↑Speedy Saki wrote:I love how the marquis wagon is all town
how you somehow got gg and vezok to sheep you really doesn't mean shit at this point. at least one of them has already proved their accuracy this game to be... subpar.
Posted: Tue Jul 08, 2014 2:22 pm
by Bulbazak
↑beastcharizard wrote:
I think both Saki and Marquis are scum. I totally agree with Marquis about the scum bravado thing about MS.
Does not compute.
↑Speedy Saki wrote:
Marquis is scum sheep me on this 1 bulb
No. I have a pretty strong Marquis townread.
I'd really like for LC to explain what is wrong with PV's plan.
Posted: Tue Jul 08, 2014 5:03 pm
by beastcharizard
I forgot there was only one scum team. Then I will amend my statement to say that 1 of those 2 is scum.
Posted: Tue Jul 08, 2014 5:41 pm
by Marquis
i just have.......
feelings
specifically feelings about beast's choice to bus speedy saki at this point
it's so lovely
Posted: Tue Jul 08, 2014 5:45 pm
by beastcharizard
What are these feelings? I have a feeling you have gone off the deep end.
Posted: Tue Jul 08, 2014 6:09 pm
by Speedy Saki
So you should lynch marquis
I will prove to you that I am town later in in the game if you need me to.
Posted: Wed Jul 09, 2014 6:59 am
by beastcharizard
Why can't you do it now?
Posted: Wed Jul 09, 2014 7:01 am
by PeregrineV
Not been 24 hours yet so I'll be patient.
Going to have to look back over yesterday. Pretty sure my wagon/counterwagon thing between MTD/Saki didn't work as planned, but need to read closely.
Posted: Wed Jul 09, 2014 7:25 am
by pirate mollie
↑PeregrineV wrote:Not been 24 hours yet so I'll be patient.
Going to have to look back over yesterday. Pretty sure my wagon/counterwagon thing between MTD/Saki didn't work as planned, but need to read closely.
okay this might get me back into the game.
perv is town.
standing by townap/snorkella, majiffy and yes saki.
Posted: Wed Jul 09, 2014 7:32 am
by ZZZX
Idk why but latest beast posts are screaming town slips. not sure if real or just kidding?
Posted: Wed Jul 09, 2014 7:33 am
by ZZZX
Not sure if real or just made up *
Posted: Wed Jul 09, 2014 7:37 am
by Antihero
haven't forgotten about you
i'll do a vote count .... or something i guess (that's the thing im supposed to do right?)
is there anyone that needs prodding? raise your hand. also, punch yourself in the face, because you're making me prod you.
flavor stuff too.... i think i might do either resonance or h-bonding. or maybe something biochem-y. i've kind of been leaving them out... got to think
Posted: Wed Jul 09, 2014 8:01 am
by ZZZX
Give me something a new univ/college student can understand without banging head with wall a few times
Posted: Wed Jul 09, 2014 8:51 am
by Lying Cat
↑PeregrineV wrote:
If you are given the jailkeep from now on and the doc stays on you, that should eliminate that problem and still give us the use of the jailkeep.
This is theoretically good in a vacuum, but there are several problems.
First, scum JK-inventor means that ac00003 would die tonight, as would the existence of a roleblocker. Simply put, there is too much room for scum to manipulate that plan in their favor.
Second, we're not getting the full utility out of the inventor roles that way.
My suggestion is as follows, both ac00004 and jailkeep inventor give out the roles to members of town. Jailkeep targets ac00005, Doc targets vezok. If one of the scum gets the invention, they're forced to play along or risk getting lynched for it. The other inventors should invent up powers for their townreads, but not necessarily vezok.
This forces scum into suboptimal options: 1. Kill outside of conftown and the claimed doc. 2. Play a guessing game to hit a powerrole. Either of those is good for town.
Before any inventors give out their inventions, I would like everyone to check this plan for broken logic.
Whatever our cop power is should clear ac00006 tonight if possible.
↑PeregrineV wrote:
If you are given the jailkeep from now on and the doc stays on you, that should eliminate that problem and still give us the use of the jailkeep.
This is theoretically good in a vacuum, but there are several problems.
First, scum JK-inventor means that ac00003 would die tonight, as would the existence of a roleblocker. Simply put, there is too much room for scum to manipulate that plan in their favor.
