#250-251 bugspray still making meme reads/posts on p11, not impressed.
In post 242, Momrangal wrote: In post 1, schadd_ wrote:however this paragraph is the extent of the bastardness: i will try not to create any obvious alignment information in these assignments (unless it is very funny)
the key word here is obvious. we know the mod is choosing the pools, and there is info to be drawn for that, even if he's trying to hide things, and it's currently the most solid mechanical thing we have to go on. your attempt to divert town away from this has been noted.
not feeling auro. i picked up on a subtle crumb that makes auro locktown here. i can see mom's op as performative.
hey gypyx, could you spoiler your obnoxious oversized images? thanks.
In post 190, mozamis wrote:P:edit ah ha good to know. Leave my vote there for now anyway, might spur him on.
riveting
pressure like will definitely effect a change in my behaviour
- lurker push sub 24h into game. im going to be toward the bottom of post counts, but he has no reason to believe this at this stage.
- immediately walks it back when challenged
- leaves a redundant vote hanging despite ceding this ground
things arent looking positive for mozamis
more fluff from bugspray. nice.
kinda amusing coming into this with my backwards catch up
i'll definitely be looking to bloc with you.
garbage
i'll find scum and get him to push it for me.
In post 116, mastina wrote:Only way I see that happening is if one of you were scum because you two being town together in a 3p block is too OP.
yeah, i agree, tbh
In post 73, flow trap wrote:So is there a reason the biggest one is the only one that has an even number
Maybe all 4 scum are there?
gross.
mastina has begun in a town manner
tris is immediately and significantly more engaged than she ever was in TM2020
soft townreading all of my group, as i feel its likely to be low scum density
auro > others as the mod will be aware of our relationship, and putting us both in the large group seems like a way of limiting our agency
suspects: mozamis, momrangal, bugspray, flow trap
i guess i can share my thoughts on what i'd expect for the scum distribution,
something like 1 in {5,6} 2 in {2,3,4} with either 0-1-1 or 0-0-2 equally possible, and 1 in {1}
its highly speculative and im not planning to put a lot of weight on this, however.
i do wanna see how this game develops with a little time, because i think there's a solid chance of disengagement/flaky slots, and if that transpires there's definitely gonna be scum to be found in that category.