/in for the next game that comes up as well. I just had another space for it
Posted: Sun Mar 03, 2013 8:24 pm
by Does Bo Know
/in for next.
*whew*
I'm just gonna stick to normal micros or newbie games for quite a while until I can get back into the swing of things. Finally realized that I have nothing to do for free time at my job except read books or surf the Internet.
The latter which will now be for Mafia.
Huzzah.
Posted: Sun Mar 03, 2013 9:11 pm
by Maestro
/in to Mod
Apologies (mainly to Quadz) about my previous /in - that will NEVER happen again.
Posted: Sun Mar 03, 2013 9:17 pm
by Om of the Nom
/pre-in for above
Posted: Mon Mar 04, 2013 3:27 am
by quadz08
Micro 136:
NFL Teams UPick has filled for borkjerfkin!
RachMarie
FuDuzn
Seanald
Grizzlegom
MP5
Majiffy
jmo16mla
Lincolm
Mac
Micro 138:
hohum's "complainy mccomplianerson" game has filled for hohum!
elvis_knits
camoclone
thenewearth
Porochaz
the director
scooby
Melmond
I have a pre-/in for fuzzybutternut for my game. I told him to confirm it.
Posted: Mon Mar 04, 2013 7:48 am
by Hiraki
oh god
141 sounds beautiful
/in 141
and look at that record
Posted: Mon Mar 04, 2013 9:00 am
by AngryPidgeon
↑quadz08 wrote:Micro 140: AngryP's Closed Normal Madness?
Mod: AngryPidgeon
Game Type: Closed Normal
Status: 0/9
I promise a really entertaining setup! Reviewed by chkflip, cfj, and PeregrineV. One reviewer even asked if they could run it offsite
Posted: Mon Mar 04, 2013 9:33 am
by Voidedmafia
Micro 116: Vs. Investigation has ended in a
Scum Win
.
Posted: Mon Mar 04, 2013 10:28 am
by Rob14
Just to throw some feedback in here:
I strongly think that 3 games should be in sign-ups at a time, not two. Having three in sign-ups has never caused problems with the queue filling too slow and I think it leads to more mods /in-ing to mod. They see that the queue needs mods and they /in so there aren't any times with no games in sign-ups. I think we would see a decrease in games started per month if we moved to two games in sign-ups at a time rather than three.
Also, games fill up fast and Quadz has a life, so he's unable to always be on to start games RIGHT when they fill. I think there would be a rather dramatic increase in the percentage of time the queue sits with all games filled and none in sign-ups pending listmod action because there would be less spaces available after each listmod update of the queue.
Posted: Mon Mar 04, 2013 11:12 am
by quadz08
I'm giving two a shot; if I see that being a regular issue, then we'll switch back.
Posted: Mon Mar 04, 2013 11:14 am
by Maestro
/inb4didn'trealizethereeverwerethreeatonce
Posted: Mon Mar 04, 2013 11:17 am
by Rob14
↑quadz08 wrote:I'm giving two a shot; if I see that being a regular issue, then we'll switch back.
Of course. I just wanted to throw my opinion in so that you could watch out to see if my concerns are justified by what happens in the future.
/in 140, by the way
Posted: Mon Mar 04, 2013 11:25 am
by mastin2
Considering I just finished a micro...
/In 140
.
AP, you promised an awesome game.
Even if you don't deliver, my presence will MAKE it awesome.
Posted: Mon Mar 04, 2013 1:26 pm
by orcinus_theoriginal
/in 140
Posted: Mon Mar 04, 2013 1:48 pm
by Messiah
/in to mod
Posted: Mon Mar 04, 2013 2:04 pm
by AngryPidgeon
Hi mastin, orcinus, and Rob ^.^
I promise glory. And re above: I swear cfj has reviewed every setup to make it in micro q >.>
FYI Rob, my request fir two was due to the lack of an extensive list of mods. From what I can tell, the modding lust has been hovering around 2-5 as of late, and I only neant for two games at a time to be a temporary measure until the amount of /mods increases.