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Posted: Sat Apr 23, 2011 2:37 pm
by Quilford
3 Silencers, ? Vengeful Townies
Day Start
You are a
Silencer
. You may send me the name of one person to be silenced. The following day, that person will not be allowed to do anything except vote. You do not know who the other two silencers are and you do not get a kill at night. You win when silencers equal or outnumber the town.
You are a
Vengeful Townie
. If you are lynched, you may PM me the name of one person to be shot. That person will die immediately. In all other regards, you are a normal townie. You do not perform any night action; unless you are lynched you have only your voice and your vote.
Thoughts?

Posted: Sat Apr 23, 2011 2:44 pm
by Mist7676
Soits like blind mafia with some mute?

Posted: Sat Apr 23, 2011 3:44 pm
by Empking
Quilford wrote:3 Silencers, ? Vengeful Townies
Day Start
You are a
Silencer
. You may send me the name of one person to be silenced. The following day, that person will not be allowed to do anything except vote. You do not know who the other two silencers are and you do not get a kill at night. You win when silencers equal or outnumber the town.
You are a
Vengeful Townie
. If you are lynched, you may PM me the name of one person to be shot. That person will die immediately. In all other regards, you are a normal townie. You do not perform any night action; unless you are lynched you have only your voice and your vote.
Thoughts?
? should be 7 (Say I) - I don't think its a very fun game.

Posted: Sun Apr 24, 2011 4:31 am
by Herodotus
9 VT's would give a 50% EV. Otherwise I agree with Empking.

Posted: Sun Apr 24, 2011 4:53 am
by Empking
Just so I didn't waste the last couple of hours.

2 Mafia

1 Serial Killer

4 Townies

EV =~ 3/8

Posted: Sun Apr 24, 2011 5:58 am
by Empking
Less-Night Mafia


2 Mafia

2 Monopolistic Docs (Docs that roleblock other Docs if they target them.)
4 Townies

OR

3 Mafia

3 Monopolistic Docs
6 Townies

Posted: Sun Apr 24, 2011 6:14 am
by Tragedy
Sounds swingy there, Empking. :thumbs up:

Posted: Sun Apr 24, 2011 6:14 am
by Mr. Flay
What happens if the Monopolistic Docs target each other?

Posted: Sun Apr 24, 2011 6:15 am
by Tragedy
^ The doctor roleblock the other. :P

Posted: Sun Apr 24, 2011 6:22 am
by Empking
Mr. Flay wrote:What happens if the Monopolistic Docs target each other?
Nobody is protected.

Tragedy: Was that swinginess directed to the first (2:1:4) or Less-Night? Less-Night wasn't meant to be all that swingy.

Posted: Sun Apr 24, 2011 6:23 am
by Tragedy
The Less-Night-ish.

Posted: Mon Apr 25, 2011 12:27 am
by ortolan
Empking wrote:2 Monopolistic Docs (Docs that roleblock other Docs if they target them.)
Heyyyyyyy, I know where you got that idea from :)

Posted: Mon Apr 25, 2011 2:13 am
by Meransiel
Idea:

Couple Mafia. Basically, a setting where everybody has someone else confirmed. Something like this:

2 different Mafia groups each consisting of 2 people
4 different Mason groups each consisting of 2 people
2 Confirmed Survivor Lovers

Posted: Mon Apr 25, 2011 3:24 am
by Ythan
Confirmed?

Posted: Mon Apr 25, 2011 4:29 am
by Tragedy
Meransiel wrote:Idea:

Couple Mafia. Basically, a setting where everybody has someone else confirmed. Something like this:

2 different Mafia groups each consisting of 2 people
4 different Mason groups each consisting of 2 people
2 Confirmed Survivor Lovers
Sort of like Lover's Multiball Mafia.

Posted: Mon Apr 25, 2011 4:39 am
by Meransiel
@Ythan: They know eachother's alignment.
@Tragedy: Me=new player

Posted: Mon Apr 25, 2011 5:24 am
by Empking
ortolan wrote:
Empking wrote:2 Monopolistic Docs (Docs that roleblock other Docs if they target them.)
Heyyyyyyy, I know where you got that idea from :)
I honestly don't. Mind enlightening me? (I presumed it was Draft but that wasn't right.)

