Scum may use any abilities they have along with their factional abilities on the same night.
Game will begin when 11/13 have confirmed their roles.
What now?
Posted: Fri Jul 14, 2017 4:30 am
by TellTaleHeart
I like this.
Anti, Cheet, anything else?
Posted: Fri Jul 14, 2017 5:25 am
by Cheetory6
Wondering if the 1-shot BP was a good call, moreso to cover the possibility of a traitor playing well and then getting shot by their scummates.
Posted: Mon Jul 17, 2017 9:26 am
by iDanyboy
I did like the BP but I'll leave it up to you guys since I don't know much about balancing games.
Posted: Wed Jul 19, 2017 9:11 am
by iDanyboy
bump
Posted: Wed Jul 19, 2017 10:50 am
by Cheetory6
I'll poke TTH and Anti.
Posted: Wed Jul 19, 2017 12:54 pm
by TellTaleHeart
Making the traitor a 1-shot BP doesn't seem like a huge deal one way or the other.
I guess it'd be nice for the main scumteam to avoid potentially embarrassing situations where they kill their traitor so I'm OK with it.
Posted: Wed Jul 19, 2017 3:29 pm
by Antihero
lol sry about that
been neglecting ms for a while pbpbpbpbjkalr;gdjfdafdsaf
Posted: Wed Jul 19, 2017 3:33 pm
by Antihero
In post 27, Cheetory6 wrote:Wondering if the 1-shot BP was a good call, moreso to cover the possibility of a traitor playing well and then getting shot by their scummates.
scum deeming the traitor more useful to them dead than alive is actually the definition of shit play on the traitor's part. the traitor should be protecting the main team in dayplay, that alone should stave off the nk
that said... the traitor can't win w a dead group so i guess giving him a 1-shot bp to counter the vig / lapse by scum should be fine?
Posted: Wed Jul 19, 2017 3:35 pm
by Antihero
ur also not giving scum daytalk.
yeah i say go ahead and give the traitor the bp
Posted: Wed Jul 19, 2017 3:36 pm
by Antihero
rules looking good
add the bp to the traitor and i think ur good
Posted: Thu Jul 20, 2017 12:32 am
by iDanyboy
Mafia
– 1x Bulletproof Traitor
Mafia
– 1x Neighborizer
Mafia
– 1x RoleCop, 1x Shot Cop
Town
– 2x Vigilante
Town
– Gunsmith
Town
– 1x Jailkeeper, 1xBodyguard,1xShot Doc
Town
– Vanilla(7)
So this is the final set up. Below are the final PM's.
Spoiler: Town PM's
Please confirm by replying to this PM with your alignment and role.