Page 108 of 134
Posted: Tue Apr 15, 2014 7:33 am
by Yates
Are you just assuming this or did mod tell you? Because all of our NK's have been shot.
Also, who were all your investigations on?
Posted: Tue Apr 15, 2014 7:34 am
by Yates
Oh right - I somehow completely missed the second half of the sentence where you said you didn't believe we had either.
But we *did* have a 2nd kill. So that probably *should* be figured out.
Posted: Tue Apr 15, 2014 7:35 am
by SiX
Egg, I can't understand how you even bother.
The way you're right now reminds me of kindergarten. How you out of personal feelings dislikes me and can't for once remain objective.
I accepted my mistake, I bit the grass for my wrongdoings and here you weighting it like breaking news.
What more can I do? What do you want me to do? I can't travel back in time and change it.
What you should do is to get over it already and carry on but no, instead you let the slightest things get to you way too easy.
Now, lets not concentrate on the past but the future, alright? Not that you care but I'm willed to get over it and leave it like nothing but a displeasant memory since I don't want to have unnecessary arguements like those.
On-topic:
It turned out I was wrong on Nero Cain and Anxiety, but so what?
Haven't you ever been wrong on any of your reads?
You suspect me of being scum although I claimed having shot Talah, yet you don't suspect RachMarie for her claim having sent a FN to Nero Cain?
As you may or may not see, pretty many ways to see different things and you and I obviously see stuff differently but that's life.
Posted: Tue Apr 15, 2014 7:38 am
by Yates
In post 2677, SiX wrote:yet you don't suspect RachMarie for her claim having sent a FN to Nero Cain?
SiX.
"
Friendly Neighbor is necessarily Town-aligned. "
RM is MOD CONFIRMED Town now that we *know* Nero is Town. Can you imagine a scenario where Nero would lie about that? Me neither. RM is Town.
Posted: Tue Apr 15, 2014 7:38 am
by Damon_Gant
In my opinion it is not pertinent to worry about the second kill until AP flips.
Posted: Tue Apr 15, 2014 7:39 am
by Snork
In post 2675, Yates wrote:
Are you just assuming this or did mod tell you? Because all of our NK's have been shot.
Also, who were all your investigations on?
I'm assuming that an SK or werewolf kill would result in something other than "shot". Do you think that's a foolish assumption? The only solid information I know for a fact is that players who cannot kill with the "shot" flavor would be shown as not having a gun, and players who can, do.
I investigated DeasVail N1 (I did crumb my target D1 - check my last post of the day). He does not have a gun.
I didn't get back to the thread in time yesterday to crumb last night's target.
Snork wrote:Facts:
- My ability applies to players whose kills result in a "shot" kill flavor.
- all kill flavor thus far has been "X was shot" so it is unlikely there is an SK.
- aptil/six claimed N1's second shot. There was again a second shot last night, which tells me either aptil/six was lying or we are looking at multifaction.
- aptil/six's claim, if true, makes the existence of a town vig unlikely.
p-edit: Not with the way you were waffling on mastin, who turned up scum.
Bold is what I think regarding the double shot kills.
Posted: Tue Apr 15, 2014 7:39 am
by SiX
Yes, now I highly believe RM is town. But unless Egg didn't check, my post concerning them was back at page 90, WAY before the round ended where nothing was for certain.
This feels sort of like a misunderstanding.
Posted: Tue Apr 15, 2014 7:44 am
by Yates
I'm guessing you are assuming an SK would have a knife? If that's your assumption? Then yeah, SK's can have all different kill flavors.
Sorry. I skimmed that one too. Give me a second because I had something I wanted to bring up after Mastin's flip...
Posted: Tue Apr 15, 2014 7:47 am
by Snork
I'm sure it's possible the SK would investigate as having a gun, but I personally think it's unlikely. I dunno. Seems a little OP if I can check 2 of the 3 types of anti-town roles.
Posted: Tue Apr 15, 2014 7:49 am
by Yates
I wanted to comment on this yesterday but Mastin was hammered before I could add my snarky comment:
This looks like a scum slip. 4 person scum team [with mastin]. Also seems very likely he included one of his buddies in that "read." If Snork is right about AP [and I see no reason to believe he's faking] he's confirmed. 4nx flipped Town so he's confirmed. That leaves PA and TWIE for my microscope tomorrow.
Posted: Tue Apr 15, 2014 7:51 am
by Snork
I'm fairly convinced PA is scum.
Posted: Tue Apr 15, 2014 7:53 am
by Snork
I'd like to request that people do not quickhammer so I can at least get a read dump posted before I die.
Posted: Tue Apr 15, 2014 7:54 am
by Yates
In post 2683, Snork wrote:Seems a little OP if I can check 2 of the 3 types of anti-town roles.
Well, the counter is you could have "caught" our vig if Aptl hadn't used his power immediately and wanted to save it for when he had a higher probability shot.
