Large Theme Game Queue (Retired)

For archiving signup threads after their corresponding games are complete.
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Post Post #250 (ISO) » Mon Jun 26, 2017 10:38 am

Post by Untrod Tripod »

ThinkBig's game may enter signups
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Post Post #251 (ISO) » Sat Jul 08, 2017 8:02 am

Post by Antihero »

biochem ends in a
scum
win and tragically failed to dethrone chess mafia as most drawn-out game
The distance between insanity and genius is measured only by success.
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Post Post #252 (ISO) » Thu Jul 13, 2017 5:27 am

Post by MarioManiac4 »

  1. Game name
    - Kidney Mafia
  2. Flavor
    - We have kidneys and would prefer to have yours, as well?
  3. Number of players
    - 21
  4. Are hydras allowed (Yes/No)
    - Yes, a maximum of 5 hydrae with a maximum of 2 heads each.
  5. Your modding experience
    - world.createNew(Utopia everHope); (Zaphkael),
  6. Current modding commitments
    - None
  7. Reviewers
    - randomidget, Ircher, Ser Arthur Dayne
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Yes.
  9. Backup or co-mod
    - This is comodded by Zaphkael and MarioManiac4, game will be comodded on account lettuce salad
  10. Backup or co-mod's experience
    - Mini Normal 1728, Micro 711, Micro 604 and Micro 604 (all mario's)
  11. Backup or co-mod's commitments
    - none currently.
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - No
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Post Post #253 (ISO) » Sat Jul 15, 2017 1:56 pm

Post by FakeGod »

  1. Game name
    - Midsummer Night's Revelry
  2. Flavor
    - New Year's Eve Masquerade Ball
  3. Number of players
    - 17
  4. Are hydras allowed (Yes/No)
    - No
  5. Your modding experience
    - New Year's Eve Masquerade Ball
  6. Current modding commitments
    - None
  7. Reviewers
    - None
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Yes
  9. Backup or co-mod
    - GuyInFreezer
  10. Backup or co-mod's experience
    - Many including multiple Large Theme games
  11. Backup or co-mod's commitments
    - Mini Theme
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - No
My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.
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Post Post #254 (ISO) » Mon Jul 17, 2017 8:00 pm

Post by Untrod Tripod »

Both of the games above may begin signups. Sorry i thought i approved them already. My bad guys.
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Post Post #255 (ISO) » Tue Jul 18, 2017 1:01 am

Post by lettuce salad »

In post 157, Errantparabola wrote:I don't think I have permission to start a signup thread
This is the moderator account for Kidney Mafia. Apologies if that wasn't clear.
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Post Post #256 (ISO) » Tue Jul 18, 2017 3:47 am

Post by Untrod Tripod »

Got you
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Post Post #257 (ISO) » Wed Jul 19, 2017 2:19 pm

Post by Heartless »

Kingdom Hearts has ended with a
Town Victory
.
Show
those who are Heartless
once cared so much


Best origin story ever told

TellTaleHeart and Antihero
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Post Post #258 (ISO) » Sat Aug 05, 2017 10:47 am

Post by morph the cat »

  1. Game name
    - A Mid-Scummer Night's Dream
  2. Flavor
    - Original flavor by fferyllt and Cabd
  3. Number of players
    - 17
  4. Are hydras allowed (Yes/No)
    - Yes
  5. Your modding experience
    - Pick a game, any game. (fferyllt - Large Theme Tarot uPick, Cabd - Large Theme Tales of You)
  6. Current modding commitments
    - The occasional Newbie game
  7. Reviewers
    - Vi, penguin_alien
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Yes
  9. Backup or co-mod
    - Mod is a hydra
  10. Backup or co-mod's experience
    - N/A
  11. Backup or co-mod's commitments
    - N/A
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - No.
Additional notes:


-- The game features a unique mechanic dreamed up by Cabd and fferyllt, and tamed into something workable by Vi and penguin_alien

-- The experience requirements may be partially waived via manual approval outside the advertized rules via PM.
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Post Post #259 (ISO) » Sun Aug 06, 2017 1:51 pm

Post by Untrod Tripod »

Morph's game may enter signups
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Post Post #260 (ISO) » Wed Aug 16, 2017 10:28 am

Post by Cheetory6 »

  1. Game name
    - Paint Mafia Mania
  2. Flavor
    - Imagine mafia but people get to have colours too wow!
  3. Number of players
    - 24
  4. Are hydras allowed (Yes/No)
    - No
  5. Your modding experience
    -
    Mini Normal 1652: Sweet Dreams Mafia
    Mini Theme 1679: Baccano! Mafia
    Large Theme: Disney UPick Mafia
    Mini 1708: Mafia Café
    Paint Mafia!
    Paint Mafia Sequel!
    Paint Mafia Threequel!

