Page 1059 of 2016

Posted: Mon Jan 06, 2014 5:51 pm
by animorpherv1
In post 26449, xRECKONERx wrote:
In post 26440, AngryPidgeon wrote:I'm back and streaming for lulz because new webcam : P
http://www.twitch.tv/angrypidgeon
liar
That was like a day before your post... timestamps OP.

I also can't wait for a Mundo nerf. Like seriously.

Posted: Mon Jan 06, 2014 5:57 pm
by TheIrishPope
It's not Mundo that needs a nerf, it's the defense masteries

Posted: Mon Jan 06, 2014 8:28 pm
by chesskid3
how the fuck do you lane against a yorick

Posted: Mon Jan 06, 2014 8:41 pm
by xRECKONERx
In post 26451, TheIrishPope wrote:It's not Mundo that needs a nerf, it's the defense masteries
yep
In post 26452, chesskid3 wrote:how the fuck do you lane against a yorick
you lose lane then your team yells at you

alternatively, you force him to use all of his mana then bully him out of lane with a manaless champion

Posted: Mon Jan 06, 2014 8:45 pm
by chesskid3
I was garen vs him and he fucked me hard :(

Posted: Mon Jan 06, 2014 8:46 pm
by chesskid3
WE WON THOUGH SO

Posted: Mon Jan 06, 2014 9:29 pm
by RayFrost
RayFrost guide to beating Yorick:

Go cho'gath. Start flask pots.

He goes in on you? Scream in his face and walk away, maybe kill his ghouls for some health. He'll go oom before you get forced out of lane cuz flask + cho passive + defense mastery regen = trolololosustain.

He'll b for mana and tear. Meanwhile you're running flash tp so you are always in lane and can push / farm with impunity. Get spectre's cowl and you're now set to win the game.

Posted: Mon Jan 06, 2014 9:38 pm
by chesskid3
yeah but it was blind pick so

Posted: Mon Jan 06, 2014 9:50 pm
by RayFrost
Farm, don't die. Failing that, gank the shit out of other lanes while he afk pushes down your top inhib.

Posted: Mon Jan 06, 2014 10:58 pm
by KaleiÐoscøpe
Vs Yorick either start flask/pots as tank and sustain through his shit, or as fighter start redpot/pots and push lane, get lvl2 and all in and push him out every time he comes back push him back out. Otherwise stay under tower and pray for a gank

Posted: Mon Jan 06, 2014 11:13 pm
by Maestro
yay Nashor's by 8 minutes :3
fun game with mid Kayle just now, Nasus Siphon got spoonfed by top and it was the only thing scaring me...700 stacks by endgame (our win)

Posted: Mon Jan 06, 2014 11:51 pm
by KaleiÐoscøpe
Nice. I've been mainung malzahar mod for a while now and I'm getting better and better at shutting down the other mid laner. Manager to get ahead 120 farm and 4 kills against an Ahri. That felt good

Posted: Mon Jan 06, 2014 11:52 pm
by KaleiÐoscøpe
Also, fuck you spellcheck

Posted: Tue Jan 07, 2014 2:00 am
by quadz08
you beat yorick by playing top lane nunu and consuming his ghouls

Posted: Tue Jan 07, 2014 2:09 am
by TheIrishPope
Ray, do you think Cho midlane is viable? If so, would you use the same items? Masteries?

Posted: Tue Jan 07, 2014 3:13 am
by RayFrost
Uhhhh. Depends on team comp, really. If you can afford to build more ap-based, then building along the lines of rod of ages, abyssal, cap isn't horrible. I'm personally not a fan of ap cho cuz I feel his base damage is ennough, but if you need to be a serious ap threat you s hould prioritize dual-purpose tanky + ap items.

Posted: Tue Jan 07, 2014 3:27 am
by TheIrishPope
How about full tank cho? What's his build like?

Posted: Tue Jan 07, 2014 3:35 am
by quadz08
spirit visage + whatever resistance items work against the other team comp

Posted: Tue Jan 07, 2014 4:03 am
by TheIrishPope
Is warmogs good?
Should I rush spirit visage first?

Posted: Tue Jan 07, 2014 4:05 am
by quadz08
I don't know the math on it. I've heard many people say that warmog's isn't great on Cho because he already gets tons of health naturally from his ult.
Depends on who you're laning against.

Posted: Tue Jan 07, 2014 4:11 am
by mykonian
See warmogs as a lategame item. If you are a tank and your problem is that you have to sit in front of your team while they shoot at you for a prolonged time (say, you are sieging a turret or the likes), by all means, get warmogs as a 3rth or later item. Percentage health regen is pretty nice in such situations. Since that multiplies with health and resists, warmogs becomes better the more defensive items you already have. So just like a deathcap, don't buy it first item. Get some real stats first.

