In post 23, Mewtaph wrote:What are your thoughts on a list similar to this?
Outside of you and your partners, exactly 3 of the following roles existed in some form at the beginning of the game.
Babysitter
Follower
Tracker
Rolecop
Vigilante
Offers the mafia team room to speculate on who the town PRs are but are likely to not get things right before players have made their full claims - they might think the 1-Shot Vigilante Rolecop is only playing like one of the roles for example. If the scum team is accurate in nailing three of the roles in some way eg. specific PR hints, correct thoughts on some roles not fitting in the setup, they gain access to two powerful fake claims that fit the town power structure if they're successfully avoiding the ire of a rolecop check - follower (fits well and can "confirm" babysitter actions), or tracker (could fake results, nothing really screams out to fit well here). Alternatively, they can treat the list as a "do not fake claim as" list, and safely avoid making most conflicting claims with the town PRs except for Jailkeeper.
Hmm I would think a specific list is more helpful . Something like this for the n2 info for the n2 informed goon:
There exists a Jailkeeper, 2 Babysitters, and a Vigilante Rolecop.
I’m an informed Miller who knows there isn’t any Loyal modifiers and there is a total of 4 scum.
-Morality
I'm easily the best person in the game at mechanics. I don't presume to be the best at anything else.
Yeah, I think that it's close to balanced currently. I don't think that the inform needs to give more information but I guess I could have my mind changed on that.