  6. Current modding commitments
    - None
  7. Reviewers
    - implosion
  8. Reviewers agreed to FINAL version? (Yes/No)
    - implosion has, RC is a nerd who hasn't looked at my rolePMs/opening post yet
  9. Backup or co-mod
    - Equinox
  10. Backup or co-mod's experience
    -
    Newbie 1705: https://forum.mafiascum.net/viewtopic.php?f=50&t=66387
    Micro 621: https://forum.mafiascum.net/viewtopic.php?f=84&t=67078
    Newbie 1761: https://forum.mafiascum.net/viewtopic.php?f=50&t=69382
  11. Backup or co-mod's commitments
    - None
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - No
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Post Post #261 (ISO) » Wed Aug 16, 2017 6:37 pm

Post by Untrod Tripod »

Cheets game may enter signups
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Post Post #262 (ISO) » Thu Aug 17, 2017 8:20 am

Post by IgnitionUSMC »

/in Cheetory6 Paint Mafia Mania
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Post Post #263 (ISO) » Thu Aug 17, 2017 8:21 am

Post by Cheetory6 »

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comical third option
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Post Post #264 (ISO) » Fri Aug 18, 2017 6:16 pm

Post by xyzzy »

  1. Game name
    - TBD Mafia 2: The Squeakquel
  2. Flavor
    - that's TBD!
  3. Number of players
    - that is also TBD!
  4. Are hydras allowed (Yes/No)
    - nope!
  5. Your modding experience
    - mini theme 1915
  6. Current modding commitments
    - none!
  7. Reviewers
    - Ircher
  8. Reviewers agreed to FINAL version? (Yes/No)
    - this is a Upick-esque game, so that will happen later!
  9. Backup or co-mod
    - Ginngie
  10. Backup or co-mod's experience
    - open 678 and mini theme 1894 (co-modded)
  11. Backup or co-mod's commitments
    - none!
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - yes! it could potentially have any or even all of those!
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Post Post #265 (ISO) » Sat Aug 19, 2017 5:23 pm

Post by Untrod Tripod »

xyzzy's game may begin signups
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mastina
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False Prophet
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Post Post #266 (ISO) » Mon Aug 21, 2017 4:12 pm

Post by mastina »

Night
and
Day
Mafia
has now ended in a
scum
win!
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Post Post #267 (ISO) » Thu Sep 14, 2017 11:41 am

Post by mastina »

/in to mod:
  1. Game name
    - The Mod is
    Mafia

  2. Flavor
    -
    Ever thought that your game moderator was basically a player in the game?
    Well now, that's actually true!

    And guess what?

    She hates your guts.

  3. Number of players
    - 18.
  4. Are hydras allowed (Yes/No)
    - Yes.
  5. Your modding experience
    -
    Night
    and
    Day
    Mafia, Mini Normal 1920, Mini Normal 1900, Mini Normal 1873, Gistou, Hilariously Unbalanced Mafia 2, Hilariously Unbalanced Mafia, and so on and so forth.
  6. Current modding commitments
    - None.
  7. Reviewers
    - Ginngie.
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Yes.
  9. Backup or co-mod
    - Given the game's premise (active moderator influence--see game mechanics), I'm intentionally running the game without one. However, if necessary, Ginngie has all the information she needs at her disposal to take over. (Basically if it's absolutely 100% required for me to have an on-hand replacement moderator to fulfill all aspects of the game, then she is who I have.)
  10. Backup or co-mod's experience
    - See above.
  11. Backup or co-mod's commitments
    - See above.
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - Given the premise of the game,
    hell
    yes. The game will not feature cults or mid-game alignment changes or secret win conditions, but the others I cannot guarantee because the game's entire premise revolves around direct moderator influence during the game. (See below.)
Game Mechanics
:

