In post 2330, tea leaves wrote:Believe in the me that believes in the you that believes in the me that believes in the you
Posted: Thu Sep 17, 2020 11:55 pm
by Isis
we were a scumteam in this game, just a town scumteam
Posted: Thu Sep 17, 2020 11:56 pm
by tea leaves
True, I was your biggest scumread in-thread but you pushed elsewhere. Basically a scumteam.
Posted: Thu Sep 17, 2020 11:57 pm
by Isis
Also we had a toxic 1v1
Posted: Thu Sep 17, 2020 11:57 pm
by Isis
You always wanted it
Posted: Fri Sep 18, 2020 12:00 am
by tea leaves
Need to ramp it up even more for next time. I have some ideas
Posted: Fri Sep 18, 2020 12:03 am
by Isis
I'm excited!!!!
Posted: Fri Sep 18, 2020 5:55 am
by Farren
In post 3116, Isis wrote:If it should be dumpstered it's because treestumping is bad mafia, and it probably is.
I also wasn't excited to play this setup and repped in for nonsetup reasons, so..
That's an argument that resonates a little more, I think - that scum can't get rid of threats via miseliminations without seriously shooting themselves in the foot. Maybe give them a way to do so; like a 1-shot stump-grinder or something?
Posted: Fri Sep 18, 2020 5:57 am
by Farren
In post 3139, Isis wrote:no daytalk seems brutal when this setup is townsided on its face
This also I'd agree would be a good change to make, although frankly I'm of the opinion that scum should pretty much always have daytalk.
Posted: Fri Sep 18, 2020 6:02 am
by Farren
In post 3144, tea leaves wrote:Yes, but I've never understood why. I guess it's because people paranoia themselves and forget about earlier evidence that they should be focusing on.
I'm not sure about this one. Here, at least, I wasn't being paranoid enough, until the end. Okay, I'd have hammered S_S at any time if that was my only choice, but give me that Bell/S_S choice with less time and I probably end up choosing Bell instead.
My homesite finishes an entire day-night cycle in 24 hours (usually 23 hour day, 1 hour night), and things seem reasonably balanced there. Someone (not me) is actually trying to get a game of this setup going there; if it manages to fill it'll be interesting to see how it plays out.
Which reminds me, I can actually sign up for that one now.
Posted: Fri Sep 18, 2020 6:38 am
by Hectic
What's your homesite?
Posted: Fri Sep 18, 2020 6:41 am
by Farren
Boardgamegeek. Small werewolf community, hasn't been a lot of activity of late.
the bussing wasn’t planned or anything it’s just what ended up happening.
Posted: Fri Sep 18, 2020 7:16 pm
by Isis
Ydrasse I wanted to be town together!
Posted: Fri Sep 18, 2020 7:17 pm
by Isis
I found this hilarious, I've been waiting for the game to end to post it since I thought referencing it would be an unfair way to expose my role
Dannflor wrote:It is now Night 1. Send in any actions before (expired on 2020-08-29 23:24:20)
Isis wrote:douse dannflor
Dannflor wrote:douse me with what
Isis wrote:milk
Dannflor wrote:Your action failed to go through.
Posted: Fri Sep 18, 2020 7:18 pm
by Bell
I was primed.
This conspiracy game will haunt me forever.
Posted: Fri Sep 18, 2020 7:19 pm
by Bell
Any advice on my play? I know it’s not a newbie game but I like learning what people feel.
Posted: Fri Sep 18, 2020 7:21 pm
by Dannflor
Oh, and I'll edit/clarify that voting rule for future games
Posted: Fri Sep 18, 2020 7:22 pm
by Dannflor
Thanks for playing everyone. If I were to run this setup again I would 100% give scum day talk. But honestly I think the setup probably needs the removal of the firefighter and stumps. But then it just turns into a nightless with a much bigger ElLo which is a setup I've played and is absolutely grueling for town so maybe this setup is just broken. It's a shame because I really wanted to like it