Second, we're not getting the full utility out of the inventor roles that way.
My suggestion is as follows, both ac00004 and jailkeep inventor give out the roles to members of town. Jailkeep targets ac00005, Doc targets vezok. If one of the scum gets the invention, they're forced to play along or risk getting lynched for it. The other inventors should invent up powers for their townreads, but not necessarily vezok.
This forces scum into suboptimal options: 1. Kill outside of conftown and the claimed doc. 2. Play a guessing game to hit a powerrole. Either of those is good for town.
Before any inventors give out their inventions, I would like everyone to check this plan for broken logic.
Whatever our cop power is should clear ac00006 tonight if possible.
As valid as it appears. But scum might eb able to fake something?
Posted: Wed Jul 09, 2014 9:37 am
by ac1983fan
I need to make a list of all the different variations on my username that people type.
Anyway, more votes for Saki please? I am not even sure why there is debate over this.
Posted: Wed Jul 09, 2014 10:02 am
by ZZZX
↑ac1983fan wrote:I need to make a list of all the different variations on my username that people type.
Anyway, more votes for Saki please? I am not even sure why there is debate over this.
Explain why I should be voting Saki?
Posted: Wed Jul 09, 2014 10:35 am
by Lying Cat
Ehh, I'll vote Saki in a while. I want to wait and make sure there's nothing plan-wise first, and he already has 4 votes by my count.
This is me saying lets totally lynch Saki. Let's just talk about other things first.
Bulb, what about my saki case reminds you of Virus Alert, specifically. I remember shitty cases and easy to manipulate newbtown, then almost getting screwed over by replacements. I'm not sure what that has to do with my play here.
Try this if you don't understand the VC's:
I learned all of the science I know from that series.
↑PeregrineV wrote:
If you are given the jailkeep from now on and the doc stays on you, that should eliminate that problem and still give us the use of the jailkeep.
This is theoretically good in a vacuum, but there are several problems.
First, scum JK-inventor means that ac00003 would die tonight, as would the existence of a roleblocker. Simply put, there is too much room for scum to manipulate that plan in their favor.
Second, we're not getting the full utility out of the inventor roles that way.
My suggestion is as follows, both ac00004 and jailkeep inventor give out the roles to members of town. Jailkeep targets ac00005, Doc targets vezok. If one of the scum gets the invention, they're forced to play along or risk getting lynched for it. The other inventors should invent up powers for their townreads, but not necessarily vezok.
This forces scum into suboptimal options: 1. Kill outside of conftown and the claimed doc. 2. Play a guessing game to hit a powerrole. Either of those is good for town.
Before any inventors give out their inventions, I would like everyone to check this plan for broken logic.
Whatever our cop power is should clear ac00006 tonight if possible.
I'd really like for LC to explain what is wrong with PV's plan.
PV's plan is for AC00007 to get shot. Please don't be
another
idiot conftown.
Posted: Wed Jul 09, 2014 10:57 am
by Lying Cat
↑Lying Cat wrote:Whatever our cop power is should clear ac00006 tonight if possible.
Fucking please? I'd also be a good target.
Posted: Wed Jul 09, 2014 11:01 am
by Antihero
The Octet Rule
The octet rule is a chemical rule of thumb that states that atoms of main-group elements tend to combine in such a way that each atom has eight electrons in its valence shell, giving it the same electronic configuration as a noble gas. The rule is especially applicable to carbon, nitrogen, oxygen, and the halogens, but also to metals such as sodium or magnesium.
Noble gases have complete outer electron shells, which make them very stable. Other elements also seek stability, which governs their reactivity and bonding behavior. Halogens are one electron away from filled energy levels, so they are very reactive. Chlorine, for example, has seven electrons in its outer electron shell. Chlorine readily bonds with other elements so that it can have a filled energy level, like argon. +328.8 kJ per mole of chlorine atoms are released when chlorine acquires a single electron. In contrast, energy would be required to add a second electron to a chlorine atom. From a thermodynamic standpoint, chlorine is most likely to participate in reactions where each atom gains a single electron. The other reactions are possible, but less favorable. The octet rule is an informal measure of how favorable a chemical bond is between atoms.