So anyway, if AP flips SK this is all moot. BUT - it looks like mastin slipped a scum team of 4. A second scum team also seems OP. That's the only thing that has me thinking SK at this point because otherwise I have no explanation for the 2nd shot. 6 scum seems like too many. Plus Aptl claimed one of the kills. IDK.
PE:
UNVOTE: mastin
Good idea.
Posted: Tue Apr 15, 2014 8:29 am
by Snork
What are we looking at in terms of numbers? 1-4-15?
The second kill is bugging the fuck out of me right now.
Posted: Tue Apr 15, 2014 8:46 am
by Snork
DV
RM
Egg
Yates
Snow
TWIE
ThAd
DG
SiX (prob SK)
PV
pmatt
pa
AP
On my to-do list for this afternoon:
* ISO SiX, pmatt, PV
* Chart VCs with flips
I'm going to
UNVOTE: for now as well and will see you all in about 4 hours with some VCA. Then we can hang the scumbird.
@Yates:
Just had a thought - if I check SiX tonight, he SHOULD show up as having a gun (at risk of treading thin ice with my role PM - specifies a player who has ever had a gun, so x-shot would not matter). If he DOESN'T have a gun, then we know something. Only thing is I don't want to check SiX tonight. I'd rather check one of the unknowns.
Posted: Tue Apr 15, 2014 8:53 am
by PeregrineV
In post 2661, Snork wrote:SiX...
AP has a gun because he's scum. My ability only detects players with the ability to kill with "was shot" flavor.
It does not detect cops. He's lying.
While your at it, double check with mod if 1-shot vigs who have used up all thier shots detect as still having the ability to kill, since they don't, anymore.
Also, the way you word this worries me. Are you paraphrasing or assuming?
Posted: Tue Apr 15, 2014 8:57 am
by Snork
PeregrineV wrote:
While your at it, double check with mod if 1-shot vigs who have used up all thier shots detect as still having the ability to kill, since they don't, anymore.
Just answered this, PV:
In post 2689, Snork wrote:(at risk of treading thin ice with my role PM - specifies a player who has ever had a gun, so x-shot would not matter).
PV wrote:Also, the way you word this worries me. Are you paraphrasing or assuming?
Why does the wording worry you? Either you believe my claim or not.
Paraphrasing a role PM is an art form I am not talented at
Posted: Tue Apr 15, 2014 9:02 am
by Snork
I also specified what I knew and what I didn't know. You should read my posts before asking questions so you don't look like you are just posting words to look busy after AP lost his mind in your scum QT and told you all about the gunsmith that caught him.
I know that my role detects players with the following attributes:
- Can kill
- Kill flavor includes "shot"
- Has or had a gun
What I've assumed:
- SK and/or werewolf kill flavor does not include "shot"
- A cop/tracker JOAT does not have the ability to kill....
Posted: Tue Apr 15, 2014 9:02 am
by Yates
In looking for the gunsmith variants to answer this I came across two things I did not realize:
The Gunsmith is an information role that can target a player at Night to learn if they have a gun in flavor. Members of the Mafia (that are not Doctors), Cops, FBI Agents, Vigilantes, other Gunsmiths, Paranoid Gun Owners, etc. all have guns in traditional flavor.
Notably, Serial Killers and Doctors do not have guns.
Using these guidelines, Gunsmiths are considered Normal on mafiascum.net.
Gunsmiths are usually, but
not necessarily, pro-Town
.
1. Looks like AP is not an SK and you were right [Snork] that you wouldn't find one.
2. I've never seen a scum gunsmith. That would be for vig hunting I'm assuming? AP never claimed Vig and we already had a Vig claim Day 2 so I'm not too worried about this being the case. Just always assumed gunsmith = Town. The more you know...
Posted: Tue Apr 15, 2014 9:08 am
by Yates
In post 2689, Snork wrote:I don't want to check SiX tonight. I'd rather check one of the unknowns.
Yeah. Check someone else. Pretend you are a cop and treat SiX like a Miller claim. Aptil admitted he would show as having a gun and there's no reason not to believe that. I'm not sure what a second check would prove/disprove.
I'll protect you so you can at least get another read out.
Posted: Tue Apr 15, 2014 9:10 am
by Egg
Haven't read since my last post, but Six no more PMs until the game ends please. I won't read what you sent until the game is over.
Posted: Tue Apr 15, 2014 9:11 am
by Egg
Honestly the fact that you sent it might be a town tell.
=(
Posted: Tue Apr 15, 2014 9:15 am
by DeasVail
AP was my strongest scumread after the end of day. I haven't read up, but if hes confscum then that's cool!
Posted: Tue Apr 15, 2014 9:20 am
by SiX
Egg, the PM is a personal the 80's related PM and has nothing to do with this game.
Posted: Tue Apr 15, 2014 9:25 am
by SiX
Sorry to make this game into a quick arguement chat, this is exactly why I wanted to use PM so we can clear out this misunderstanding in private.
And no, it's because you sign out just because I sign in to the same game (Theme), I don't want to be in such a relationship with you.