Page 142 of 454
Posted: Fri May 05, 2017 1:33 pm
by Ircher
Serial Killer Rolecop
Target a player to receive their full role pm minus alignment and redactions.
Posted: Fri May 05, 2017 1:34 pm
by Ircher
Town Compulsive 3-Shot Vigilante
You must attempt to shoot the first 3 nights of the game after which you can no longer shoot. The shot player will be removed from the game if successful.
Posted: Fri May 05, 2017 1:35 pm
by Ircher
Town Compulsive 3-Shot Vigilante
You must attempt to shoot the first 3 nights of the game after which you can no longer shoot. The shot player will be removed from the game if successful.
Posted: Fri May 05, 2017 1:35 pm
by Ircher
Werewolf Compulsive 3-Shot Vigilante
You must attempt to shoot the first 3 nights of the game after which you can no longer shoot. The shot player will be removed from the game if successful.
Posted: Fri May 05, 2017 1:35 pm
by Ircher
Serial Killer Compulsive 3-Shot Vigilante
You must attempt to shoot the first 3 nights of the game after which you can no longer shoot. The shot player will be removed from the game if successful.
Posted: Fri May 05, 2017 1:36 pm
by Ircher
Town Compulsive 3-Shot Vigilante
You must attempt to shoot the first 3 nights of the game after which you can no longer shoot. The shot player will be removed from the game if successful.
Posted: Fri May 05, 2017 1:37 pm
by Ircher
Town Compulsive Loud Fruit Vendor
Each night, you must target a player to send a fruit to them. (You may specify a specific fruit if you like but it MUST be a fruit.) If successful, the target will receive fruit and will be notified that you specifically visited them.
Posted: Fri May 05, 2017 1:37 pm
by Ircher
Town Compulsive Loud Fruit Vendor
Each night, you must target a player to send a fruit to them. (You may specify a specific fruit if you like but it MUST be a fruit.) If successful, the target will receive fruit and will be notified that you specifically visited them.
Posted: Fri May 05, 2017 1:38 pm
by Ircher
Neutral Survivor Compulsive Loud Fruit Vendor
Each night, you must target a player to send a fruit to them. (You may specify a specific fruit if you like but it MUST be a fruit.) If successful, the target will receive fruit and will be notified that you specifically visited them.
You win if you are alive at the end of the game.
Posted: Fri May 05, 2017 1:39 pm
by Ircher
Town Compulsive Loud Fruit Vendor
Each night, you must target a player to send a fruit to them. (You may specify a specific fruit if you like but it MUST be a fruit.) If successful, the target will receive fruit and will be notified that you specifically visited them.
Posted: Fri May 05, 2017 1:39 pm
by Ircher
Werewolf Compulsive Loud Fruit Vendor
Each night, you must target a player to send a fruit to them. (You may specify a specific fruit if you like but it MUST be a fruit.) If successful, the target will receive fruit and will be notified that you specifically visited them.
Posted: Fri May 05, 2017 1:40 pm
by Ircher
Town Jailkeeper
Each night, you may target a player to protect them from a single kill and prevent them from acting.
Posted: Fri May 05, 2017 1:41 pm
by Gamma Emerald
Mafia Jailkeeper
@Ircher: the loud fruit vendor seems like the pinger role that was in Mini 1832.
Posted: Fri May 05, 2017 1:42 pm
by Ircher
Mafia Modified Poisoner Godfather
Instead of performing the regular gun night kill, you will instead poison your target when performing the factional night kill. The target dies at the start of the day 2 cycles from now. (Eg: If it's night 1, the target dies Day 3.) Your target will not be informed that they were poisoned. You appear innocent to normal role investigations (cop, seer, etc.; does not apply to rolecops or tracking investigatives.)[/b]
Posted: Fri May 05, 2017 1:44 pm
by Ircher
Town Strong-Willed Roleblocker
Each night, target a player to prevent them from taking any actions. Your ability will never fail.
Posted: Fri May 05, 2017 1:51 pm
by Ircher
Mafia Compulsive Restricted Loyal Roleblocker
Each night, you must target a player to prevent them from taking any actions. You may only target players that you know are currently aligned with you. You cannot roleblock your self for paradox reasons--should this happen, you will be eliminated from the game.
Posted: Fri May 05, 2017 4:04 pm
by Ircher
Town Priest
See here:
Priest.
You cannot hammer a wagon.
Posted: Fri May 05, 2017 4:07 pm
by Ircher
Mafia Priest
You cannot cast a hammer vote.
Posted: Fri May 05, 2017 4:08 pm
by Ircher
Town Hammerer
If a wagon reaches L-1, and you are not currently on it, you will passively hammer the wagon.
Posted: Fri May 05, 2017 4:09 pm
by Ircher
Werewolf Actor
You may only cast hammer votes. If you fail this restriction three times, you will lose your vote completely.
Posted: Fri May 05, 2017 4:10 pm
by Ircher
Town Backup Vigilante
If another vigilante dies, you will be allowed to shoot another player each night.
Posted: Fri May 05, 2017 6:30 pm
by Lycanfire
Town Philosopher
Before the game begins choose to make one member of the mafia self aligned or make any self aligned players town. If you choose the latter and there are no self aligned players, mod will roll to make one town player self aligned.
Posted: Fri May 05, 2017 6:36 pm
by Lycanfire
Mafia Paranoid Sword Owner
Wounds any one that targets them. Wounded players will die the following night.
Posted: Mon May 08, 2017 1:55 pm
by Ircher
Town Universal Backup
You inherit the first role OF YOUR ALIGNMENT that dies. (Moderator discretion for who dies first if unclear.)
Posted: Mon May 08, 2017 1:58 pm
by Ircher