Posted: Thu Jul 18, 2019 10:42 pm
I was more pointing out that mafia would probably also need serum to do any extra night actions instead, no that they couldnt kill.
So you think we should lynch, say, a miller, who you don't think is mafia, so that we get serum?In post 29, Bambi Jay wrote:... I'm saying negative utility town could be used now to let people get serum, not that they're mafia. Jesus. When I'm talking about A and B, that doesn't mean you combine em.
this actually isnt a bad idea if this playerlist is active, which i think it can beCloudKicker wrote:Im thinking about whoever is being lynched could nitpick who is on their wagon, it could offset a t flip, gives more power to a lynchee and give reads if a mefia is lynched and is torned between selecting scum or town on wagon, discuss
Yes I do. The weak are fuel for the stronger ones here.In post 31, Dunnstral wrote:So you think we should lynch, say, a miller, who you don't think is mafia, so that we get serum?In post 29, Bambi Jay wrote:... I'm saying negative utility town could be used now to let people get serum, not that they're mafia. Jesus. When I'm talking about A and B, that doesn't mean you combine em.
uhm wigBambi Jay wrote:Yes I do. The weak are fuel for the stronger ones here.In post 31, Dunnstral wrote:So you think we should lynch, say, a miller, who you don't think is mafia, so that we get serum?In post 29, Bambi Jay wrote:... I'm saying negative utility town could be used now to let people get serum, not that they're mafia. Jesus. When I'm talking about A and B, that doesn't mean you combine em.
In what way does the lynchee have more power? Can you decipher her post for me?In post 32, Bambi Jay wrote:Yeah I guess Its nice for the lynchee having more power and stuff... Still seems up to the majority to spot sus behavior before that tho cloud.
Even if assuming they are going to act like guilted scum, their choices still will have impact on the game and thus, will always be logically picked for either the serum gain or the associatives gain, still gives content for townIn post 33, RadiantCowbells Superfan wrote:i think the negative utility town we should be lynching to get serum are players we think are mafia
this actually isnt a bad idea if this playerlist is active, which i think it can beCloudKicker wrote:Im thinking about whoever is being lynched could nitpick who is on their wagon, it could offset a t flip, gives more power to a lynchee and give reads if a mefia is lynched and is torned between selecting scum or town on wagon, discuss
im a bit worried abt reading into scum that know theyre dying's actions since thats almost like reading into guiltied scum but for mislynches it's good imo and if we do it for mislynches we kinda have to do it for scum
they decide who gets serumDunnstral wrote:How does town nitpicking give lynchees more power?
i mean fair enough, im just not going to give it much thought personallyCloudKicker wrote:Even if assuming they are going to act like guilted scum, their choices still will have impact on the game and thus, will always be logically picked for either the serum gain or the associatives gain, still gives content for townIn post 33, RadiantCowbells Superfan wrote:i think the negative utility town we should be lynching to get serum are players we think are mafia
this actually isnt a bad idea if this playerlist is active, which i think it can beCloudKicker wrote:Im thinking about whoever is being lynched could nitpick who is on their wagon, it could offset a t flip, gives more power to a lynchee and give reads if a mefia is lynched and is torned between selecting scum or town on wagon, discuss
im a bit worried abt reading into scum that know theyre dying's actions since thats almost like reading into guiltied scum but for mislynches it's good imo and if we do it for mislynches we kinda have to do it for scum
Alright.In post 35, Bambi Jay wrote:Yes I do. The weak are fuel for the stronger ones here.
I'm only going to lynch players I believe are scum.In post 40, Bambi Jay wrote:Natural selection at it's finest.
Please tell me you don't see the value of the Mod making Negative utility roles as free food for the stronger roles to get more shit. Gimme an easy early scumread.
Maybe we could pick last 3 players? Also I command all town to absolutely never self hammer + do not run up people to L-1, since there’s scum gain via selfingIn post 36, RadiantCowbells Superfan wrote:i think having a second vote thing thats unofficial is going to be too much effort to keep up from personal experience, just the lynched person having some authority is good enough
uhm wigBambi Jay wrote:Yes I do. The weak are fuel for the stronger ones here.In post 31, Dunnstral wrote:So you think we should lynch, say, a miller, who you don't think is mafia, so that we get serum?In post 29, Bambi Jay wrote:... I'm saying negative utility town could be used now to let people get serum, not that they're mafia. Jesus. When I'm talking about A and B, that doesn't mean you combine em.
No there isn'tIn post 45, CloudKicker wrote:since there’s scum gain via selfing
Why would we lynch players we think are town later on?In post 46, Bambi Jay wrote:Because day 1 is a crapshoot anyway and you know it, Dunn. Atleast I'm trying to make it easier for us later on for us.