Spoiler: Spoiled for length
I AM THE SUPREME RULER OF ALL
  • This game is explicitly a
    14
    :
    4
    Town
    :
    Mafia
    game.
  • I,
    mastina
    , your game moderator, am aligned with
    the
    Mafia
    as a fifth member. I have those four players' best interests at heart at all times.
  • Given this inherent premise, this game is bastard-as-
    hell
    .
  • However, I am still your game moderator. I will guarantee you that all official moderator information will be guaranteed to be accurate (barring mod error of course). The opening post, rules, game mechanics, all votecounts, prods, replacements, flips, etc. will be handled as a moderator and not as a player and are thus immune to falsification.
  • I can vote like any player, but my vote is worth 0.
  • I can be voted, but I cannot be lynched; votes on me will do nothing and are equivalent to Not Voting.
  • I cannot inform the mafia of any player's role.
  • I cannot inform the mafia of the existence of any role.
  • As an extension, I cannot inform the mafia if a town player is fakeclaiming or realclaiming a role.
  • I cannot submit night actions for the scumteam.
  • However, I CAN be sent to do the nightkill if the scumteam so chooses to elect me to do so.
  • I am therefore a valid target of any night action myself.
  • Though I am incredibly limited in what I can/can't say, I am permitted to vaguely help the mafia in their planning.
  • I am able to post as a player.
  • I am able to abuse my moderator edit/delete powers to further the scum wincon of my own free will.
  • The mafia may ask me to edit or even delete any post. However, there are restrictions to this.
    1. I cannot manipulate official game content: votecounts, prods, flips, etc. are all guaranteed to be accurate.
    2. I cannot delete any post with a valid vote or a valid unvote.
    3. I cannot edit a valid vote or a valid unvote out of a post.
    4. If a vote or unvote is only invalid because of broken tags, I cannot edit/delete it because I am moderator-bound to fix the broken tag and thus it will become a valid vote/unvote and be subject to the above rules.
    5. The mafia cannot ask me to break tags in a post where tags were working, as I am moderator-bound to fix any broken tags.
    6. The mafia cannot ask me to delete essentially a whole gamedays' worth of posts.
    7. The mafia cannot ask me to delete a post made over three phases ago.
    8. The mafia cannot ask me to edit a post made over five phases ago.
I've got 5 pre-ins.
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Post Post #268 (ISO) » Thu Sep 14, 2017 12:25 pm

Post by Untrod Tripod »

mastina's game may enter signups

and may got have mercy on your soul
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Post Post #269 (ISO) » Fri Sep 15, 2017 5:42 pm

Post by FakeGod »

  1. Game name
    - 17 Kilos of Cocaine
  2. Flavor
    - Original
  3. Number of players
    - 17
  4. Are hydras allowed (Yes/No)
    - No
  5. Your modding experience
    - Midsummer Night's Revelry
  6. Current modding commitments
    - None
  7. Reviewers
    - None
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Yes
  9. Backup or co-mod
    - GuyInFreezer
  10. Backup or co-mod's experience
    - Many including multiple Large Theme games
  11. Backup or co-mod's commitments
    - None
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - No
My favorite site mod is Zor Tester.
I have Brandi's autograph! I bet you're jealous.
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Post Post #270 (ISO) » Sun Sep 17, 2017 2:52 am

Post by Untrod Tripod »

FakeGod's game may enter signups
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Post Post #271 (ISO) » Fri Sep 22, 2017 1:23 am

Post by Virtuoso »

Clash of the gods ends in a mafia win
♫ Where words fail, music speaks ♫
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Post Post #272 (ISO) » Fri Sep 22, 2017 1:39 am

Post by Virtuoso »

/in to mod

  1. Game name
    - Musical Mayehm uPick (will be named with picks)
  2. Flavor
    - A uPick based on anything related to music
  3. Number of players
    - 21
  4. Are hydras allowed (Yes/No)
    - Yes
  5. Your modding experience
    - Clash of the gods and others
  6. Current modding commitments
    - Mini Normal 1946 and a micro
  7. Reviewers
    - Will be reviewed by Aristophanes and others
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Not yet
  9. Backup or co-mod
    - Ari
  10. Backup or co-mod's experience
    - Lots
  11. Backup or co-mod's commitments
    - N/A
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - This game will probably be bastard, but no cults or alignment changes


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dreamlerz7
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♫ Where words fail, music speaks ♫
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Post Post #273 (ISO) » Fri Sep 22, 2017 5:52 pm

Post by Untrod Tripod »

Virtuoso's game may begin signups!
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Post Post #274 (ISO) » Tue Oct 03, 2017 2:06 am

Post by Virtuoso »

/withdraw my large theme game if possible
♫ Where words fail, music speaks ♫
Locked