Posted: Tue Jan 07, 2014 4:32 am
by RayFrost
I pretty much never get warmog's due to the fact that it simply is too much gold invested on health while not providing anything else. I'd rather get a dual-purpose item like randuin's, sunfire, rylai's, etc etc. This way I get health AND something else as an added benefit. Cho'gath has enough direct health that you don't need it most of the time. If you're really in need of getting more health, you should first ask yourself is more resistances wouldn't help more. If you have the resistances but are just taking too much chunk, then warmog's CAN be a good item. It's just a really niche case.

Frozen heart is super good on cho'gath due to his innate mana-hungry style and the fact that cdr -> more cc -> winning. Visage is less of a must-have than quadz seems to be saying. It's a solid mr item that gives cdr. Making it a decent item on cho, but it really depends on the enemy composition. If they're really ad heavy with one ap damage source that won't be hitting you anyway (for example: leblanc). you can generally get away with just mercs for mr or even go abyssal instead of visage to assert more damage presence. Visage rush is primarily one of two things: your enemy laner is a sustain whore and you need more sustain cuz farm lane or you're against an ap. Or both (fucking vlad).

Other items that can be of varying usefulness include wit's end, nashor's tooth, and the like. The attack speed synergizes with cho's e, and each one has an additional bonus (nashor is cdr, wit's is mr).

Randuin's is okay in a lot of circumstances, but if the enemy team isn't ad heavy, you can usually settle for frozen heart to help shut down their auto attackers without being directly on them and prioritize more for damagey or mr based items.

Primarily, the core straight resistance items on cho are frozen heart for armor and visage for mr. If you're prioritizing a bit more toward the damage side, you can technically build atma's / wit's / etc. Not a fan of atma's but it's possible.

If you're aiming to just afk push a lane, sunfire cape is extremely powerful. Meanwhile, items like rylai's and abyssal can help you if you feel the need to assert more presence in teamfights than you already do or you have an ap heavy team that doesn't want to build abyssal. (A la lux + sej jungle or something)

The primary goal of a tanky cho'gath is to prioritize items t hat directly benefit his utility: cdr is king. If you hit 40% cdr, that's a knockup roughly every 5 seconds. And a silence in about 8. This shit becomes ridiculous in drawn out teamfights. Not to mention that your ult can be used at the start of the fight to initiate it's 34 second cooldown so you have time to use it AGAIN.

Some generic cho tips: feel free to use your ult on enemy laner once you've hit six feast stacks. You don't need to hold on to it. Just nom the fucker and make them b and lose more cs or kill them when it next comes up. Max w, and you'll win every trade ever cuz you have a three second aoe silence that is practically guaranteed to hit with a base damage of 275. Try to avoid using your q much in lane, it eats up a fuckton of mana. Cho'gath's passive is extremely potent in lane because you can use it while trading: your e hits in an aoe, your q hits in an aoe, your w hits in an aoe. If you position yourself well, you can heal *while* fighting someone. You can even use your e to harass while farming. Cuz swag.

Priority in teamfights is to silence any casters that want to get on your squishies: diana, kz, leblanc, etc. Then knock them up so your adc can get some distance. It is not a bad idea to nom the fuck out of an assassin fter you silence them to make them a scared lil bitch. It's proper cho'gath manliness. Once you've cleared the back line divers, your priority is to ignore their cc whores and just zone the fuck out of their back line with your powerful aoe and huge swinging
dick
claws.

Posted: Tue Jan 07, 2014 4:44 am
by notscience
Mid cho is good against Kat

I like it when I play it but it needs practice

Posted: Tue Jan 07, 2014 4:45 am
by chesskid3
I get warmogs as my 6th mundo item, that or triforce depending

with warmogs I have like 5k health it's so great

Posted: Tue Jan 07, 2014 5:03 am
by Benmage
I echo that I rarely get Warmogs because its so much$$ and is just hp. SO when building tanky I like sunfire/randuins for armor and visage or banshee for MR with also locket as an option or, if I'm support tanking(leona) I'll often get Face of Mountain as well.. if I'm jungle tanking I'll often get Golem... mercs or ninja boots... I'm not a big fan of AP tankys... So I never really get frozen heart. I feel like 'mana' when tanking is kinda a wasted stat...

-I did want to try warmogs/blademail vs an all AD team because the cost seems efficient if I think of it as two items each with 500hp 50 armor and the passives, it seems like a cool addition to traditional sunfire/randuins/ninjas.