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Posted: Sun Nov 15, 2020 11:23 am
by Thestatusquo
In post 3471, PookyTheMagicalBear wrote:
In post 3469, Thestatusquo wrote:it would have been interesting if you had protected outworldER though, since I had pretty much confirmed in my mind that you were town by the setup so we would have gone into the day with an IC and me thinking the scum team was gamma/pooky/the worst. We would have had to deal with the false clear on kasu though so we probably would have still lost.
no you wouldn't have needed to deal with Kasu at all - the setup said the mafia lost if the 2 ascetics died.
Right but we likely would have miselimmed because of it. My understanding of the game had kasu cleared if bulge was town which gave me a POE solve which was at least partially wrong. Although, it did have both you and the worst in it so there's at least a chance we would have gotten there.

I suspect we would have ended up miselimming gamma and losing though

Posted: Sun Nov 15, 2020 11:24 am
by Not_Mafia
It was a low powered game on both sides, it's how I ran my mini normal and I think it's more interesting, especially these days when town power is so high

Posted: Sun Nov 15, 2020 11:24 am
by Noraa
In post 3452, Thestatusquo wrote:I stand by both of those statements 100%. You did not play well.
you promised me to give feedback post game was my point.

Posted: Sun Nov 15, 2020 11:24 am
by Thestatusquo
Also once again want to mention how much I hate the "why is shea still alive argument" that seems to happen every time I'm alive past night one these days. Which is most games! I legitimately don't understand it.

Posted: Sun Nov 15, 2020 11:25 am
by Thestatusquo
In post 3476, Not_Mafia wrote:It was a low powered game on both sides, it's how I ran my mini normal and I think it's more interesting, especially these days when town power is so high
no one wants you here.

Posted: Sun Nov 15, 2020 11:25 am
by PookyTheMagicalBear
we kept you alive because we thought you were our traitor <3

first in our hearts

Posted: Sun Nov 15, 2020 11:25 am
by Thestatusquo
In post 3477, Noraa wrote:
In post 3452, Thestatusquo wrote:I stand by both of those statements 100%. You did not play well.
you promised me to give feedback post game was my point.
Sure I'll write something up for you maybe tomorrow. I'm not in a good head space for it right now.

Posted: Sun Nov 15, 2020 11:26 am
by Noraa
In post 3479, Thestatusquo wrote:
In post 3476, Not_Mafia wrote:It was a low powered game on both sides, it's how I ran my mini normal and I think it's more interesting, especially these days when town power is so high
no one wants you here.
aw dont be like that. perhaps its a bit unfair but I'm sure there is a way to read him :mrgreen:

Posted: Sun Nov 15, 2020 11:26 am
by Noraa
In post 3481, Thestatusquo wrote:Sure I'll write something up for you maybe tomorrow. I'm not in a good head space for it right now.
ok thank you <3

Posted: Sun Nov 15, 2020 11:27 am
by Thestatusquo
In post 3482, Noraa wrote:
In post 3479, Thestatusquo wrote:
In post 3476, Not_Mafia wrote:It was a low powered game on both sides, it's how I ran my mini normal and I think it's more interesting, especially these days when town power is so high
no one wants you here.
aw dont be like that. perhaps its a bit unfair but I'm sure there is a way to read him :mrgreen:
Fundamentally N_M does not play the game. It should be disallowed to play the way he does the same way you're not allowed to play without reading your role PM.

Posted: Sun Nov 15, 2020 11:27 am
by MURDERCAT
In post 3476, Not_Mafia wrote:It was a low powered game on both sides, it's how I ran my mini normal and I think it's more interesting, especially these days when town power is so high
I agree I don't necessarily think it was imbalanced

Posted: Sun Nov 15, 2020 11:31 am
by Kasumeat
In post 3477, Noraa wrote:
In post 3452, Thestatusquo wrote:I stand by both of those statements 100%. You did not play well.
you promised me to give feedback post game was my point.
I will say that you lied which I used to think was a bad idea for town to do in like 99% of situations, but I'm starting to think that it's a bad idea to do 100% of the time. Not only are town very likely to mislim you but it's nearly impossible to read the alignment of somebody pushing what is essentially a policy yeet on the liar.

Also, this is a personal thing, but I found that the sheer volume of posts that you made made it hard to follow the game which is +EV for scum.

Posted: Sun Nov 15, 2020 11:52 am
by Gamma Emerald
In post 3466, MURDERCAT wrote:It's worse than a goon
It pretty much made the game harder on literally every slot alive in the endgame. The scum couldn’t effectively organize a quickhammer, and town was left chasing a doomed outcome.

