hard guilty but it would be a very weird role to give to town)
Posted: Fri Apr 01, 2022 10:35 am
by mastina
Setup in 16 definitely feels scumsided to me, and I think that the best options would either be gating the roleblocker or adding more to the JOAT.
I'd actually add not one role, but two, to the JOAT; my recommendations would be 2/3 of {Voyeur, Commuter, Investigative-role-e.g.-gunsmith/rolecop/etc}.
Posted: Fri Apr 01, 2022 4:41 pm
by Umlaut
Do you think Hider and Commuter are too samey in effect for the same JoAT? I could do Rolecop, Follower, Commuter, and something in a different category from those like Rolestopper. (But can just do Voyeur if you think three different investigative shots isn't excessive)
Posted: Fri Apr 01, 2022 7:13 pm
by mastina
In post 27, Umlaut wrote:Do you think Hider and Commuter are too samey in effect for the same JoAT?
I mean, in a sense, yes; they both serve to protect the JOAT at the cost of the JOAT not using an investigative action. I, personally, have no issue with a JOAT having two investigatives and two self-protect actions since they can't be used on the same night meaning that it takes skill to guess when the best times to use which are, and how to use them.
I also personally don't think three investigatives on a JOAT is excessive, but,
1: It's your setup so it's largely your preference, and,
2: Datisi is the primary so it's mostly Datisi's call
Posted: Sat Apr 02, 2022 12:26 am
by Datisi
i don't have an issue with either 2 investigatives + 2 protective shots, or 3 investigatives + something else for the joat. so depends on which one would you prefer, umlaut.
Posted: Sat Apr 02, 2022 5:07 am
by Umlaut
I'd actually prefer Rolecop+Follower+Rolestopper+Commuter if that is acceptable (neither of you commented on Rolestopper as a suggestion here). If that gets vetoed I'll do Rolecop+Follower+Hider+Commuter.
Posted: Sat Apr 02, 2022 5:53 am
by Datisi
1x mafia roleblocker
1x mafia traitor-enabler bodyguard
1x mafia informed traitor (knows there's 4 tprs, one of which is a detective)
1x town detective
1x town joat (rolecop, follower, rolestopper, commuter)
1x town combined doctor checker
1x town non-consecutive night vigilante
6x vt
this? rolestopper also seems fine to me to add into the joat here. unless mastina sees anything that's wrong with this setup, i'd pass it.
Posted: Sat Apr 02, 2022 5:56 am
by Umlaut
That's the one. I'll start writing updated role PMs in a bit.
Posted: Sat Apr 02, 2022 9:30 am
by mastina
I think that's fine.
Posted: Sat Apr 02, 2022 5:32 pm
by Umlaut
Reproducing all role/result PMs here, not just the changed ones, for easier review in one place. Note Mafia will be informed of the Traitor's existence within their private topic; I find this more convenient since I don't have to find a good way to redact it from the PM on flip.
Spoiler: Role PMs
Spoiler: Result PMs
Are we good to go?
Posted: Sun Apr 03, 2022 4:55 am
by mastina
I have a few issues with the role/result PMs, I'll explain why once home.
Posted: Mon Apr 04, 2022 5:28 am
by Umlaut
Bump
Posted: Mon Apr 04, 2022 9:17 am
by mastina
In post 35, mastina wrote:I have a few issues with the role/result PMs, I'll explain why once home.
Took me an extra 20 hours or so, but can do so now:
I would add "and receive No Result" to this to make it clear that "failed to investigate" = No Result. (Never underestimate players' ability to assume a message from the mod means something else, as without specifying No Result, it's possible they would think that the PM is due to their submitted action having been rejected or something like that.
This however is not a correct result for a Rolecop and is mandatory to change; Vanillas/Goons show up as "Vanilla" to the rolecop, not as 'no special role'. (The two might pragmatically mean the same thing but for a role that has a very specific ruleset, you need to follow the rules for the role.)
The rest is good to my eye tho.
Posted: Mon Apr 04, 2022 9:42 am
by Umlaut
I have used exactly that wording for no-result PMs without issue in all my past Normal games (in general I have a preference for minimizing use of "mechanical" terms like No Result, where possible) but I will change it if that is important to you.
Somewhat surprised at "no special role" being unacceptable wording but okay.
Spoiler: Updated Role PMs
Spoiler: Updated Result PMs
I'd also like to verify that the list of "types of action" for purposes of Follower results is the list on the wiki page Natural_Action_Resolution/Normal_Game, so e.g. following the Combined Doctor Checker returns "a protective action and a miscellaneous action" and nothing more specific than that.
Posted: Mon Apr 04, 2022 7:02 pm
by mastina
In post 38, Umlaut wrote:I'd also like to verify that the list of "types of action" for purposes of Follower results is the list on the wiki page Natural_Action_Resolution/Normal_Game, so e.g. following the Combined Doctor Checker returns "a protective action and a miscellaneous action" and nothing more specific than that.
That's correct.
I've nothing more that I can think of.
Posted: Mon Apr 04, 2022 10:14 pm
by Datisi
we're keeping mafia multitasking being on by default, right? if so, i would specify in the mafia role pm's that they can both take their action and perform the factional kill in the same night, since i feel like people often overlook the setup-specific rules, and having multitasking is not the default.
everything else looks fine to me.
Posted: Tue Apr 05, 2022 5:25 am
by Umlaut
Would it suffice to mention multitasking explicitly in the first post of the Mafia PT? I prefer to keep role PMs as close to identical as possible across my games.
If that doesn't suffice then I will go ahead and add "helper text" after the role-specific active ability text for each of the Mafia Roleblocker and Mafia Traitor-Enabler Bodyguard.
Can I consider this passed?
Posted: Tue Apr 05, 2022 9:12 am
by Datisi
mentioning multitasking in the first post of the mafia pt is fine.