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Posted: Wed Sep 14, 2022 1:25 pm
by Vivax
That petapan fellow has my hair and a good banner.
In post 18, fireisredsir wrote:bc this game doesn't have a postcap and larges can sometimes get kinda miserable without one, if d1 starts to get close to like idk 80-100 pages i suggest we simply yeet someone

who wants to join me on this mission

we need 10 more to sign the pact

VOTE: ausuka
What's the mission and what's the pact?

Posted: Wed Sep 14, 2022 1:25 pm
by mastina
In post 14, Vivax wrote:
I'm on a path that is intertwined with
A debt that's paid when the world goes silent
Me too

Hope it's soon cause I've been on the party path for 3 years and don't want regrets :mrgreen:
Town.

Posted: Wed Sep 14, 2022 1:26 pm
by fireisredsir
alright we have 2 votes for 50 i can work with that

vivax the mission is to avoid d1 thread bloat that will make the game unreadable and a slog and make everyone apathetic and want to die

the pact is that if the thread gets too big, we yeet someone

Posted: Wed Sep 14, 2022 1:26 pm
by Nero Cain
VOTE: mastina

Posted: Wed Sep 14, 2022 1:26 pm
by mastina
In post 11, Something_Smart wrote:this is not a mod note.
Almost missed this, but town.

Posted: Wed Sep 14, 2022 1:27 pm
by mastina
In post 15, Ircher wrote:VOTE: Ausuka
VOTE: Ircher

Scum.

Posted: Wed Sep 14, 2022 1:28 pm
by mastina
In post 18, fireisredsir wrote:bc this game doesn't have a postcap and larges can sometimes get kinda miserable without one, if d1 starts to get close to like idk 80-100 pages i suggest we simply yeet someone

who wants to join me on this mission

we need 10 more to sign the pact

VOTE: ausuka
Probably a scum try hard, which on D1 is a treat-as-town.

Posted: Wed Sep 14, 2022 1:31 pm
by Vivax
In post 31, mastina wrote:
In post 18, fireisredsir wrote:bc this game doesn't have a postcap and larges can sometimes get kinda miserable without one, if d1 starts to get close to like idk 80-100 pages i suggest we simply yeet someone

who wants to join me on this mission

we need 10 more to sign the pact

VOTE: ausuka
Probably a scum try hard, which on D1 is a treat-as-town.
I townread you for this.
I have some reservations about fire's tone from when they replied to me as well.

Posted: Wed Sep 14, 2022 1:57 pm
by Vivax
as petapan was saying that, Malakittens, Lukewarm, Titus, Andresvmb, and fireisredsir
Host solved the game for us we got em

VOTE: lukewarm

Posted: Wed Sep 14, 2022 2:02 pm
by fireisredsir
(those are the people who played in datisi's previous large theme, ktane)

except im actually lukewarm in that game lore-wise so idk how that works, exactly

Posted: Wed Sep 14, 2022 2:16 pm
by Lukewarm
I have not been having a lot of fun with Day 1 of large games. So I might try to coast this one out.

But I also might be bad at sticking to that lol.

But for now, and until I inevitably fail at holding back, Peta I declare you a double voter

VOTE: Klick

Posted: Wed Sep 14, 2022 2:19 pm
by Roden
In post 24, Ydrasse wrote:
In post 18, fireisredsir wrote:bc this game doesn't have a postcap and larges can sometimes get kinda miserable without one, if d1 starts to get close to like idk 80-100 pages i suggest we simply yeet someone

who wants to join me on this mission

we need 10 more to sign the pact

VOTE: ausuka
let's do 50
I'm down.

Posted: Wed Sep 14, 2022 2:19 pm
by Lukewarm
In post 17, mastina wrote:Hi y'all, I'm gonna be fully transparent with this:
I am setting my productivity to 0% today.


You may call that anti-town as much as you want; you can consider it suspicious as much as you want. Which is fair. The scum extra kill mechanism is ludicrously strong and I am fully aware of the risks.

But I have very strong reasons for doing so. I promise that by D4, you'll know why.
I won't go 0% more than once.

But for ~reasons~ I need to go 0% today. Let's just say I'll become a scumhunting GOD.
I kinda feel like you should have just done this, and not declared it tbh.

Are you basically claiming that you have a power worth the over all productivity taking a hit?

Conversely, people probably should not declare intent to go to 100% productivity, because that is paramount to claiming either a VT or a PR with a bad ability.

Posted: Wed Sep 14, 2022 2:21 pm
by mastina
In post 35, Lukewarm wrote:I have not been having a lot of fun with Day 1 of large games. So I might try to coast this one out.

But I also might be bad at sticking to that lol.

But for now, and until I inevitably fail at holding back, Peta I declare you a double voter

VOTE: Klick
Oh is this the mythical Lukewarm scumgame?

...'Cause it looks like a mythical Lukewarm scumgame.

Posted: Wed Sep 14, 2022 2:23 pm
by Lukewarm
In post 19, Ircher wrote:As long as we achieve 1,275 points out of 1,700 points each day, we will be fine. If mastina is setting hers to 0%, then we need to average 80 points per player to avoid the extra night kills.
Is this just you guessing that this game is a 17:4, or did I miss that info somewhere, or?

Posted: Wed Sep 14, 2022 2:23 pm
by mastina
In post 37, Lukewarm wrote:
In post 17, mastina wrote:Hi y'all, I'm gonna be fully transparent with this:
I am setting my productivity to 0% today.