Posted: Sun Nov 15, 2020 12:04 pm
by Kasumeat
BTW if anybody has any comments on how I can improve, please let me know!

Posted: Sun Nov 15, 2020 12:05 pm
by Blitzo
In post 3482, Noraa wrote:
In post 3479, Thestatusquo wrote:
In post 3476, Not_Mafia wrote:It was a low powered game on both sides, it's how I ran my mini normal and I think it's more interesting, especially these days when town power is so high
no one wants you here.
aw dont be like that. perhaps its a bit unfair but I'm sure there is a way to read him :mrgreen:
Nah I agree with shea. NM did nothing and should not be applauded for doing nothing. People need to stop excusing this kind of behavior.

Posted: Sun Nov 15, 2020 12:12 pm
by Kasumeat
Yeah I agree with Shea and I was on NM's team. This game would've been more fun for both town and scum without him init.

Posted: Sun Nov 15, 2020 12:17 pm
by mastina
Hi I reviewed this game.

Posted: Sun Nov 15, 2020 12:22 pm
by The Bulge
In post 3076, The Bulge wrote:I targeted Kasumeat. I thought they would kill there again, assuming I'd be on outworld, to frame it as my kill (flipping kasu to legitimize my clear). plus if there was no kill it would prove that at least one of those was a protect and not a no-kill, because what mod would allow two no-kills in a row with a no-elim in between. this would have solidified me and kasu as town.
Subject: Mini Normal 2170: The Dead
MURDERCAT wrote:I hope so badly that they kill Kasu to setup bulge
heh

Posted: Sun Nov 15, 2020 12:24 pm
by The Bulge
In post 3422, OutWorldER wrote:also Bulge don't look at the dead thread if you don't want to see me screaming at you for protecting Kasu N4 instead of me
the dead pt was actually a fun read, I was worried there would be a lot more angry "wtf is this bulgey fuck doing" in there :lol:

Posted: Sun Nov 15, 2020 12:30 pm
by mastina
In post 3459, Gamma Emerald wrote:Honestly I think the reviewers massively underrated the potential to fuck up the game the scumteam had.
Well I do admit; the thought of the loyal jailkeeper protecting the bulletproof traitor the same night the scum killed them, providing a false innocent, did indeed not occur to me. :P

What're the odds of that happening? 1/(Number of players alive - 2) * 1/(number of players alive - 1)? So 1/6 * 1/7? That's, what, a 2.380952380952381% chance?

Posted: Sun Nov 15, 2020 12:31 pm
by PookyTheMagicalBear
but the traitor can't even endgame because it loses if the other 2 scum die so its irrelevant. :3

Posted: Sun Nov 15, 2020 12:34 pm
by Gamma Emerald
In post 3488, Kasumeat wrote:BTW if anybody has any comments on how I can improve, please let me know!
Eh you did a good job replicating your town game here which was both good for you on a basic level but also bad for you because it puts a damper on your ability to seem like reputable town. I essentially wrote you off as “same old Kasumeat” at the end there. So probably try to learn from experience a bit more in the future.

Posted: Sun Nov 15, 2020 12:36 pm
by Gamma Emerald
I just think on a base level traitor makes things harder for the entire game
This game just had the added wrinkle where it in practice became a near GF

Posted: Sun Nov 15, 2020 12:36 pm
by mastina
In post 3464, Thestatusquo wrote:Ah. :/ That seems really strong.
Traitor is, in general, not a fun role and I personally hate it but I'd be overstepping my bounds as a reviewer to not allow someone to run a setup with one just because of my personal opinion that the role is inherently unfun. Being nightkilled by your scumbuddies is absolutely not fun for the scum at all; traitors in general are a bit anti-fun but making them immune to their own faction's nightkills helps mitigate that so that the scum don't accidentally eliminate one of their own and put themselves in a worse spot.

Traitors being bulletproof is a bit strong, since the scum lack associatives with the traitor and the traitor won't die to them, but there are still extreme drawbacks. The traitor cannot be the last scum alive; the traitor cannot effectively coordinate with the scum; the traitor will have associatives with the mafia so if the traitor does die the town will be able to trace the mafia far more effectively; etc.

Posted: Sun Nov 15, 2020 12:36 pm
by Gamma Emerald
Also I’m not outright blacklisting Blitzo but I don’t EVER want to roll neighbors with him again. WORST. HOOD PARTNER. EVER!!!