Posted: Mon Apr 25, 2011 2:40 pm
by drmyshottyizsik
Double Day Mountain into a Mole Hill Mafia


2x Mafia A enablers
2x Mafia B enablers
6x VTs
2x Disablers


1x Mafia A enabler finder
1x Mafia A Goon


1x Mafia A enabler finder
1x Mafia A Goon


Roles

Enablers
: Each active enabler allows that mafia group they enable to have a night kill. So when there are two enablers for group A then they get two night kills.
Disabler
: The disablers target someone each night trying to disable the enablers.
Enabler Finder
: They function as a role cop, but are only told if their target is an enabler of theirs or not.

Notes

Enablers are given VT Role PMs
Once both enablers of a group die, that mafia group still lives, but they simply have to kill people by mis lynches.
There are two day phases before each night phase.

Posted: Mon Apr 25, 2011 2:44 pm
by Tragedy
@DMSIS: That would most likely make it easier for scum to win.
What if the enablers enable the Mafia Goon, but the disabler disables one of 'em?

More scumfavored for this game, TBH.

Posted: Mon Apr 25, 2011 3:07 pm
by Tragedy
Vengeful Lovers Multiball


2 Mafia Goon Lovers

2 Werewolf Lovers

2 Serial Killing Lovers

6 Vengeful Lovers


> Vengeance only happens on Day 1
> Nightless
> Serial Killers wins when it equals the amount of Town : 3rd Party

Posted: Mon Apr 25, 2011 3:15 pm
by animorpherv1
animorpherv1 wrote:Also, Dethy Revisited:

1 Mafia Roleblocker
1 Sane Cop
1 Insane Cop
1 Paranoid Cop
1 Naive Cop
animorpherv1 wrote:Also,
Partner Dethy


players

2 mafia, 6 Cops. Each Cop has a partner, which may or may not be a mafia member. Mafia can be partners with another mafia. Sanities are still unknown, and mafia still have a QT to themselves if they aren't partner

The Sanities are normal Sane, Insane, Naive, Paranoid

For example:

Sane - Cop & Mafia
Insane - Cop & Cop
Paranoid - Cop & Mafia
Naive - Cop & Cop
Anybody? I'm especially interested in the last one and how it would affect the balance.

Posted: Mon Apr 25, 2011 4:07 pm
by ortolan
Empking wrote:
ortolan wrote:
Empking wrote:2 Monopolistic Docs (Docs that roleblock other Docs if they target them.)
Heyyyyyyy, I know where you got that idea from :)
I honestly don't. Mind enlightening me? (I presumed it was Draft but that wasn't right.)
yer they are different but I'm guessing the purpose is the same- to stop the doctors claiming and protecting one another

Posted: Mon Apr 25, 2011 4:07 pm
by ortolan
Meransiel wrote:Idea:

Couple Mafia. Basically, a setting where everybody has someone else confirmed. Something like this:

2 different Mafia groups each consisting of 2 people
4 different Mason groups each consisting of 2 people
2 Confirmed Survivor Lovers
I think there is already a setup like this, barring the survivors part which is just a bad dynamic to begin with

Posted: Mon Apr 25, 2011 9:37 pm
by Mist7676
drmyshottyizsik wrote:Double Day Mountain into a Mole Hill Mafia


2x Mafia A enablers
2x Mafia B enablers
6x VTs
2x Disablers


1x Mafia A enabler finder
1x Mafia A Goon


1x Mafia A enabler finder
1x Mafia A Goon


Roles

Enablers
: Each active enabler allows that mafia group they enable to have a night kill. So when there are two enablers for group A then they get two night kills.
Disabler
: The disablers target someone each night trying to disable the enablers.
Enabler Finder
: They function as a role cop, but are only told if their target is an enabler of theirs or not.

Notes

Enablers are given VT Role PMs
Once both enablers of a group die, that mafia group still lives, but they simply have to kill people by mis lynches.
There are two day phases before each night phase.
Second

Posted: Mon Apr 25, 2011 11:03 pm
by andrew94
saounds like a really swingly setup

shooty, havent seen u in a long time.

question: if a town enabler dies, does it reveal as enabler