Posted: Mon Oct 19, 2020 9:41 am
So by your own logic, if the masonry folks are faking... then your solve is 5 scum...
Alisae, Pooky, Cabd, S_S, Taylor
You should be casing.
Alisae, Pooky, Cabd, S_S, Taylor
You should be casing.
How do you feel about his more recent posts?In post 2997, SirCakez wrote:I think I am also a little confbiased on these though? Which is why I'd love input from people who TR the two
/shrugIn post 2991, fferyllt wrote:I kinda feel like DS needs to not be near el-lo if he's town.
Who who?In post 3002, SirCakez wrote:Who DS?
Two sets of mason-lovers, one of which are also millers is a pretty big nerf of town power in a game with a dethy (which is already a pretty mixed bag).In post 2998, DiamondSentinel wrote:Lying, joking. What difference is there at this point.In post 2982, midwaybear wrote:Why can't they just be lying? I do not think it is a joke at this point even if it may have been likely before.In post 2978, DiamondSentinel wrote:I 100% absolutely believe that it's some stupid inside joke.
Fine. Let's get into set-up spec. FakeGod does not design set-ups around night actions. (See: Fakegod V. Antihero, mainly, but a couple others. The former is my main experience with him). For a game with 8 out of 17 players to be conf!town, scum would have to haveIn post 2983, Alisae wrote:We don't know what scum's power is so you can't judge how balanced it isIn post 2978, DiamondSentinel wrote:As for my solution to it, the FG breaking site rules was dumb, but I 100% absolutely believe that it's some stupid inside joke. There is no way in hell for Fakegod to allow 8 conf!town in his game. Literally no way.verysignificant power and/or multiple nightkills. The former goes against FG's design philosophy, and do I doubt that he's switched it up now. Plus, the theme is pretty clearly leading towards investigative/low night abilities. As for the latter, the scum team got one kill last night. Sure, it might be an X-shot night-kill and they saved it or our "doctor pair" blocked it, but I doubt this doctor is a thing (although I do somewhat suspect we have a doctor. I'm just waiting for a real claim).
Anyways, I doubt that we're dealing with that high of a power level in this game. It's not in FakeGod's nature to design that.
So you're positing that up to two town neighbors have decided for some arcane reason to go along with their neighbor claiming that they're a masonry, not a neighborhood?In post 3003, DiamondSentinel wrote:/shrugIn post 2991, fferyllt wrote:I kinda feel like DS needs to not be near el-lo if he's town.
I can't remember the last time I was in it in the first place. I think I've been in it twice, once on both sides and I think I lost both times.
PEdit: Unless I can get anyone to consider this situation, there's no use casing.
But that's not remotely the point, nor do I care to continue this conversation.Again, town fakeclaim all the time. It's not optimal play byanymeasure. It's not entirely alignment indicative.
Hmm. Actually, that's a much better situation than I'd considered. I just considered people were being shitty jokers. But it does make more sense. I'll buy it.In post 3006, fferyllt wrote:So you're positing that up to two town neighbors have decided for some arcane reason to go along with their neighbor claiming that they're a masonry, not a neighborhood?In post 3003, DiamondSentinel wrote:/shrugIn post 2991, fferyllt wrote:I kinda feel like DS needs to not be near el-lo if he's town.
I can't remember the last time I was in it in the first place. I think I've been in it twice, once on both sides and I think I lost both times.
PEdit: Unless I can get anyone to consider this situation, there's no use casing.
But that's not remotely the point, nor do I care to continue this conversation.Again, town fakeclaim all the time. It's not optimal play byanymeasure. It's not entirely alignment indicative.
Except look at how many nulls he hasIn post 3000, Cabd wrote:So by your own logic, if the masonry folks are faking... then your solve is 5 scum...
Alisae, Pooky, Cabd, S_S, Taylor
You should be casing.
My point is that this is a nonsensical view of the gamestate you're positing.In post 3008, DiamondSentinel wrote:Hmm. Actually, that's a much better situation than I'd considered. I just considered people were being shitty jokers. But it does make more sense. I'll buy it.In post 3006, fferyllt wrote:So you're positing that up to two town neighbors have decided for some arcane reason to go along with their neighbor claiming that they're a masonry, not a neighborhood?In post 3003, DiamondSentinel wrote:/shrugIn post 2991, fferyllt wrote:I kinda feel like DS needs to not be near el-lo if he's town.
I can't remember the last time I was in it in the first place. I think I've been in it twice, once on both sides and I think I lost both times.
PEdit: Unless I can get anyone to consider this situation, there's no use casing.
But that's not remotely the point, nor do I care to continue this conversation.Again, town fakeclaim all the time. It's not optimal play byanymeasure. It's not entirely alignment indicative.
/shrugIn post 3009, Alisae wrote:Except look at how many nulls he hasIn post 3000, Cabd wrote:So by your own logic, if the masonry folks are faking... then your solve is 5 scum...
Alisae, Pooky, Cabd, S_S, Taylor
You should be casing.
