Mini 397: Ye Olde Porte Towne Mafia -- MOD ABANDONED


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Post Post #350 (ISO) » Sat Mar 03, 2007 10:27 am

Post by petroleumjelly »

FoS: Arafax
.

Try reading Vaughn's vote counts. Even though they are few and far between, all but one of them has flavor. And most mods don't even do flavor for vote counts. I can guarantee you he'll have flavor for lynches and death scenes, seeing as they are rarer occurences than vote counts.

A lynch on scum who is capable of cross-killing or which the town can direct for an "extra lynch"
is
a wasted lynch. In a "1 SK, 3 Mafia" Set-Up, the town is actually worse off lynching the SK on Day One, because the town really might as well have begun a game with 3 Mafia v 9 Town, while having lynched a townsperson on Day One. The town would be
much
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Post Post #351 (ISO) » Sat Mar 03, 2007 10:32 am

Post by Arafax »

PJ wrote:A lynch on scum who is capable of cross-killing or which the town can direct for an "extra lynch" is a wasted lynch. In a "1 SK, 3 Mafia" Set-Up, the town is actually worse off lynching the SK on Day One, because the town really might as well have begun a game with 3 Mafia v 9 Town, while having lynched a townsperson on Day One. The town would be much better served lynching a Mafiate if possible.
Okay, I tell you what...You lynch someone else then have your SK (or scum) kill who they want....The end up the next day with 3 scum and/or 1 SK with a dead cop or doc....I will lynch the scummy as all get out player and take my good chances of getting scum or that anti-town killer.

And PJ, you FOS me based on what the MOD may or may not do....Logic? I call that crap....I even admitted that I don't know how Vaughn MOD's....And to be honest, it has been so frigging long since he has even posted, I forgot about his flavor earlier.
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Post Post #352 (ISO) » Sat Mar 03, 2007 10:37 am

Post by petroleumjelly »

It's not "crap".

I saw you trying to make an argument that the Mod might not reveal flavor. I pointed out that this was not consistent with Vaughn's past games. And then you used the argument that the Mod has been gone and hence probably would not add flavor even if he has in the past. And then I had to point out that despite the fact that Vaughn has not been posting much in this game, he has still had time to put flavor into
vote counts
.

Your play looks like the definition of scum trying to "subtly push" an agenda without taking an overly large stance. I didn't like it, so I FoS'd you.
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Post Post #353 (ISO) » Sat Mar 03, 2007 10:44 am

Post by Arafax »

PJ wrote:Your play looks like the definition of scum trying to "subtly push" an agenda without taking an overly large stance. I didn't like it, so I FoS'd you.
I am giving my opinions....PJ, I will grant you that I think that you're good at the game of mafia and you participate a lot...2 things that I appreciate playing in a game with you...But, on the other hand, I do notice that if someone doesn't agree with you, you attach them.

Also, I'm not being sublte...IH has been at the top of my scum list for 85% of this game...I have not withheld that opinion in anyway.
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Post Post #354 (ISO) » Sat Mar 03, 2007 10:49 am

Post by petroleumjelly »

Arafax wrote:Also, I'm not being sublte...IH has been at the top of my scum list for 85% of this game...I have not withheld that opinion in anyway.
1.) That's not the type of subtlety I was alluding to. Your method of pushing on IH is not even addressing whether or not you think IH is scummy any more. Instead, you are arguing over
whether or not the mod will give flavor in death scenes
to support lynching IH. This is subtly pushing a lynch on IH without giving actual support for IH being more likely to be scum.

2.) You have not even given a reasonable argument as to
why
you think IH is scum: you have simply stated that you think it to be so. In conjunction with the fact that you aren't even using possible scumminess as a reason to push for his lynch any longer, I have been disturbed with your latest actions.

While you're here, would you mind making a case against IH? What specifically don't you believe? Do you not believe that even though there is wreckage from a Spanish Ship found here, that Pirates would not be responsible (i.e. they boarded and ruined his ship, causing wreckage to float ashore, which would then implicate the Spanish even though the Pirates may be the actual Mafia)? I want specifics.
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Post Post #355 (ISO) » Sat Mar 03, 2007 2:09 pm

Post by Patrick »

Arafax wrote:1. If he doesn't listen to us and kills a cop or doc we're screwed.
2. Perhaps he won't go around and kill people...I'm saying that he can kill and say "It's not me, there must be a SK out there setting me up" or something like that.
1 - But my point is, if IH is a SK, he simply can't afford to go against the town directing his kills. If he's a SK, his goal is to survive, not annoy the town by killing whoever he pleases.

2 - No he couldn't. Say we discuss and decide his kill tonight should be X. You're saying that he would go out and kill Y and then try and tell us that someone else did it? How would he account for the fact that X wasn't killed?

I think you are trying to blag us into lynching IH. I haven't seen you present a convincing argument for it yet. I would be voting you if it weren't for the special circumstances.

As a general note, this game seems like it will be very interesting. It would be a great shame to have to give it up.
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Post Post #356 (ISO) » Sat Mar 03, 2007 3:58 pm

Post by Arafax »

PJ - To be honest, I don't recall why I originally found him scummy...I just know that I did for some reeason and he has done nothing since then to make me think otherwise...And I know that it's lazy to not go back and look, but I get the feeling that our game is going no where without our mod....I'll take it more seriously if he shows up.

Patrick:
1. I agree with you...What I am trying to say is that IH knows that he's busted IMO...He 's going to be killed by scum if he's a vig or sk...So, let's lynch him now so he can't take out someone with him in the night (like a cop or doc)....He's knows that he's going to get killed soon and remember, I am basing this on the fact that I think that he is scum or a SK. ** Remember, I think that he is scum or a SK, so I wouldn't allow him the ability to have a kill in the night...You don't agree w/that, so you have a different idea.
2. Didn't you read the quoted text?...I said "perhaps he won't go around killing people" - What I am saying is that the town can say : Okay, IH kill X & if X ends up alive in the morning while Z is dead...He will say "scum killed Z and I must have blocked or something."

