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Posted: Sat Sep 17, 2011 9:30 am
by Nexus
Would anyone be interested in How I Met Your Mother mafia? Probably mini theme.

Posted: Sat Sep 17, 2011 1:03 pm
by Empking
Empking wrote:
Vi wrote:
Empking wrote:Has anyone claimed Discworld mafia?
In 2002.


I mean that they're planning to run now. I'm actually reading the 2002 one now, that's what gave me the idea.

#@!>

Nexus: I'm at a co0mplete loss over how you design the set up for something like that but I'd probably be /in to play.

Posted: Sun Sep 18, 2011 4:02 pm
by Seacore
An idea that I'd like to flesh out a little more, but I've got an idea for a game where everybody is an investigator.

Each player has a 3(?) digit code.

An investigation can find out either the 1st, 2nd or 3rd digit.
The players can submit 3 digits to the Mod.
The mod will then look up on a chart of the 1000 combinations of those digits whether that code registers as innocent or guilty. The mod then either publicly posts or emails all involved investigators.

Hmmm, thats a lot of combinations, maybe there will only be numbers 1-4 but 3 digits.

Dead players cannot be investigated and their codes are not revealed at death. Players do not know their own code.

The idea is to simulate that investigating somebody is not a once off thing. A team of people, or one person over several nights, can find somebody's guilt. However scum can put forward false information. If investigations are planned in thread, scum can also kill one of the investigators to stall the outcome.

Obviously needs fleshing out and balancing, but any thoughts?

Posted: Sun Sep 18, 2011 4:04 pm
by Maruchan
flesh it out some more and I might find it an awesomely interesting idea. In order for it to be viable you'd need many investigators and many players so itd almost have to be large

Posted: Sun Sep 18, 2011 4:10 pm
by Seacore
I'm thinking everybody is an investigator. Even scum, although they obviously might want to lie.

with 3 digits 1-4 as codes, that's 64 different combinations. That means only 15-20% of the numbers are actually taken, the others are just junk codes. The junk codes will also be innocent or guilty.

Posted: Sun Sep 18, 2011 4:12 pm
by Maruchan
Yup, that makes much sense to make everyone an investigator. I was thinking that but wasn't sure if you'd want to do that.

Then give 1-shot other abilities out randomly.

And make it cost something to ask the mod if a code is scum or town code.

Like maybe give a certain amount of "points" to each player per a day and each time they ask the mod the cost to ask gets progressively higher.

Posted: Sun Sep 18, 2011 4:53 pm
by Seacore
I might just limit it to one request per player per day, and then give the results privately.

Posted: Sun Sep 18, 2011 5:06 pm
by Maruchan
that could work but I'd give a bit larger of a limit. maybe 2 requests.

Posted: Sun Sep 18, 2011 5:22 pm
by Seacore
That's 26 number requests Day 1. Some of which would be false, potentially.
Another 22 the next day
and 18 the day after.

Thats all the combinations. Although, agreed, I can just say no requests D1. but that only puts the problem off until D4.

Whereas if I say only 1 a day, that's 11 + 9 + 7 + 5 + 3, they'll never get all the combinations.

Posted: Sun Sep 18, 2011 7:05 pm
by Ythan
Baccano! Mafia? It lends itself so well to the game, I think. Maybe in three parts, in that case maybe minis even. Anyone?

Posted: Mon Sep 19, 2011 6:53 am
by xRECKONERx
Nexus wrote:Would anyone be interested in How I Met Your Mother mafia? Probably mini theme.

I would! You're gonna have to pull some obscure characters to fill the playerlist, since Barney/Ted/Robin/Marshall/Lilly only makes five.

Posted: Mon Sep 19, 2011 8:54 am
by Oversoul
Ythan wrote:Baccano! Mafia? It lends itself so well to the game, I think. Maybe in three parts, in that case maybe minis even. Anyone?


Hiraki would most likely prein for all of those. :P He likes that anime.