I actually feel like the fact he has so many nulls is a really important detail to consider here
I see it very much the opposite. Amended to match your assertion, it makes a lot of sense now.In post 3010, fferyllt wrote:My point is that this is a nonsensical view of the gamestate you're positing.In post 3008, DiamondSentinel wrote:Hmm. Actually, that's a much better situation than I'd considered. I just considered people were being shitty jokers. But it does make more sense. I'll buy it.In post 3006, fferyllt wrote:So you're positing that up to two town neighbors have decided for some arcane reason to go along with their neighbor claiming that they're a masonry, not a neighborhood?In post 3003, DiamondSentinel wrote:/shrugIn post 2991, fferyllt wrote:I kinda feel like DS needs to not be near el-lo if he's town.
I can't remember the last time I was in it in the first place. I think I've been in it twice, once on both sides and I think I lost both times.
PEdit: Unless I can get anyone to consider this situation, there's no use casing.
But that's not remotely the point, nor do I care to continue this conversation.Again, town fakeclaim all the time. It's not optimal play byanymeasure. It's not entirely alignment indicative.
Peta and Cakez are my townreads among the not-confirmed along with an extremely reluctant concession to self that DS could be crazytown, Cakez is the one I feel least sure about.In post 2959, Alisae wrote:I actually think scum is likely going to be in {Peta, Gamma, Bell, Cakez} tbh
this is such an excessive response for something so obviously wrong lolIn post 3013, Cabd wrote:Your posting advocates a
( ) rational (X) mod-meta (X) theory-based ( ) random
approach to solving the setup. Your idea will not work. Here is why it won't work. (One or more of the following may apply to your particular idea, and it may have other flaws which vary from setup to setup.)
(X) Your solve requires scum that all decided to gamethrow
(X) A counterclaim would have occurred already
(X) It fails to take into account mod experimentation
( ) The mod has done this kind of thing in the past
( ) The mod has explicitly disavowed a part of your solution in public before
(X) Your solve would require mod lies despite the "no" reply in the Queue questionnaire
( ) It would no longer be an actual game of Mafia
( ) This would require site functionality that does not exist
( ) Town would have to intentionally play poorly to win
( ) Scum could autowin
( ) Town could autowin
( ) Existing flips disprove your hypothesis
( ) Massclaim would break this setup outright
( ) Massclaim would cause a scum auto win
Specifically, your plan fails to account for
(X) Players will play to win the game as their given alignment
( ) The mod takes pride and honor in their setups
( ) Modkills would prevent this
(X) Multiple players would have to gamethrow simultaniously
and the following objections may also apply:
(X) 2020 Meta makes this unlikely
( ) Any setup that encourages players to not use any of their abilities sucks
(X) Moderation lies suck
(X) moderation half-truths suck
(X) Towns that get lucky day one can break even a well-designed setup
( ) Scum factions that get lucky day one can break even a well-designed setup
(X) Wanting something to not be true does not make it false.
Furthermore, this is what I think about you:
(X) Sorry dude, but I don't think it works.
( ) This is a stupid solve, and you're a bad person for suggesting it.
( ) Nice try, assh0le! I'm going to find out where you live and burn your
house down!
He's meme-ing. It's probably less than 5 minutes worth of modifying a template.In post 3016, SirCakez wrote:this is such an excessive response for something so obviously wrong lolIn post 3013, Cabd wrote:Your posting advocates a
( ) rational (X) mod-meta (X) theory-based ( ) random
approach to solving the setup. Your idea will not work. Here is why it won't work. (One or more of the following may apply to your particular idea, and it may have other flaws which vary from setup to setup.)
(X) Your solve requires scum that all decided to gamethrow
(X) A counterclaim would have occurred already
(X) It fails to take into account mod experimentation
( ) The mod has done this kind of thing in the past
( ) The mod has explicitly disavowed a part of your solution in public before
(X) Your solve would require mod lies despite the "no" reply in the Queue questionnaire
( ) It would no longer be an actual game of Mafia
( ) This would require site functionality that does not exist
( ) Town would have to intentionally play poorly to win
( ) Scum could autowin
( ) Town could autowin
( ) Existing flips disprove your hypothesis
( ) Massclaim would break this setup outright
( ) Massclaim would cause a scum auto win
Specifically, your plan fails to account for
(X) Players will play to win the game as their given alignment
( ) The mod takes pride and honor in their setups
( ) Modkills would prevent this
(X) Multiple players would have to gamethrow simultaniously
and the following objections may also apply:
(X) 2020 Meta makes this unlikely
( ) Any setup that encourages players to not use any of their abilities sucks
(X) Moderation lies suck
(X) moderation half-truths suck
(X) Towns that get lucky day one can break even a well-designed setup
( ) Scum factions that get lucky day one can break even a well-designed setup
(X) Wanting something to not be true does not make it false.
Furthermore, this is what I think about you:
(X) Sorry dude, but I don't think it works.
( ) This is a stupid solve, and you're a bad person for suggesting it.
( ) Nice try, assh0le! I'm going to find out where you live and burn your
house down!
I played a tiny bit with the both of themIn post 3015, fferyllt wrote:Peta and Cakez are my townreads among the not-confirmed along with an extremely reluctant concession to self that DS could be crazytown, Cakez is the one I feel least sure about.In post 2959, Alisae wrote:I actually think scum is likely going to be in {Peta, Gamma, Bell, Cakez} tbh
Have you played a fair bit with both of them?