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Post Post #25 (ISO) » Wed Mar 29, 2017 11:42 am

Post by Creature »

In post 15, mastina wrote:I also would drop the 2 votes clause from plurality. If you want plurality, you should consistently enforce it across the whole game. Don't give players an out.
idk, it's possible for the players to stay the entire day not voting anyone or the day to end with no wagons.
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Post Post #26 (ISO) » Wed Mar 29, 2017 2:25 pm

Post by RadiantCowbells »

Looking back at this
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #27 (ISO) » Wed Mar 29, 2017 2:28 pm

Post by RadiantCowbells »

You may target one player per night. You will cause anyone who targets this player action to fail. You cannot target yourself.
This should be like

You may target one player per night. You will cause any night actions which target this player to fail. You cannot target yourself.

it's currently weird.

If you only count vote tag votes you open up a thorny situation WRT trickhammers using bold tags. I would suggest allowing bold votes.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #28 (ISO) » Wed Mar 29, 2017 8:28 pm

Post by Empking »

Aye, you should definitely allow bold votes, and merely specify that voting must be done at the start or end of a paragraph.

I think the Innocent Neighbour needs to know how he confirms himself.

The only normal Doctor on Mafiascum is the one that protects against a single kill - don't ask me why - and thus you need to change that, also.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #29 (ISO) » Fri Mar 31, 2017 8:55 am

Post by Creature »

Slight change to opening post:


Image


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Spoiler: Events
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Post Post #30 (ISO) » Fri Mar 31, 2017 8:57 am

Post by Creature »

Spoiler: Town Non-Consecutive Doctor
Town Non-Consecutive DoctorWelcome, X. You are a
Town Non-Consecutive Doctor
.

You may target one player per night phase. This player will be protected from one nightkill during that night phase. However, if you use your action one night, you may not use your action the next night. You cannot target yourself.

You win when all threats to the Town have been eliminated.


Spoiler: Town Innocent Neighbor
Town Innocent NeighborWelcome, X. You are a
Town Innocent Neighbor
.

You may talk in your neighborhood during day and night. Anytime you wish, you may PM me to modconfirm you in your neighborhood.

You win when all threats to the Town have been eliminated.


Btw, you may check for bad spellings.
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Post Post #31 (ISO) » Fri Mar 31, 2017 9:16 am

Post by Creature »

Rules with some modifications:

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Do:
  • Follow the site rules here.
  • Play to win.
  • Be respectful.
  • Be active.
  • If you have questions about your role, ask them by PM.
Don't:
  • Don't discuss ongoing games.
  • Don't copy, quote or screenshot your role PM, mod communications or anything that isn't public.
  • Don't pretend to break the rules.
  • Don't use very small, invisible or encrypted text.
  • Don't write your posts almost entirely with shade of blue (
    #0000FF
    to
    #00008F
    ). You may use them as long it doesn't look like a mod post.


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Deadlines
  • Day 1 will last 14 (real life) days. While all subsequent days will last 10 (real life) days.
  • Nights will last 2 (real life) days.
  • Night may end earlier if every single alive player requests to end the night.
  • If you don't submit your night action, I'll take that as a no action.
  • I'll only extend the deadline if it's about to end and I need replacements.
Voting
  • All votes must be done with vote tags, like VOTE: Someone.
  • You may instead bold your vote. However, they must be isolated in one paragraph.
  • You may also vote nolynch.
  • A majority is reached if more than half the players have voted the same player/nolynch.
  • If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched. If there's a tie, the first player to have reached that number of votes will be lynched. If no player got higher than 2 votes, the day will end in a nolynch.
P.S.: I won't edit your posts.


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Prods
  • If your last post was over 47 hours ago, you'll be prodded.
  • If you yet haven't posted after 24 hours since the prod, I'll starting searching your replacement. You may return into your slot.
  • If you have to be prodded twice in the dayphase (excluding Day 1), I'll automatically search for your replacement. You can't return to your slot.
  • If you were to receive your third prod, you'll be force-replaced. You will be unable to return to your slot.
  • I'll remove one prod from your prod counter if you stay two entire dayphases without being prodded.
  • If I notice you're consistently prod-dodging, I'll automatically prod you.
V/LAs and Replacing
  • V/LAs must be announced in PMs and they must be atleast 3 days. Remember to set you're V/LA in your profile (https://forum.mafiascum.net/ucp.php?i=vla&mode=settings) because I may miss them.
  • By announcing V/LA, I'll extend your prodtimer to 72 hours rather than 48 hours.
  • If you absolutely can't post anything for over 72 hours, you may want to talk with me. You may need to replace out.
  • Consider voluntarily replacing out if you won't play (either because you can't or you don't feel like playing). You may replace back into your slot (unless you're abusing it.
Observation: Replace back only applies if your replacement replaces out.


