Page 2 of 410

Posted: Tue Oct 20, 2020 9:00 pm
by shellyc
In post 23, VaultDweller wrote:VOTE: shellyc

better?
not really, you're forcing a vote at my request

Posted: Tue Oct 20, 2020 9:01 pm
by shellyc
^ which means you are aiming to please me instead of scumhunting

not the hugest ping but still something of note

Posted: Tue Oct 20, 2020 9:01 pm
by shellyc
In post 24, Bell wrote:He doesn’t post much.
And the game’s unique mechanic makes sure that he gets a fair shake at hunting if he’s town this game,

Win/win

He’ll probably just throw the scroll in my face tho.
why would you execute a plan in which you'd probably die ultimately

Posted: Tue Oct 20, 2020 9:02 pm
by Bell
Because I’m genius town.

Posted: Tue Oct 20, 2020 9:04 pm
by shellyc
In post 28, Bell wrote:Because I’m genius town.
if you're town dying means there is one less town member

Posted: Tue Oct 20, 2020 9:06 pm
by Bell
For somebody who doesn’t like April’s style, you sure are playing like him this game. :3

Posted: Tue Oct 20, 2020 9:08 pm
by shellyc
In post 30, Bell wrote:For somebody who doesn’t like April’s style, you sure are playing like him this game. :3
wait I'm confused whats the FL style?

Posted: Tue Oct 20, 2020 9:10 pm
by Isis
VOTE: Pooky

Posted: Tue Oct 20, 2020 9:12 pm
by Bell
I dunno, I can’t define that mess.
I’d like to imagine he’s sitting on a desk in front of a type writer surrounded by papers and being buffeted by winds constantly somewhere.

Posted: Tue Oct 20, 2020 9:13 pm
by shellyc
In post 33, Bell wrote:I dunno, I can’t define that mess.
I’d like to imagine he’s sitting on a desk in front of a type writer surrounded by papers and being buffeted by winds constantly somewhere.
I don't hate FL's style

since the last time I've played with you, I've developed a liking for death tunnelling scum

Posted: Tue Oct 20, 2020 9:17 pm
by PookyTheMagicalBear
@Isis

Spoiler:
Image

Posted: Tue Oct 20, 2020 9:21 pm
by Fidget
In post 12, Isis wrote:Hey everybody!

I felt like this was a bit townsided when I reviewed it but I let it pass anyways. We're good if we just don't throw. VOTE: Fidget for hammering the game before I could /out. Pooky dragged me into this game.

There will probably be pedits and I won't read them
Gotem

VOTE: Pooky

Posted: Tue Oct 20, 2020 9:37 pm
by Zdenek
Hello! How I've missed you all!

Vote: Pooky



Since town gets to control at least two of the eliminated each day (the first scroll bearer and at least one of the next two), I think that we should use a points based voting system to rank who gets E'd from the game. I propose that we all pick our top three suspects each day, rank them, first choice gets 4 points, second gets 2, and third gets 1. (The exact number of points is up for debate, but hey ho this is what I settled on as a pretty straightforward one, which I think is better that 3,2,1 at reflecting people wanting to E their first choices). I think adding up the points will give pretty good guidance to the cursed where to pass the scroll and will hopefully be more accurate than treating the scroll as a vengeful shot.

For the first pick, I'm pretty happy sticking with the usual voting, but I'd also be curious to see if using the ranking system produces good elims generally.

