
mbaki
because that was basically our D1 interaction lol.

Posted: Mon Apr 29, 2019 7:14 am
by Ankamius
if you think that BEF was the 8ball, then it's unlikely there's scum both in front and back of the lynch wagon.

Posted: Mon Apr 29, 2019 7:16 am
by Ankamius
and ftr anyone who scumreads taly after this point loses all read credibility completely

Posted: Mon Apr 29, 2019 7:18 am
by Taly
Ankamius wrote:
if you think that BEF was the 8ball, then it's unlikely there's scum both in front and back of the lynch wagon.
like, i could literally case for why i think this is true regardless of
BEF's
alignment.

but im just going to say this is my read on the gamestate and this is how it has influenced my reads.

so
ank
gets a +1 for next level thinking

~


I'm taking a break from this thread at the moment.

I hope I don't come back and need to solve and strategize by myself. :P

Posted: Mon Apr 29, 2019 7:25 am
by Titus
Ank feels like scum.

Posted: Mon Apr 29, 2019 7:26 am
by NanceFloor
In post 2464, Ankamius wrote:and ftr anyone who scumreads taly after this point loses all read credibility completely
Or you, ftm. You’re both blatantly obvtown and I will adamantly oppose any power that puts either one of you at risk for future NKs.

If we can stop all NKs from happening and guarantee keeping obvtown in the game, I think it’s well worth it.

Posted: Mon Apr 29, 2019 7:28 am
by NanceFloor
In post 2466, Titus wrote:Ank feels like scum.
How? How are our reads so vastly different here? First you sr Taly and now Ank?

Posted: Mon Apr 29, 2019 7:29 am
by Ankamius
tbf

the last time Titus and I played in the same game when when I first came back from my LAST hiatus

she can be forgiven for not really understanding how I can think about the game now and I don't think that read is indicative of scum or badtown by itself

Posted: Mon Apr 29, 2019 7:29 am
by Ankamius
In post 2469, Ankamius wrote:tbf

the last time Titus and I played in the same game when when I first came back from my LAST hiatus

she can be forgiven for not really understanding how I
can
think about the game now and I don't think that read is indicative of scum or badtown by itself
fixed

Posted: Mon Apr 29, 2019 7:46 am
by Titus
In post 2468, NanceFloor wrote:
In post 2466, Titus wrote:Ank feels like scum.
How? How are our reads so vastly different here? First you sr Taly and now Ank?
I don't SR Taly?

Ank just feels like it. Gut, so you can disregard. Just documenting.

Posted: Mon Apr 29, 2019 7:47 am
by Titus
In post 2469, Ankamius wrote:tbf

the last time Titus and I played in the same game when when I first came back from my LAST hiatus

she can be forgiven for not really understanding how I can think about the game now and I don't think that read is indicative of scum or badtown by itself
This is honest, regardless of Ank's alignment. He can be let go for today to be sorted later bc I like honesty.

Posted: Mon Apr 29, 2019 11:01 am
by mbaki
i'm going to not care about reads atm because i don't want to get angry, and focus on setup stuff which is largely more important right now

Posted: Mon Apr 29, 2019 11:10 am
by OkaPoka
taly we literally cannot 1of4

Any ability that allows scum to nk should be used after we double up on a non nk ability

aka doubling coalition