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  • Daytalk is active.
  • This game uses plurality lynch mechanism.
  • This game has the potential to be swingy.
Spoiler: Sample Vanilla Town Role PM
Vanilla TownieWelcome, X. You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.
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Post Post #32 (ISO) » Fri Mar 31, 2017 9:30 am

Post by Creature »

Btw, I'd like some review on the upcoming announcement:


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    [*]
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Post Post #33 (ISO) » Fri Mar 31, 2017 9:33 am

Post by Creature »

Actually I got a better PM:

Spoiler: Town Innocent Neighbor
Town Innocent NeighborWelcome, X. You are a
Town Innocent Neighbor
.

You may talk in your neighborhood during day and night. Anytime you wish, you may announce in bold you're town at your neighborhood PT and I'll modconfirm you as soon as possible.

You win when all threats to the Town have been eliminated.


Feel free to change the spelling.
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Post Post #34 (ISO) » Fri Mar 31, 2017 9:40 am

Post by Creature »

I forgot to fix it here:

Voting
  • All votes must be done with vote tags, like VOTE: Someone.
  • You may instead bold your vote. However, they must be isolated in one paragraph.
  • You may also vote nolynch.
  • A majority is reached if more than half the players have voted the same player/nolynch.
  • If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched.
  • If there's a tie, the player who was going to be lynched most recently will be lynched. Example: If player A has five votes, player B has three votes and someone unvotes player A to vote player B, Player A would be lynched.
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Post Post #35 (ISO) » Fri Mar 31, 2017 9:54 am

Post by Creature »

One-Guilty Cop: Can X make me lose my ability?
"No matter what happens to you, if you don't explicitly receive a
Guilty
result, you'll still function.
2-shot Vigilante: If my action doesn't succeed, will I receive my ability back?
"No"
Weak Vigilante: If X happens, will I still die?
"If your action succeeds, even if your target doesn't die, you'll die, as long it's on scum"
Weak Vigilante: Can X prevent me from dying?
"Yes, you can be saved from dying"
Town Non-Consecutive Doctor: If a bodyguard protects my target, what happens if the target is attacked?
"The bodyguard" (After all, the doctor only saves after the target was shot, the bodyguard saves when the target is about to be shot)
Town Innocent Neighbor: Can my action be blocked?
"No"
Mafia Gunsmith: If I target a mafia JOAT with a doctor ability, will I see them with a gun?
"Yes"
Mafia Rolestopper: If I rolestop and kill the same target, will my kill be stopped?
"Yes"

idk, there are many questions that I may receive.
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Post Post #36 (ISO) » Fri Mar 31, 2017 10:00 am

Post by Creature »

Refixed and added another clause:

Voting
  • All votes must be done with vote tags, like VOTE: Someone.
  • You may instead bold your vote. However, they must be isolated in one paragraph.
  • You may also vote nolynch.
  • A majority is reached if more than half the players (x>50%) have voted the same player/nolynch.
  • If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched.
  • If there's a tie, the player who held the higher vote total most recently will be lynched. Example: If player A has five votes, player B has three votes and someone unvotes player A to vote player B, Player A would be lynched.
  • Only if there's no way I can break the tie (such no votes being made the entire dayphase) it'll end in a default nolynch.
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Post Post #37 (ISO) » Fri Mar 31, 2017 10:01 am

Post by Creature »

Is it necessary or recommended to say that role PMs will be flipped?

Also, maybe I should warn mafia and neighborhood that their PTs will be released as soon game ends.
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Post Post #38 (ISO) » Mon Apr 03, 2017 8:04 pm

Post by RadiantCowbells »

Hey this stopped being a thing so let's get this done with.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #39 (ISO) » Mon Apr 03, 2017 8:05 pm

Post by RadiantCowbells »

Having 'rules' like that either puts votes down to mod deliberation or allows trickvotes that can turn the game. I would be more comfortable if you just said vote tags preferred.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #40 (ISO) » Mon Apr 03, 2017 8:13 pm

Post by Empking »

In post 37, Creature wrote:Is it necessary or recommended to say that role PMs will be flipped?
No.

Also, maybe I should warn mafia and neighborhood that their PTs will be released as soon game ends.

