In post 3055, Morning Tweet wrote:I 100% would have faked falling asleep prematurely had I realized scum wins by doing nothing. I probably would have realized it but i actually didnt as town so I dunno
i dunno. my thought on this is that mafia!tweet reads
2951, sees me saying how "town literally just loses", goes "wait, what?" and actually reads the rules to see what the hell am i talking about. maybe i'm projecting though. idk.
anyway, i took out my notebook and wrote out all 8 possible paths (2spare, spare>fight, fight>spare, 2fight; with scum killing or no-killing on n3) and... i don't get why there wasn't a nightkill. my first thought was "oh, scum is saving 2 of townspewed tanner/tweet/lavender as the two day five public investigations as to give off the least amount of info", but... we get an extra fight.
i thought maybe sparing would be viable (since on the 1-3 path, scum must public-cop one non-spared player) to preserve the "obvtowns" from getting public-copped, but the loss of a fight just doesn't seem to be worth it? the worlds i see right now is (1) scum made a very bad blunder not realizing night 4 is skipped, (2) an extremely deep wolf (a la me or prism?? lmao what) is making a 9000+iq play, (3) someone wants us to believe (2).
i'm afraid i might be missing something since it's 11pm and math is difficult. whoever has the brains for this is welcome to try.
anyway, until further thinking,
HURT: krazy.
your eyes on the city.