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Posted: Sat Jun 04, 2011 4:18 pm
by Tragedy
No, they don't.

Posted: Sat Jun 04, 2011 4:46 pm
by Mist7676
So they know who their lover is?

Posted: Sat Jun 04, 2011 4:59 pm
by Tragedy
Yeah.
Except they're going to end up fighting which alignment should win.
Basically, a bigger problem.

Posted: Sat Jun 04, 2011 5:00 pm
by Mist7676
Why not give them townie PM's?

Posted: Sat Jun 04, 2011 5:02 pm
by Tragedy
Then that kills the points of having lovers. >_>

Posted: Sun Jun 05, 2011 1:26 pm
by farside22
Empking's game = bad

I agree with the macho cop in the set up.

I really hate jesters. Not sure how balance that game is Tradegy.

Posted: Sun Jun 05, 2011 1:28 pm
by farside22
Note: Quil's game looks to be something I would like to see run. With Macho Cop as discussed if a cop is in the game.

Scales of Justice
5 Vanilla Townies
2 out of (Mafia Roleblocker, Mafia Goon, Mafia Godfather [receives a Goon role PM]) with equal chance and no duplicates.

-- if Mafia Roleblocker + Mafia Goon --
1 Town Doctor
1 out of (Town Cop, Town Watcher) with equal chance.

-- if Mafia Godfather + Mafia Roleblocker --
1 Town Watcher
1 out of (Town Doctor, Town Cop) with equal chance.

-- if Mafia Godfather + Mafia Goon --
1 Town Macho Cop
1 out of (Town Doctor, Town Watcher) with equal chance.

Posted: Sun Jun 05, 2011 9:17 pm
by Quilford
I'll be inning to mod it in 5 days. (and I want to be the first one D:)

The setup can actually be expressed in a much simpler fashion, as so:

  • 1
    Mafia Goon
    , 1
    Mafia Godfather
    , 1
    Town Macho Cop
    , 1
    Town Doctor
    , 5
    Town Citizens

  • 1
    Mafia Goon
    , 1
    Mafia Godfather
    , 1
    Town Macho Cop
    , 1
    Town Watcher
    , 5
    Town Citizens

  • 1
    Mafia Goon
    , 1
    Mafia Roleblocker
    , 1
    Town Doctor
    , 1
    Town Cop
    , 5
    Town Citizens

  • 1
    Mafia Goon
    , 1
    Mafia Roleblocker
    , 1
    Town Doctor
    , 1
    Town Watcher
    , 5
    Town Citizens

  • 1
    Mafia Godfather
    , 1
    Mafia Roleblocker
    , 1
    Town Watcher
    , 1
    Town Doctor
    , 5
    Town Citizens

  • 1
    Mafia Godfather
    , 1
    Mafia Roleblocker
    , 1
    Town Watcher
    , 1
    Town Cop
    , 5
    Town Citizens

Note that Mafia Godfathers receive a Mafia Goon Role PM.

@farside, I think only the cop in the last setup should be macho as the only purpose of making him macho is to prevent follow the cop, which he can't do in the other scenarios as there is a roleblocker

Posted: Mon Jun 06, 2011 3:17 am
by farside22
Quilford wrote:I'll be inning to mod it in 5 days. (and I want to be the first one D:)

The setup can actually be expressed in a much simpler fashion, as so:

  • 1
    Mafia Goon
    , 1
    Mafia Godfather
    , 1
    Town Macho Cop
    , 1
    Town Doctor
    , 5
    Town Citizens

  • 1
    Mafia Goon
    , 1
    Mafia Godfather
    , 1
    Town Macho Cop
    , 1
    Town Watcher
    , 5
    Town Citizens

  • 1
    Mafia Goon
    , 1
    Mafia Roleblocker
    , 1
    Town Doctor
    , 1
    Town Cop
    , 5
    Town Citizens

  • 1
    Mafia Goon
    , 1
    Mafia Roleblocker
    , 1
    Town Doctor
    , 1
    Town Watcher
    , 5
    Town Citizens

  • 1
    Mafia Godfather
    , 1
    Mafia Roleblocker
    , 1
    Town Watcher
    , 1
    Town Doctor
    , 5
    Town Citizens

  • 1
    Mafia Godfather
    , 1
    Mafia Roleblocker
    , 1
    Town Watcher
    , 1
    Town Cop
    , 5
    Town Citizens

Note that Mafia Godfathers receive a Mafia Goon Role PM.

@farside, I think only the cop in the last setup should be macho as the only purpose of making him macho is to prevent follow the cop, which he can't do in the other scenarios as there is a roleblocker



Okay sounds good. If I die any time soon I may join it. :P

Posted: Mon Jun 06, 2011 7:21 am
by earworm
cop doesn't know he's macho right?

Posted: Mon Jun 06, 2011 9:53 am
by Quilford
He sure doesn't.

Posted: Mon Jun 06, 2011 12:58 pm
by CSL
Hmm

Moonlight Mafia

13 town 4 mafia

9 VTs
2 bulletproofs
1 cop (sane)
1 vig

2 goons
1 Mafia Roleblocker
1 Mafia Godfather

Nightless.

Posted: Mon Jun 06, 2011 1:27 pm
by Amrun
Make the bulletproofs 1-shot.

Posted: Mon Jun 06, 2011 1:27 pm
by Amrun
Or one of them 1-shot and one of them 2-shot.

Posted: Mon Jun 06, 2011 1:30 pm
by Mist7676
Nightless?

Posted: Mon Jun 06, 2011 1:36 pm
by Tragedy
Nightless Vengeful Mayhem


2 Mafia Goons
1 Two-Shot Day Goon


8 Vanilla Townies


Notes

Two-Shot Day Goon can choose to shoot anyone during the game any time. Limited to two uses.
When a VT has been lynched on D1, s/he can choose to take someone else down with him/her. Only affects D1.

