Page 11 of 14
Posted: Tue Aug 31, 2004 9:12 pm
by Fuldu
I'm not a named pirate, silgado, just a described one.
I disagree with Dirge about no lynch. There's no evidence we have another cop left, which would be the best way to use no lynch. The other way we would get information about who is scum is through who is night killed. Whether shelper's scum or not, it's extremely unlikely that
both
massive and I are scum. So, mafia could kill one or the other of us and the town would gain very little information. All it does is slightly improve our chance of lynching scum randomly, and I think it's a little too late to be relying on that.
Posted: Thu Sep 02, 2004 3:17 am
by shelper
Presuming there are three mafia left, which wouldn't be that odd, three mafia and an SK are about usual in this size a game i think, both massive and fuldu could have ended the game right there and then if they were mafia.
Which they didn't.
Silgado's doc claim is getting a bit fishier as he does seem to be the only one who had gotten a name with his role, except for Thoth, who had gotten Werebeard. I'm willing to believe sil for now though.
So that would leave Dirge and STD. I wasn't terribly suspicious of either of them before this wonderful display of process of elimination right here to be honest, but that's the only thing i can come up with. There was only one kill N1 though, poor doomcow having been married to a nice girl. May i ask who you protected that night, silgado, see if that can shed some more light on the situation.
Seing as that if we lynch wrong today, we'll all be at davy jones's locker, i'm holding on to my vote for the time being.
Posted: Thu Sep 02, 2004 5:24 am
by silgado106
Yeah sure, let me just give you guys all three nights:
Night 1 - Flying Dutchman
Night 2 - Narninian (Who is now Fuldu)
Night 3 - Save The Dragons
And I believe the reason there was only one kill on Night 1 might be because there's no SK... if that's the case then the mafia killed one person on Night 1, then they killed another on night 2 without Lord Gurgi, that is why the killing method changed from Marrying to Hanged, and that same night Thoth, the Vig, killed Dirge, then Night 3 the mafia yet again killed another one, that is why Drummer was also hanged.
That's my speculation anyways... unless of course Drummer blocked the SK all three nights or something... which we know is not true because Dirge 1 was blocked by him on Night 1 or 2 (I can't remember which one)
Posted: Thu Sep 02, 2004 10:08 am
by massive
You know, silgado brought up a very good point. We've been operating under the pretense (or at least I have) that Thoth was the SK. What if he was just Mafia? I wonder if we're fishing for only one scum ...
I do, however, maintain that Thoth was NOT the vigilante.
Trying to decide how I feel about no-lynch in light of that.
Posted: Thu Sep 02, 2004 11:02 am
by silgado106
Can we ask the mod to verify that for us about Thoth? Umm, I guess I'll just ask and see
CaptainBlicero
, was Thoth a Vig or a SK? Or are we not allowed to know?
Posted: Thu Sep 02, 2004 4:08 pm
by CaptainBlicero
silgado106 wrote:CaptainBlicero, was Thoth a Vig or a SK? Or are we not allowed to know?
Harrrr! I ain't be here to do yer own legwork for ya, ye lazy dog! Ye can set sail for Theme Park an' check the original Texas Mafia Pirate role PM in the "Texas Mafia Returns" thread. The Cap'n makes no guarantee that the role has stayed the same -- 'tis up to the judgement of this hearty crew! But ye can find some clues in the posts in this game about the nature of the setup, and iff'n y'have more brain than grog in yer mangy skull, ye may yet be able to puzzle it out!
DEADLINE: Monday, noon, EST
Votes:
Dirge - 1 (
Fuldu
)
shelper - 1 (
STD
)
No Lynch - 1 (
Dirge
)
Not Voting: shelper, massive, silgado106
4 to lynch, 3 to lynch at deadline. If two players are tied at 3, the one who reached that total earliest will be lynched.
Posted: Thu Sep 02, 2004 4:29 pm
by Dirge
Fuldu wrote:I disagree with Dirge about no lynch. There's no evidence we have another cop left, which would be the best way to use no lynch... All it does is slightly improve our chance of lynching scum randomly, and I think it's a little too late to be relying on that.
At this point in the game I think any advantage is a good one.
I think that Thoth was the SK. In his death scene CB stated that Thoth was pro-pirate or the opposite of "pirate-haters".
CB wrote:And maybe a greater tragedy is what happened to 'is friend One-Eyed Thoth, otherwise known as The Pirate From Texas Mafia. Thoth was found this morning strung up on a rope -- hanged. A discharged blunderbuss and a big cowboy hat are the only possession found in his room. The role that cleared out an entire Texas town of mafia is now gone... Another victory for pirate-haters everywhere!
Posted: Thu Sep 02, 2004 5:26 pm
by Save The Dragons
The pirate in Texas mafia looks like a Vig.
Posted: Thu Sep 02, 2004 6:32 pm
by silgado106
Dirge... the opposite of Pirate-Haters would be a Vig, as the Vig tries to kill mafia, while the SK kills anyone... That is my main reason for thinking that he was a Vig, and I started that a long time ago... but anyways, we have other matters at hand...
Posted: Thu Sep 02, 2004 10:08 pm
by Fuldu
If there are three mafia left with 6 of us alive, the game is pretty much over. I think Thoth was a vig and that there are two mafia left and no SK.
Posted: Fri Sep 03, 2004 3:00 am
by Dirge
sildago you're right. I meant that I was sure that Thoth was the Vig.
Posted: Fri Sep 03, 2004 4:57 am
by silgado106
Ohh ok Dirge...
And yeah Fuldu, I agree with you. Which means, if we lynch wrong, pirates completely lose. And now we even had a deadline which makes it even harder!