Aye.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #41 (ISO) » Thu Apr 06, 2017 5:31 am

Post by Creature »

All votes must be done with vote tags or bold tags, like VOTE: Someone or
vote: someone
. If it looks like a vote, it'll be counted.
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Post Post #42 (ISO) » Thu Apr 06, 2017 5:31 am

Post by Creature »

Anything else?
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Post Post #43 (ISO) » Thu Apr 06, 2017 8:10 am

Post by Empking »

In post 42, Creature wrote:Anything else?
Not to my mind. Everything looks good so repost the finalised bits, and we'll see it.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #44 (ISO) » Thu Apr 06, 2017 8:26 am

Post by Creature »

Opening post:

Image


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PlayersStatusRoleDeath
Alive
Alive
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Alive
Alive
Alive
Alive
Alive
Alive
Alive
Alive
Alive
Alive


Spoiler: Events
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Post Post #45 (ISO) » Thu Apr 06, 2017 8:38 am

Post by Creature »

It'd look like this throughout the game:

PlayersStatusRoleDeath
TwoFace
Alive
Nexus
Alive
BTD6_Maker
Alive
RadiantCowbells
Alive
Empking
Dead
Town Compulsive Doctor
Killed N1
mastina
Dead
Mafia Goon
Killed N1
Raskolnikov
Dead
Vanilla Town
Lynched D1


Spoiler: Events
Day 1Day 1 has started
Votecount 1.1
Votecount 1.2
Votecount 1.3
Night 1 has started
Raskolnikov, the
Vanilla Town
, was lynched.

Day 2Empking, the
Town Compulsive Doctor
, was killed.
mastina, the
Mafia Goon
, was killed.
Day 2 has started
Votecount 2.1
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Post Post #46 (ISO) » Thu Apr 06, 2017 8:44 am

Post by Creature »

Rules:

R
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s


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Do:
  • Follow the site rules here.
  • Play to win.
  • Be respectful.
  • Be active.
  • If you have questions about your role, ask them by PM.
Don't:
  • Don't discuss ongoing games.
  • Don't copy, quote or screenshot your role PM, mod communications or anything that isn't public.
  • Don't pretend to break the rules.
  • Don't use very small, invisible or encrypted text.
  • Don't write your posts almost entirely with shade of blue (
    #0000FF
    to
    #00008F
    ). You may use them as long it doesn't look like a mod post.


G
a
m
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F
l
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w


Deadlines
  • Day 1 will last 14 (real life) days. While all subsequent days will last 10 (real life) days.
  • Nights will last 2 (real life) days.
  • Night may end earlier if every single alive player requests to end the night.
  • If you don't submit your night action, I'll take that as a no action.
  • I'll only extend the deadline if it's about to end and I need replacements.
Voting
  • All votes must be done with vote tags or bold tags, like VOTE: Someone or
    vote: Someone
    . If it looks like a vote, it'll be counted.
  • You may also vote nolynch.
  • A majority is reached if more than half the players (x>50%) have voted the same player/nolynch.
  • If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched.
  • If there's a tie, the player who held the higher vote total most recently will be lynched. Example: If player A has five votes, player B has three votes and someone unvotes player A to vote player B, Player A would be lynched.
  • Only if there's no way I can break the tie (such no votes being made the entire dayphase) it'll end in a default nolynch.
P.S.: I won't edit your posts.


A
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t
i
v
i
t
y


Prods
  • If your last post was over 47 hours ago, you'll be prodded.
  • If you yet haven't posted after 24 hours since the prod, I'll starting searching your replacement. You may return into your slot.
  • If you have to be prodded twice in the dayphase (excluding Day 1), I'll automatically search for your replacement. You can't return to your slot.
  • If you were to receive your third prod, you'll be force-replaced. You will be unable to return to your slot.
  • I'll remove one prod from your prod counter if you stay two entire dayphases without being prodded.
  • If I notice you're consistently prod-dodging, I'll automatically prod you.
V/LAs and Replacing
  • V/LAs must be announced in PMs and they must be atleast 3 days. Remember to set you're V/LA in your profile (https://forum.mafiascum.net/ucp.php?i=vla&mode=settings) because I may miss them.
  • By announcing V/LA, I'll extend your prodtimer to 72 hours rather than 48 hours.
  • If you absolutely can't post anything for over 72 hours, you may want to talk with me. You may need to replace out.
  • Consider voluntarily replacing out if you won't play (either because you can't or you don't feel like playing). You may replace back into your slot (unless you're abusing it.
Observation: Replace back only applies if your replacement replaces out.