You may call that anti-town as much as you want; you can consider it suspicious as much as you want. Which is fair. The scum extra kill mechanism is ludicrously strong and I am fully aware of the risks.

But I have very strong reasons for doing so. I promise that by D4, you'll know why.
I won't go 0% more than once.

But for ~reasons~ I need to go 0% today. Let's just say I'll become a scumhunting GOD.
I kinda feel like you should have just done this, and not declared it tbh.

Are you basically claiming that you have a power worth the over all productivity taking a hit?

Conversely, people probably should not declare intent to go to 100% productivity, because that is paramount to claiming either a VT or a PR with a bad ability.
I have my reasons.

I legit feel that me declaring this could break the game for the town.

The WHY is something that the scum will have to speculate about.

Posted: Wed Sep 14, 2022 2:28 pm
by Lukewarm
In post 40, mastina wrote:
In post 37, Lukewarm wrote:
In post 17, mastina wrote:Hi y'all, I'm gonna be fully transparent with this:
I am setting my productivity to 0% today.


You may call that anti-town as much as you want; you can consider it suspicious as much as you want. Which is fair. The scum extra kill mechanism is ludicrously strong and I am fully aware of the risks.

But I have very strong reasons for doing so. I promise that by D4, you'll know why.
I won't go 0% more than once.

But for ~reasons~ I need to go 0% today. Let's just say I'll become a scumhunting GOD.
I kinda feel like you should have just done this, and not declared it tbh.

Are you basically claiming that you have a power worth the over all productivity taking a hit?

Conversely, people probably should not declare intent to go to 100% productivity, because that is paramount to claiming either a VT or a PR with a bad ability.
I have my reasons.

I legit feel that me declaring this could break the game for the town.

The WHY is something that the scum will have to speculate about.
You already did it, so pointless to tell you really - regardless of your reasons.

But I did want to point out to other people that I think that they probably should not declare their intent one way or the other, because it is basically claiming to be a RP or a VT.

really just structured as commenting on you doing it, since that is what sparked the thought in my head.

Posted: Wed Sep 14, 2022 2:39 pm
by Roden
In post 2, Datisi wrote:
2. using town power roles:

~ during each day, each member of the town may choose how productive they're going to be at work that day, ranging from 0% to 100%.
~ if they do not submit anything, they will default to 100% productivity.
~ at the start of each night, each town member will gain [100% minus their productivity that day] productivity percentage points.
~ for example, if they were 75% productive on d1, they will gain 25% productivity percentage points at the start of n1.
~ in order to use their power role, they must have the needed number of productivity percentage points, as said in their role pm.
~ productivity percentage points do not have to be used immediately, and they do not disappear if not used immediately.
If I understand this right, if we put in 50% productivity then we'll regain 50% back, keeping us at 100% productivity for the next day. Is there any reason that VTs and anyone with abilities that cost 50% or less shouldn't always put in at least 50%?

Posted: Wed Sep 14, 2022 2:44 pm
by Lukewarm
In post 42, Roden wrote:
In post 2, Datisi wrote:
2. using town power roles:

~ during each day, each member of the town may choose how productive they're going to be at work that day, ranging from 0% to 100%.
~ if they do not submit anything, they will default to 100% productivity.
~ at the start of each night, each town member will gain [100% minus their productivity that day] productivity percentage points.
~ for example, if they were 75% productive on d1, they will gain 25% productivity percentage points at the start of n1.
~ in order to use their power role, they must have the needed number of productivity percentage points, as said in their role pm.
~ productivity percentage points do not have to be used immediately, and they do not disappear if not used immediately.
If I understand this right, if we put in 50% productivity then we'll regain 50% back, keeping us at 100% productivity for the next day. Is there any reason that VTs and anyone with abilities that cost 50% or less shouldn't always put in at least 50%?
I don't think you are reading that right. My understanding is that

Every Start of Day, you get 100% productivity points. You chose how many to give to the Cafe that day (x)

You get [100 - x] points to power your pr, that you can bank.

VTs should put 100% to the Cafe during the day, because they have no pr to power.

Mastina is giving 0 to the Cafe, so she will have 100 points for her pr

Posted: Wed Sep 14, 2022 2:47 pm
by Lukewarm
Calling what you give the Cafe "productivity", and calling the points you power a pr with "productivity points" does make it kinda confusing terminology wise

Posted: Wed Sep 14, 2022 2:49 pm
by fireisredsir
i think of it like every day you get 100 cookies

you choose how many cookies you want to eat

the remaining cookies at the start of the night get put in the bank

at night if you have a role then you can use it by spending your banked cookies

and if town collectively banks too many cookies at once then maf get to shoot more people

then the next day you get 100 fresh cookies and do the same thing again. but your banked cookies stay (if you didn't spend them all)

i don't actually know if this makes it any more clear, but cookies are tastier than productivity

Posted: Wed Sep 14, 2022 2:55 pm
by Roden
Ohhh

Ok that makes sense, my bad

Posted: Wed Sep 14, 2022 2:56 pm
by Nero Cain

Posted: Wed Sep 14, 2022 3:10 pm
by mastina
Btw Roden is scum here pretty sure.

Posted: Wed Sep 14, 2022 3:16 pm
by Andresvmb
In post 48, mastina wrote:Btw Roden is scum here pretty sure.
Because they didn’t read carefully enough?

Btw I’m rusty since I haven’t played in 4 months, so bear with me.