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Posted: Sat Dec 21, 2019 10:27 am
by Nancy Drew 39
Disagree with you on that. In The Room Odds, I correctly nailed Persivul as scum right out of the gate but was unable to convince anyone of that, so we ultimately lost.
Posted: Sat Dec 21, 2019 10:36 am
by Ramcius
In post 275, Nancy Drew 39 wrote:Disagree with you on that. In The Room Odds, I correctly nailed Persivul as scum right out of the gate but was unable to convince anyone of that, so we ultimately lost.
I dunno with what you disagree tbh. Being confident in your scumreads doesn't make everyone magically to trust you. All I say is if you say something like " I think X is scum and we should lynch them", people won't listen you ever, but dropping "I think" part and feigning confidence might work sometimes, when you have doubts
Posted: Sat Dec 21, 2019 11:17 am
by Nancy Drew 39
In post 276, Ramcius wrote: In post 275, Nancy Drew 39 wrote:Disagree with you on that. In The Room Odds, I correctly nailed Persivul as scum right out of the gate but was unable to convince anyone of that, so we ultimately lost.
I dunno with what you disagree tbh. Being confident in your scumreads doesn't make everyone magically to trust you. All I say is if you say something like " I think X is scum and we should lynch them", people won't listen you ever, but dropping "I think" part and feigning confidence might work sometimes, when you have doubts
Yeah, people don’t like making decisions, so they are wont to sheep the confident player who assumes responsibility.
Like if you say, “I think X could be scum but I’m unsure”, then good luck with that.
Posted: Tue Dec 24, 2019 10:04 am
by chennisden
This is the reason I haven't signed up for some other mafia sites.
Posted: Tue Dec 24, 2019 2:59 pm
by Nancy Drew 39
There are some sites where it’s actually the mods who are toxic. They abuse their powers to power trip and unfairly influence games.
Posted: Tue Dec 24, 2019 3:23 pm
by popsofctown
Are there sites with ranked mafia??
Posted: Wed Dec 25, 2019 4:47 am
by Ankamius
That sounds like a great way to not accurately measure skill while simultaneously giving a lot of people room to flame people with lower 'skill' than them
Posted: Wed Dec 25, 2019 5:26 am
by chennisden
Postgame flaming in this site is already bad enough too
Posted: Wed Dec 25, 2019 5:56 am
by Ramcius
That's constructive criticism, not flaming
Posted: Wed Dec 25, 2019 6:05 am
by chkflip
ego
Posted: Wed Dec 25, 2019 8:15 am
by Enter
I think ranked mafia would be ridiculously difficult to pull off accurately given how often the effectiveness of a play style is determined by the hivemind
Posted: Wed Dec 25, 2019 9:06 am
by Psyche
itd be doable if games were shorter and more frequent but in our context it just wouldn't mean anything
if we were doing chat mafia games for instance...
Posted: Wed Dec 25, 2019 9:11 am
by Enter
I liked the BoP format. Perhaps with shorter days.
Posted: Wed Dec 25, 2019 9:17 am
by RadiantCowbells
I don't think it's generally hard to determine who is and isn't competent at mafia if you're not trying to determine who is better between players of similar skill levels.
Posted: Wed Dec 25, 2019 9:22 am
by Enter
In post 288, RadiantCowbells wrote:I don't think it's generally hard to determine who is and isn't competent at mafia if you're not trying to determine who is better between players of similar skill levels.
I'd agree that discernment of capability is relatively trinary, at least as far as I'm concerned.
Posted: Wed Dec 25, 2019 9:22 am
by Ramcius
Rankings are for bragging rights, not for determining who's better
Posted: Wed Dec 25, 2019 8:25 pm
by popsofctown
The sample size for forum mafia is too low so if you assess how good people are you have to make some subjective assessments about the way players played rather than plugging their win/loss record into a formula.
Posted: Thu Dec 26, 2019 2:20 pm
by NorwegianboyEE
I’d say a player is good if they can point to at least a couple games where they performed to their win condition really well. Or if they can properly adapt to any situation snd turn it to their advantage. Win/lose ratios are a lame way of bragging.
Posted: Tue Dec 31, 2019 7:42 am
by Krazy
Realistically speaking a lot of these concerns are tied to setup philosophy. Ranked games need an agreed upon setup. It's also hard to do ranked in a forum because the pace is so slow and replacements so frequent. How would you calculate rank with a replaced player?
Toxicity is also separated by tilt, aggression, and the fundamentals of forum based communication. To say that mafia toxicity comes from the game requires showing that player toxicity in games is greater than the toxicity in forums generally, but I feel like people get banned from the normal talk forums frequently as well. In reality a lot of people are more toxic in a forum setting regardless of what they are doing there.
Posted: Tue Dec 31, 2019 7:17 pm
by teacher
^ +1
Posted: Fri Jan 03, 2020 5:10 am
by profii
I'd rather see players get rated than ranked - I mean by that, you could lose but be a really swell guy who made good arguments and treated people well so it was enjoyable to play with you - here have 5 stars with your loss
You could be some awful toxic death tunnel winner cry baby (or whatever) that makes the game awful for everyone and win - sorry, just 1 star for you.
I think if everyone rated everyone after a game, getting say 12 ratings after a 13p game, you'd soon average out all the idiots and then in the playerlist you might even be able to get a 4 star plus queue for great players or whatever.
i've not really thought that through but just a spin on it I guess
Posted: Fri Jan 03, 2020 7:11 am
by Krazy
Probably too much to get everyone to vote on every player. But maybe people could do accolades to reward positive behavior.
Posted: Fri Jan 03, 2020 7:24 am
by Ramcius
You can't let people rate other people in the game, it literally invites more toxicity and ratings for likes/dislikes. But if good/experienced mods rated players in their games, then we might get something out of it
Posted: Fri Jan 03, 2020 7:46 am
by Psyche
i think winrates are fine! why can't we be happy with winrates
yeah people can fluke good winrates, but not over large samples
and if it's small samples, no good evaluative metric is possible
yall make this so complicated
Posted: Fri Jan 03, 2020 7:56 am
by Dannflor
because then ppl have to admit rc is good at mafia