I suggest we keep conversations going, EVERYONE should be talking, that's our only way of catching them...
Posted: Fri Sep 03, 2004 7:59 am
by shelper
Agreed, we need everybody to participate at this point.
Right now i have mixed feelings toward No-lynch. Yes, i suppose it does decrease our chances of lynching the wrong one, but my gut really doesn't like the idea of going to night with two scum still out there.
I was hoping to go back to day 1 and see what Dirge and STD
(the ones left unclear by process of elimation, post 251, if you've just tuned in)
did in regards to the lynching of the priest, but both players at that time (someone and DS) were horribly inactive and didn't get involved in his lynching one bit.
Going to sleep on this a bit, see if i can't convince my gut to give some good reasoning as to why not to go with no-lynch.
Posted: Fri Sep 03, 2004 6:48 pm
by Save The Dragons
Dirge and STD
(the ones left unclear by process of elimation, post 251, if you've just tuned in)
Aren't you forgeting someone?
But besides that, the more I think about it, the more I think Silgado is scummy...
Unvote
If we get nowhere fast approaching the deadline, I think he would be a last ditch effort to get scum or die trying.
Posted: Sat Sep 04, 2004 11:17 pm
by shelper
Aren't you forgeting someone?
... no, i don't think i am.
Posted: Sun Sep 05, 2004 2:50 am
by Dirge
All hands on deck! In a little over 24 hrs we are going into night whether we like it or not. The discussion in the last bit was'nt as revealing as hoped. I am going to push for a
NO LYNCH
again. We don't have all that much more info, night will give us at least a little more and there is a chance that the doc will make a good protect tonight. And we won't let the wrong man hang. As the only player with a vote I will be lynched. We can't afford to be sloppy here. If I am lynched we will most likely loose the game. If you truly think that I deserve to die at least put a vote on me so that we will have that information to work with if we do have another day to pirate as God intended.
Posted: Sun Sep 05, 2004 3:06 am
by shelper
Actually, dirge, it's four to lynch, three at deadline. Unless you manage to get another two votes on yourself, we go to night with a no-lynch.
However, i really do want to lynch you right now, but my gut again doesn't want to take the risk.
So i'm going to go along with the no-lynch, and pray the anti-pirates don't have means of getting more then 1 kill in tonight.
Vote: no lynch
Posted: Sun Sep 05, 2004 4:57 am
by silgado106
I really don't want to risk it either, but how sure are we that tomorrow will bring something to light? I might be able to protect a kill, but what if I am not? I might even get killed myself..... arghhhh (not in the pirate way, but the frustrating way lol) I'm not going to vote because we are going to have a no lynch anyway. I just wish we could have figured out something today... there HAS to be something out there that can give us a clue... Also tomorrow, when we wake up with at least 5 people alive, then
that
will be the real challenge... then it would be the lynch-right-or-lose...
Posted: Sun Sep 05, 2004 5:00 am
by shelper
but how sure are we that tomorrow will bring something to light?
We're not, i don't think it will bring anything to light, to be honest, but it will give us slightly better odds of catching scum.
Posted: Sun Sep 05, 2004 5:13 am
by massive
It's becoming more and more obvious that we've only found one Mafia regardless of Thoth's affiliation. Makes most sense that there's two left. No-lynch is the smart way to go here, as it sets us up with not only more information (hopefully) by tomorrow, but also gives us the majority still tomorrow no matter what happens overnight.
vote no-lynch
Posted: Sun Sep 05, 2004 6:49 am
by silgado106
Yep, it does gives us majority, as long as only one person (hopefully none) dies, like Shelper said.
I'm not sure if Dirge actually voted for no lynch, since he didn't put "vote" in front of it, so let me
vote: no-lynch
and then either wait for night, or let Dirge or someone else put the last vote.
Posted: Sun Sep 05, 2004 6:54 am
by silgado106
Sorry for the double post, but I have an idea and I want to know what you guys think about it...
If there's any investigative role out there, they should come out today, that way I know exactly who to protect tonight. Since that copish role would be protected, the mafia would most likely kill me, and then you guys have that investigation to rely on tomorrow which should be A LOT of help.
If there's a flaw with this idea please say it before anyone claims anything.
Posted: Sun Sep 05, 2004 8:04 am
by CaptainBlicero
ARRR! 'Tis too late to be talkin, fer ye've chosen the cowardly path of the
NO LYNCH
!
'Tis NIGHT, mateys! Yer choices be expected post-haste! (by Wednesday)
Posted: Wed Sep 08, 2004 1:17 am
by CaptainBlicero
Early in the morning, you all wake to a fearful clatter... it sounds like a house coming down! Ye rush out a yer piratey hammocks to see the body of Fuldu swaying in the wind. He's got two wooden legs, two wooden arms, and there appear to be woodpeckers already nesting in his britches. ARrrr, too bad fer him he didn't have a wooden neck!
Fuldu, formerly Narninian, formerly Inebriated Djinn (Pirate With One Too Many Wooden Limbs) has been hanged
With 5 alive, it be 3 to lynch, and the Cap'n highly suggests that you pirates make sure to get it right this time.... or hang up yer cutlasses for good.
Posted: Wed Sep 08, 2004 5:53 am
by shelper
I don't have a lot of experience in endgames, so i'm not quite sure what our best scenario would be. The way i see it, a mass roleclaim might not be such a bad idea at this point. Since it's lynch correctly or die right now, we could use all information we can get. Comments?
Also, it's been two nights now since silgado claimed doc and on both occasions the scum decided they'd rather take out someone else. One night, maybe, but
two
?
No vote as of yet.