You think that leaving IH around is a good idea, I DONT....That's fine; I don't find you scummy for having your own opinion no matter how poor of an idea I think that it is....It is funny to me that just because I don't agree with you and PJ (hmm, you and PJ) that you both find it scummy.
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Post Post #357 (ISO) » Sun Mar 04, 2007 4:30 am

Post by IH »

Arafax wrote:I would rather not let him have that chance....What makes you think that he'll kill who we say?...Also, how would we all come to an agreement on that?...Also, if we don't lynch scum we will have 2 or 3 people knowing who exactly the "vig" should not kill (the other scum partners).

Also - If we don't have a vig (and he's not a vig) he can kill at will...Then he could say, there must be another vig or a SK depending on who gets killed in the night (claiming that he's not killing anyone)....And if he is a SK, mafia will take him out eventually, but not neccesarily soon....Then he would have a day or two for night kills...I don't care to let that happen.

And if there is another vig and the real vig kills him, IH will still get a night kill in if he is a SK....With the way that he's been playing, I'd lynch him.
So... why are you being stupid? If I don't kill who the town directs me to kill, I better have a damn good reason.
Also, I'll probably kill paper tonight if we lynch Arafax.
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Post Post #358 (ISO) » Mon Mar 05, 2007 7:18 am

Post by Paper »

I'm sorry I disappeared guys. Tests at school got in the way.

Also, IH, if you are truly interested in helping the town, I would not target me if I were you. I have a role that I feel to be quite valuable to the town. I am not very comfortable in claiming; my role implies the existance of another role, and I do not know if the person with this role is pro- or anti- town. However, I will provide further information if pressed into doing so.
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Post Post #359 (ISO) » Mon Mar 05, 2007 10:02 am

Post by petroleumjelly »

That was already way too much information to start with. Please refrain from giving away information like that in the future. No further information is necessary.

I was already against a Paper-vigging from the start (see: posts where I think that Paper is pro-town, and in fact, Paper was the person who I thought to be most pro-towin in my entire game list). This only solidifies my thoughts.
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Post Post #360 (ISO) » Mon Mar 05, 2007 10:33 am

Post by Primate »

Personally, I reckon Mach-Mafia would look particularly fetching with a hole between his eyes, if anyones going to be killed at all.

Arafax is more than experienced enough to not genuinely believe the spiel he's spouting. A claim would be nice.
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Post Post #361 (ISO) » Mon Mar 05, 2007 4:45 pm

Post by IH »

Well... I'm going to kill CPE then if town believes a paper kill should be discoraged.
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Post Post #362 (ISO) » Wed Mar 07, 2007 3:41 pm

Post by petroleumjelly »

I hate to say it, but this game looks dead.

I'll PM MeMe.
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Post Post #363 (ISO) » Wed Mar 07, 2007 3:49 pm

Post by MeMe »

How the heck's a list mod supposed to know a game is dying if people are still POSTING in it??

This post marks the official beginning of the 48-hour countdown before I officially pull the plug.
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Post Post #364 (ISO) » Wed Mar 07, 2007 4:18 pm

Post by Patrick »

bah
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Post Post #365 (ISO) » Wed Mar 07, 2007 4:35 pm

Post by IH »

= (
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Post Post #366 (ISO) » Thu Mar 08, 2007 5:20 pm

Post by Primate »

I was going to do one of those 'I-told-you-so' scumgroup things, but I just read the thread again, and I get this horrible paranoid feeling.

There's a few I keep making, and none really fit. I like Arafax-PJ. Then, i dunno. Patrick and Arafax doesn't really fit, so I'll guess I'll say Mach-Mafia, though I'm not really happy with that.

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Post Post #367 (ISO) » Thu Mar 08, 2007 7:56 pm

Post by Paper »

:(
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Post Post #368 (ISO) » Fri Mar 09, 2007 1:25 am

Post by Patrick »

lol. So Arafax who were your scumbuddies?
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Post Post #369 (ISO) » Fri Mar 09, 2007 2:29 am

Post by Arafax »

Patrick wrote:lol. So Arafax who were your scumbuddies?
Moi, scum?...You must be kidding...Don't we have a few more hours of hope before the plug gets pulled?
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Post Post #370 (ISO) » Fri Mar 09, 2007 2:31 am

Post by Patrick »

Yeah I suppose we should wait. I don't have much hope either, but you never know.
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Post Post #371 (ISO) » Fri Mar 09, 2007 7:06 am

Post by IH »

= ( Unless vaughn checks in by around 10:00 tonight the game is ovah....
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Post Post #372 (ISO) » Fri Mar 09, 2007 5:22 pm

Post by Arafax »

If I were to wager a guess (since the game is over) - I would say that Patrick could tell us a lot about who's scum......Eventhough, he "doesn't have a clue to what he's talking about."
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Post Post #373 (ISO) » Fri Mar 09, 2007 9:43 pm

Post by petroleumjelly »

Okey doke, it's official. Here was my role:
Jelly's Roll wrote:
Hospital Patient

Recovering from alcohol poisoning, you simply lay in your bed until you feel better. You have no night actions. You win when the town is rid of evil-doers.
Fairly sad this game had to end this way... unlike most of my other games, I was actually enjoying this one. Hope to see you all in different games (under better circumstances) in the future.
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Post Post #374 (ISO) » Fri Mar 09, 2007 10:58 pm

Post by Primate »

I was a role/voteblocker, captain of the guard.
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