S
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p
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  • Daytalk is active.
  • This game uses plurality lynch mechanism.
  • This game has the potential to be swingy.
Spoiler: Sample Vanilla Town Role PM
Vanilla TownieWelcome, X. You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.
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Post Post #47 (ISO) » Thu Apr 06, 2017 8:45 am

Post by Creature »

Maybe the "This game has the potential to be swingy." should be removed.
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Post Post #48 (ISO) » Thu Apr 06, 2017 8:54 am

Post by Creature »

20 players

Town One-Guilty Cop
Town 2-shot Vigilante
Town Neighbor Weak Vigilante
Town Non-Consecutive Doctor
Town Innocent Neighbor
Town Neighbor
Town Neighbor
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town

Mafia Gunsmith
Mafia Rolestopper
Mafia Goon
Mafia Goon


Spoiler: Vanilla Town
Vanilla TownieWelcome, X. You are a
Vanilla Townie
.

You have no special abilities.

You win when all threats to the Town have been eliminated.


Spoiler: Town One-Guilty Cop
Town One-Guilty CopWelcome, X. You are a
Town One-Guilty Cop
.

You may target one player per night phase. You'll receive one of these results:
Innocent
,
Guilty
or
No result
. As soon you receive a
Guilty
result, you'll stop functioning.

You win when all threats to the Town have been eliminated.


Spoiler: Town 2-shot Vigilante
Town 2-shot VigilanteWelcome, X. You are a
Town 2-shot Vigilante
.

Twice per game, you may target one player to nightkill.

You win when all threats to the Town have been eliminated.


Spoiler: Town Neighbor Weak Vigilante
Town Neighbor Weak VigilanteWelcome, X. You are a
Town Neighbor Weak Vigilante
.

Each night, you may target one player to nightkill. However, if you target non-town, you'll die. You may also talk in your neighborhood during day and night.

You win when all threats to the Town have been eliminated.


Spoiler: Town Non-Consecutive Doctor
Town Non-Consecutive DoctorWelcome, X. You are a
Town Non-Consecutive Doctor
.

You may target one player per night phase. This player will be protected from one nightkill during that night phase. However, if you use your action one night, you may not use your action the next night. You cannot target yourself.

You win when all threats to the Town have been eliminated.


Spoiler: Town Innocent Neighbor
Town Innocent NeighborWelcome, X. You are a
Town Innocent Neighbor
.

You may talk in your neighborhood during day and night. Anytime you wish, you may announce in bold you're town at your neighborhood PT and I'll modconfirm you as soon as possible.

You win when all threats to the Town have been eliminated.


Spoiler: Town Neighbor
Town NeighborWelcome, X. You are a
Town Neighbor
.

You may talk in your neighborhood during day and night.

You win when all threats to the Town have been eliminated.


Spoiler: Mafia Goon
Mafia GoonWelcome, X. You are a
Mafia Goon
.

Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Rolestopper
, and W, who is a
Mafia Goon
.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when the Town has been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Gunsmith
Mafia GunsmithWelcome, X. You are a
Mafia Gunsmith
.

Your partners are Y, who is a
Mafia Rolestopper
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.

You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.

You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.

You win when the Town has been eliminated, or nothing can stop this from occurring.


Spoiler: Mafia Rolestopper
Mafia RolestopperWelcome, X. You are a
Mafia Rolestopper
.

Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.

You may target one player per night. You will cause anyone who targets this player action to fail. You cannot target yourself.

You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.

You win when the Town has been eliminated, or nothing can stop this from occurring.


Notes:
  • Town One-Guilty Cop will only stop functioning if it gets a guilty result. Even if it targets scum, a "no result" result won't count.
  • Town 2-shot Vigilante won't be refunded shots if its action fails.
  • Town Neighbor Weak Vigilante will die if it targets scum and isn't stopped. If rolestopped, it won't die. If target doctored, it will die.
  • Town Innocent Neighbor can't be roleblocked at all.
  • Mafia Gunsmith will get positive on Town One-Guilty Cop, Town 2-shot Vigilante, Town Neighbor Weak Vigilante and on anyone from the mafia team.
  • Mafia Rolestopper may rolestop their own factional kills. AKA Mafia Rolestopper + Mafia Factional Kill on the same target = Fail.
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Post Post #49 (ISO) » Thu Apr 06, 2017 8:55 am

Post by Creature »

Should I rename the Town One-Guilty Cop to Town One Hit Cop?
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