Posted: Tue Oct 20, 2020 9:37 pm
by Hopkirk
It’s somewhat an annoying curse
When one is forced to speak in verse
Though this from Hectic I’d expect
It harms my power to detect
Yet this trifling impediment
Does not mean I’ll be negligent
The game begins with a full day
Easy to hide out of the way
I could just lurk and survive this
But I’d prefer to be LAMIST
‘I’m town’ I’ll cry from my rooftop
Not kill nor vote shall make me stop
Now all, convinced I’m innocent
And may I add, magnificent
Shall back me up as I scumhunt
Leading the town right from the front
The scroll will pass from hand to hand
And on the scum shall surely land
The mafia we won’t acquit
We’ll kill them all, it will be lit

Posted: Tue Oct 20, 2020 9:40 pm
by Fidget
In post 14, Bell wrote:My understanding is that scum get one day vig you can’t shoot a scroll holder.
We get three flips at once.
That occur over a 7 day voting phase.
Then 2 baton passes for an additional 6 days of content.
3 flips repeat.
No scum NK?
You have a pretty good understanding of the setup, up until the part where you question whether or not scum has a NK. What is your intention behind the last line?

Posted: Tue Oct 20, 2020 9:41 pm
by Hopkirk
I have myself some suspicion
I’ll vote now, without omission
My choice is good, although not rare
VOTE: Pookymagicalbear

Posted: Tue Oct 20, 2020 9:55 pm
by Hopkirk
In post 37, Zdenek wrote:Hello! How I've missed you all!

Vote: Pooky



Since town gets to control at least two of the eliminated each day (the first scroll bearer and at least one of the next two), I think that we should use a points based voting system to rank who gets E'd from the game. I propose that we all pick our top three suspects each day, rank them, first choice gets 4 points, second gets 2, and third gets 1. (The exact number of points is up for debate, but hey ho this is what I settled on as a pretty straightforward one, which I think is better that 3,2,1 at reflecting people wanting to E their first choices). I think adding up the points will give pretty good guidance to the cursed where to pass the scroll and will hopefully be more accurate than treating the scroll as a vengeful shot.

For the first pick, I'm pretty happy sticking with the usual voting, but I'd also be curious to see if using the ranking system produces good elims generally.
While at first glance this may seem good
I'd oppose this, don't think we should
I'd be concerned of the EVs
Counting charisma changes these

There's twenty of us, five are scum
And no nightkills from them will come
If one of five doth top our list
They shall continue to exist
If a single one appears town
Victory will not come around

Sure mafia can kill obvgood
Discussing picks in their dayhood
Best case is twelve dead by day four
One good read then would doom us, aw

Scum in top threeish is loss right
So point system may not delight

Posted: Tue Oct 20, 2020 9:57 pm
by Hopkirk
Hey Isis you were the reviewer
How should we best make scum fewer
You must have thoughts on the setup
I'd recommend you cough 'em up

Posted: Tue Oct 20, 2020 9:57 pm
by Lapsa
2 Corinthians 1:6

“And whether we be afflicted, it is for your consolation and salvation, which is effectual in the enduring of the same sufferings which we also suffer: or whether we be comforted, it is for your consolation and salvation.”
VOTE: Bell

Posted: Tue Oct 20, 2020 10:15 pm
by Zdenek
Hopkirk, you seem to be arguing that people should indulge their personal scum-reads and pass the scroll to players who are generally read as town, just in case one of them is scum. Is that a fair assessment?

I'm pretty sure that doing that will be worse for town in the long run.

Posted: Tue Oct 20, 2020 10:31 pm
by Hopkirk
No, don't give the scroll to obvtown
That would just bring our win rate down
More, the list is easy to game
Follow too closely feels a shame

I'll rephrase the flaw if I may
Even if we kill one each day
That leaves us little wriggle room
To find the last or soon face doom

Posted: Tue Oct 20, 2020 10:38 pm
by Hopkirk
Does this look right in terms of stats
The answer could affect our strats

---
D1
Kill 0 40%
Kill 1 54.5%
Kill 2 5.5%

Posted: Tue Oct 20, 2020 11:24 pm
by Nero Cain
hi I'm the backup/co-mod

Posted: Tue Oct 20, 2020 11:24 pm
by Nero Cain
and right now

Posted: Tue Oct 20, 2020 11:24 pm
by Nero Cain
i'll be posting a vote count