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Posted: Wed Dec 07, 2016 4:26 pm
by Kohai
I knew ironstove was scum
Posted: Wed Dec 07, 2016 4:26 pm
by JaeReed
idunno, mastin mentioned about doing a thing about enjoying playing scum, so she might have some tips for you?
Posted: Wed Dec 07, 2016 4:27 pm
by Kohai
I never really played scum before. Last time I played scum, I was lynched on say 1. My buddy was lynched he next DP.
Posted: Wed Dec 07, 2016 4:28 pm
by mastin2
Indeed. I can't type it for the living scum to see, but nothing stopping me from giving it to dead scum.
I'm a bit preoccupied at the moment, but it won't be long before that stops being true, and I'll see about typing something up.
Posted: Wed Dec 07, 2016 4:29 pm
by Transcend
That was a beautimous plan and the fucking strongman ruined everything
Anyways stove and Shannon for scum
Posted: Wed Dec 07, 2016 4:29 pm
by Kohai
TTT is probably the other scum.
Posted: Wed Dec 07, 2016 4:30 pm
by Kohai
In post 29, Transcend wrote:That was a beautimous plan and the fucking strongman ruined everything
Anyways stove and Shannon for scum
How do you think I played when I was playing? Any tips for improving?
Posted: Wed Dec 07, 2016 4:32 pm
by JaeReed
Transcend, I have a message for you from a living player.
Posted: Wed Dec 07, 2016 4:33 pm
by Kohai
Interesting. Town has a mail courier.
Posted: Wed Dec 07, 2016 4:35 pm
by JaeReed
If it was a mail courier it would have been PM'ed
Was just a tidbit someone told me to pass on to him.
Posted: Wed Dec 07, 2016 4:37 pm
by Kohai
Thanks for clarifying
Posted: Wed Dec 07, 2016 4:39 pm
by rb
Scum will probably win this game tbh
Posted: Wed Dec 07, 2016 4:40 pm
by mastin2
I know which player has that role and exactly what they are talking about and am wondering whether they will disclose this fact--rather, not so much whether they will; it's guaranteed they will. But to what effect they will, essentially.
Posted: Wed Dec 07, 2016 4:40 pm
by rb
Day1 scum lynch usually = scum win for some retarded reason I cant identify
Posted: Wed Dec 07, 2016 4:41 pm
by mastin2
I did think this was distinctly possible if scum killed Transcend N1, though the town's in reasonably good condition for a couple of really solid reasons you're going to rant at the reviewers for.
Posted: Wed Dec 07, 2016 4:42 pm
by rb
Actually I think its because 3 scum alive makes it so hard to cover tracks beyond day2 in a mini on MS unless you somehow kill lots of PRs since all of the games here are just fucking litteted with them.
I swear no one on this site is remotely capable of playing a mountainous setup, makes every town win ive ever had feel almost cheap tbh
Posted: Wed Dec 07, 2016 4:42 pm
by JaeReed
Wasn't sure if you were trolling or not, if I'm being honest.
Posted: Wed Dec 07, 2016 4:44 pm
by Kohai
In post 41, JaeReed wrote:
Wasn't sure if you were trolling or not, if I'm being honest.
I'm trolling, as always
Jk
Posted: Wed Dec 07, 2016 4:44 pm
by JaeReed
In post 37, mastin2 wrote:I know which player has that role and exactly what they are talking about and am wondering whether they will disclose this fact--rather, not so much whether they will; it's guaranteed they will. But to what effect they will, essentially.
Do you think they'd disclose it how I would?
Posted: Wed Dec 07, 2016 4:46 pm
by rb
In post 39, mastin2 wrote: I did think this was distinctly possible if scum killed Transcend N1, though the town's in reasonably good condition for a couple of really solid reasons you're going to rant at the reviewers for.
Gonna be honest im probably not playing many more games on the site because i think 90% of players are reliant on being spoonfed guilties and night actions to win the game.
Even ny198 where I played great is just a pointless, hollow victory because the town was basically destined to win. Yeah I did it more spectacularly than the average but honestly - what a shit setup.
Games here have basically nothing to do with finding scum in the daygame, every town win involves a guilty or mechanical clears and the like. Honestly pathetic imo
Posted: Wed Dec 07, 2016 4:46 pm
by mastin2
I mean, the method I'd disclose it would be obvious if you know my personality and how I treat roles (especially in certain combinations).
But there are multiple ways they could go about it.
I'm hoping to see the method I'd use, in conjunction with potentially another method which this player specializes at (but which I am known to suck at).
Posted: Wed Dec 07, 2016 4:48 pm
by rb
More emphasis on PRs promotes lazy day play and ive realised its why people think Day1 is just a crapshoot - everyones a fucking scrub and dont know how to actually scumhunt
/endrant
Posted: Wed Dec 07, 2016 5:06 pm
by JaeReed
Ranger hosted a micro that was mountainous which I really liked playing, even if I was really bad in it. I wouldn't mind playing another, but I don't know
when
I'd get around to doing it. Personally I'd like to see Ranger play again to try to relearn how to scumhunt by watching her games, because how I am right now is not where I want to be. But I don't think it'll happen anytime soon
I will say that I hate winning by investigative power.
Posted: Wed Dec 07, 2016 5:13 pm
by rb
games with large amounts of mechanical clears are hideous tbh
Mountainous is the best because it means swingy play is based on people actually, like, playing good.
Posted: Wed Dec 07, 2016 5:14 pm
by Transcend
I'm still salty btw