Posted: Mon Jun 06, 2011 1:40 pm
by farside22
CSL wrote:Hmm

Moonlight Mafia

13 town 4 mafia

9 VTs
2 bulletproofs
1 cop (sane)
1 vig

2 goons
1 Mafia Roleblocker
1 Mafia Godfather

Nightless.



Nightless? And I agree that 2 BP's are too one sided. Scum will loss if it comes to end game and all BP has to do is claim and town to lynch correctly.

Posted: Mon Jun 06, 2011 1:42 pm
by farside22
Tragedy wrote:
Nightless Vengeful Mayhem


2 Mafia Goons
1 Two-Shot Day Goon


8 Vanilla Townies


Notes

Two-Shot Day Goon can choose to shoot anyone during the game any time. Limited to two uses.
When a VT has been lynched on D1, s/he can choose to take someone else down with him/her. Only affects D1.


Interesting.....
I assume the scum member PM's the mod to let them know who they would kill. Also the mafia member who is the shotter should only be allowed to do the action once per day.

Posted: Mon Jun 06, 2011 2:25 pm
by Amrun
farside22 wrote:
Tragedy wrote:
Nightless Vengeful Mayhem


2 Mafia Goons
1 Two-Shot Day Goon


8 Vanilla Townies


Notes

Two-Shot Day Goon can choose to shoot anyone during the game any time. Limited to two uses.
When a VT has been lynched on D1, s/he can choose to take someone else down with him/her. Only affects D1.


Interesting.....
I assume the scum member PM's the mod to let them know who they would kill. Also the mafia member who is the shotter should only be allowed to do the action once per day.



Nominate
this with farside's adjustments.

Posted: Mon Jun 06, 2011 2:38 pm
by Tragedy
farside22 wrote:
Tragedy wrote:
Nightless Vengeful Mayhem


2 Mafia Goons
1 Two-Shot Day Goon


8 Vanilla Townies


Notes

Two-Shot Day Goon can choose to shoot anyone during the game any time. Limited to two uses.
When a VT has been lynched on D1, s/he can choose to take someone else down with him/her. Only affects D1.


Interesting.....
I assume the scum member PM's the mod to let them know who they would kill.
Also the mafia member who is the shotter should only be allowed to do the action once per day.


Which is obvious. :wink:
Meanwhile, I think that it should end the day when the goon shoots, should it?
I assume that there wouldn't be any QT or chat between them, so they going to play with their wits.

Posted: Mon Jun 06, 2011 3:39 pm
by farside22
Tragedy wrote:
farside22 wrote:
Tragedy wrote:
Nightless Vengeful Mayhem


2 Mafia Goons
1 Two-Shot Day Goon


8 Vanilla Townies


Notes

Two-Shot Day Goon can choose to shoot anyone during the game any time. Limited to two uses.
When a VT has been lynched on D1, s/he can choose to take someone else down with him/her. Only affects D1.


Interesting.....
I assume the scum member PM's the mod to let them know who they would kill.
Also the mafia member who is the shotter should only be allowed to do the action once per day.


Which is obvious. :wink:
Meanwhile, I think that it should end the day when the goon shoots, should it?
I assume that there wouldn't be any QT or chat between them, so they going to play with their wits.


mmmm nightless is tough with no QT chat. Also I don't believe the day should end if the goon shots as that helps the mafia not the town.
IE:
mafia goon shoots at the start of day 1 with no info, day 1 ends
day 2 starts mafia shoots again, day 2 ends

day 3 starts with no info other then shots.

So there should be a lynch or at least players agreeing on a majority to lynch or no lynch that day.

Posted: Mon Jun 06, 2011 3:40 pm
by CSL
farside22 wrote:
CSL wrote:Hmm

Moonlight Mafia

13 town 4 mafia

9 VTs
2 bulletproofs
1 cop (sane)
1 vig

2 goons
1 Mafia Roleblocker
1 Mafia Godfather

Nightless.



Nightless? And I agree that 2 BP's are too one sided. Scum will loss if it comes to end game and all BP has to do is claim and town to lynch correctly.


Would making them 1-shot, per Amrun's suggestion, be good enough? Because if not, I can make one of them a VT.

And yes, Nightless. Hence the name. The mafia would obv get daychat.

Posted: Mon Jun 06, 2011 3:41 pm
by farside22
CSL wrote:
farside22 wrote:
CSL wrote:Hmm

Moonlight Mafia

13 town 4 mafia

9 VTs
2 bulletproofs
1 cop (sane)
1 vig

2 goons
1 Mafia Roleblocker
1 Mafia Godfather

Nightless.



Nightless? And I agree that 2 BP's are too one sided. Scum will loss if it comes to end game and all BP has to do is claim and town to lynch correctly.


Would making them 1-shot, per Amrun's suggestion, be good enough? Because if not, I can make one of them a VT.

And yes, Nightless. Hence the name. The mafia would obv get daychat.


1 shot BP is okay, however nightless makes no sense. You have PR's, when are they supposed to send in their information?

Posted: Mon Jun 06, 2011 3:45 pm
by Tragedy
Nightless Vengeful Mayhem
2 Mafia Goons
1 Two-Shot Day Goon


8 Vanilla Townies


Notes

Two-Shot Day Goon can choose to shoot anyone during the game per Game day. Limited to two uses.
When a VT has been lynched on D1, s/he can choose to take someone else down with him/her. Only affects D1.
Mafia has Day Talk.


Ic.

Posted: Mon Jun 06, 2011 3:45 pm
by CSL
Before the day ends. I should have clarified that it was instant-night.