Posted: Mon Sep 19, 2011 10:32 am
by Nexus
xRECKONERx wrote:
Nexus wrote:Would anyone be interested in How I Met Your Mother mafia? Probably mini theme.

I would! You're gonna have to pull some obscure characters to fill the playerlist, since Barney/Ted/Robin/Marshall/Lilly only makes five.


Don't even need to pull obscure characters. There's plenty of recurring characters in the show....

Posted: Tue Sep 20, 2011 7:20 am
by xRECKONERx
Has "Philosophy Mafia" ever been done? It could be cool having different philosophers in the game, and all their theories/stances relate to roles/abilities?

Posted: Tue Sep 20, 2011 7:22 am
by Andrius
Pretty sure there was a mini run awhile ago, Reck.

Yep.

Posted: Tue Sep 20, 2011 11:19 am
by xRECKONERx
daaaaaaaaaaaaaaaaaaaaaammit

Posted: Tue Sep 20, 2011 11:49 am
by Mr. Flay
Themes/flavors can be run again, you know.

Posted: Wed Sep 21, 2011 3:56 am
by xRECKONERx
Yeah but I prefer to be original, if possible

Posted: Sat Sep 24, 2011 6:17 pm
by Seraphim
Would anyone be interested in a uPick where players choose a title and then write a story, sort of like Canterbury Tales? The story and the title would tie into their overall role and the various stories would be used in modscenes and vote counts and the like. The game would focus on creativity as obviously the more creative you are in writing your story, the more interesting of role you would probably get.

Posted: Sat Sep 24, 2011 8:04 pm
by Mastermind of Sin
I'm looking for some people willing to bounce around setup ideas for a game I'm working on. It's tentatively called
Seduction City
, and the idea is that most everyone in the game is a roleblocker. There are some special roles and such based around this, but it's a new take on the "Texas Justice" and "NYPD" style games that have been run in the past with varying amounts of success. PM me if interested in helping out.

Nexus wrote:Would anyone be interested in How I Met Your Mother mafia? Probably mini theme.


Hilariously enough, someone just ran a setup for that exact theme by me a couple weeks ago. I think they were planning to run it off-site, though, so you're probably ok.

Posted: Sat Sep 24, 2011 9:16 pm
by GreyICE
Seacore wrote:That's 26 number requests Day 1. Some of which would be false, potentially.
Another 22 the next day
and 18 the day after.

Thats all the combinations. Although, agreed, I can just say no requests D1. but that only puts the problem off until D4.

Whereas if I say only 1 a day, that's 11 + 9 + 7 + 5 + 3, they'll never get all the combinations.

People can't know their own numbers.

Posted: Sun Sep 25, 2011 3:53 am
by Morthas
Ythan wrote:Baccano! Mafia? It lends itself so well to the game, I think. Maybe in three parts, in that case maybe minis even. Anyone?

Very interested, do it.

Posted: Sun Sep 25, 2011 5:21 am
by Andr├®
I've been thinking about running a C&C (Tiberium Universe) or Elder Scrolls: Oblivion game for a long time. Would anyone be interested in either of those?

Posted: Sun Sep 25, 2011 8:45 am
by Oversoul
Seraphim wrote:Would anyone be interested in a uPick where players choose a title and then write a story, sort of like Canterbury Tales? The story and the title would tie into their overall role and the various stories would be used in modscenes and vote counts and the like. The game would focus on creativity as obviously the more creative you are in writing your story, the more interesting of role you would probably get.


I am interested in that. Sounds very unique.

Posted: Tue Sep 27, 2011 3:24 pm
by hitogoroshi
Seraphim wrote:Would anyone be interested in a uPick where players choose a title and then write a story, sort of like Canterbury Tales? The story and the title would tie into their overall role and the various stories would be used in modscenes and vote counts and the like. The game would focus on creativity as obviously the more creative you are in writing your story, the more interesting of role you would probably get.


Shit man, that actually sounds ten kinds of awesome. Keep me on the shortlist for this one if it goes anywhere.